Player Matchup

Zeus
Zeus
ExcuseMyManners
Zeus
Level 66
God Stats
23W - 5L
1,813 SR
Queue Stats
128W - 101L
1,550 Elo+
Party 1
Nemesis
Nemesis
Throrf
Nemesis
Level 46
God Stats
2W - 1L
1,532 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 1
Hel
Hel
TorvaNox
Hel
Level 6
God Stats
4W - 3L
1,433 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 1
Ganesha
Ganesha
Ulairon
Ganesha
Level 86
God Stats
19W - 15L
1,579 SR
Queue Stats
99W - 98L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Zulinai
Sun Wukong
Level 95
God Stats
2W - 1L
1,680 SR
Queue Stats
69W - 47L
1,610 Elo+
Party 1
Team Averages
Level 60
1,607 SR
1,500 Elo+

VS

Team Averages
Level 69
1,532 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kid77S
Ra
Level 151
God Stats
1W - 2L
1,531 SR
Queue Stats
60W - 63L
1,522 Elo+
Solo
Chiron
Chiron
Kubabobo
Chiron
Level 36
God Stats
2W - 1L
1,644 SR
Queue Stats
24W - 18L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
bobeboaba1
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,457 Elo+
Party 2
Olorun
Olorun
xDaLf
Olorun
Level 104
God Stats
7W - 2L
1,485 SR
Queue Stats
23W - 18L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 6
13,107
1,192
25,172
7,587
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Throrf
Nemesis
17
4 / 2 / 8
10,899
991
14,851
10,106
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 1 / 13
10,322
938
788
9,591
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Ulairon
Ganesha
18
0 / 1 / 18
10,701
973
8,021
13,182
14,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Zulinai
Sun Wukong
18
8 / 1 / 7
11,904
1,082
21,251
17,776
17,119
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 4 / 3
10,056
914
8,248
11,935
3,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
1 / 6 / 4
10,245
931
11,295
12,016
4,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Kubabobo
Chiron
16
1 / 4 / 1
10,070
915
13,948
14,875
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
bobeboaba1
Ratatoskr
16
0 / 2 / 4
9,523
866
4,858
15,341
5,747
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xDaLf
Olorun
16
3 / 8 / 1
10,677
971
14,143
20,074
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
24
Kills
6
6
Deaths
24
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
3
0.63
W
12
1
6
15
L
Ra
1
6
4
0.5
L
Chiron
Kubabobo
Chiron
1
4
1
0.38
W
Nemesis
Throrf
Nemesis
4
2
8
4
W
0
1
13
6.5
W
Ganesha
Ulairon
Ganesha
0
1
18
9
W
Sun Wukong
Zulinai
Sun Wukong
8
1
7
11.5
L
Ratatoskr
bobeboaba1
Ratatoskr
0
2
4
1
L
Olorun
xDaLf
Olorun
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,083
Damage
52,492
58,242
Taken
74,241
44,286
Mitigated
26,693
23,299
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,248
2,316
0
250
11,935
3,779
0
5,690
6,092
0
28,093
W
25,172
1,388
121
1,685
7,587
2,939
0
4,058
3,529
50,435
0
L
Ra
11,295
1,445
1,210
1,480
12,016
4,665
0
4,069
7,814
37,666
0
L
Chiron
Kubabobo
Chiron
13,948
4,365
744
2,145
14,875
5,362
0
5,083
9,586
0
40,514
W
Nemesis
Throrf
Nemesis
14,851
5,326
0
894
10,106
4,850
0
4,330
5,776
0
28,296
W
788
477
9,891
5,535
9,591
5,292
0
3,499
6,092
14,940
0
W
Ganesha
Ulairon
Ganesha
8,021
213
0
967
13,182
14,086
0
5,466
7,716
14,579
0
W
Sun Wukong
Zulinai
Sun Wukong
21,251
4,267
0
4,206
17,776
17,119
0
8,085
9,691
0
40,209
L
Ratatoskr
bobeboaba1
Ratatoskr
4,858
1,237
0
1,734
15,341
5,747
0
6,387
8,595
0
15,293
L
Olorun
xDaLf
Olorun
14,143
9,450
524
3,102
20,074
7,140
0
11,593
8,109
31,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,933
Gold Earned
50,571
199
Minions Killed
218
7
Camps Cleared
10
1,202,681
Distance Traveled
1,108,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,056
914
34
3
4
246,008
4
W
Zeus
13,107
1,192
69
6
3
219,980
2
L
Ra
10,245
931
73
7
1
214,324
0
L
Chiron
10,070
915
55
5
3
218,637
1
W
Nemesis
10,899
991
41
4
1
249,039
0
W
Hel
10,322
938
53
5
0
246,365
0
W
Ganesha
10,701
973
0
0
0
241,020
0
W
Sun Wukong
11,904
1,082
36
3
3
246,277
1
L
Ratatoskr
9,523
866
27
2
0
254,102
0
L
Olorun
10,677
971
29
3
2
175,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role