Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Aidenbeast133
Khepri
Level 108
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
DylanBeast144
Mulan
Level 124
God Stats
2W - 1L
1,542 SR
Queue Stats
48W - 37L
1,563 Elo+
Party 3
Chang'e
Chang'e
UNKN0WN__NY
Chang'e
Level 98
God Stats
51W - 34L
1,645 SR
Queue Stats
248W - 242L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
processcircle07
Ne Zha
Level 127
God Stats
2W - 3L
1,681 SR
Queue Stats
47W - 35L
1,567 Elo+
Party 3
Team Averages
Level 117
1,527 SR
1,536 Elo+

VS

Team Averages
Level 117
1,508 SR
1,464 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
No Less Vicious
Chaac
Level 129
God Stats
4W - 2L
1,626 SR
Queue Stats
81W - 75L
1,489 Elo+
Party 4
Apollo
Apollo
SonwyPRxX
Apollo
Level 91
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 7L
1,259 Elo+
Party 2
Merlin
Merlin
TeamEwok
Merlin
Level 127
God Stats
0W - 2L
1,331 SR
Queue Stats
48W - 38L
1,516 Elo+
Party 4
Anhur
Anhur
Venxah
Anhur
Level 108
God Stats
0W - 1L
1,748 SR
Queue Stats
58W - 61L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 10
9,527
794
7,401
5,327
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 15
9,707
809
5,411
9,652
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 8
9,561
797
9,001
13,022
15,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
UNKN0WN__NY
Chang'e
15
3 / 2 / 5
9,178
765
8,646
7,352
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 10
11,759
980
21,318
13,065
5,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 3
7,632
636
5,083
11,705
9,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 3
9,005
750
8,772
12,850
10,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
SonwyPRxX
Apollo
14
3 / 6 / 5
9,612
801
7,509
12,519
3,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
TeamEwok
Merlin
15
2 / 4 / 0
8,264
689
4,494
7,918
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Venxah
Anhur
14
2 / 5 / 4
8,880
740
8,704
13,237
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
22
Kills
9
9
Deaths
22
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
10
7
L
Yemoja
 
Yemoja
0
3
3
0.5
W
2
1
15
9.5
W
4
3
8
2.67
L
2
4
3
0.88
L
Apollo
SonwyPRxX
Apollo
3
6
5
0.92
L
Merlin
TeamEwok
Merlin
2
4
0
0.5
W
Chang'e
UNKN0WN__NY
Chang'e
3
2
5
2.75
L
Anhur
Venxah
Anhur
2
5
4
0.8
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,777
Damage
34,562
48,418
Taken
58,229
37,887
Mitigated
29,051
15,480
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,401
94
2,662
1,929
5,327
2,770
705
1,528
3,799
38,912
0
L
Yemoja
 
Yemoja
5,083
561
2,925
2,309
11,705
9,231
2
4,501
7,003
12,862
0
W
5,411
449
0
738
9,652
11,998
188
3,346
6,306
13,462
0
W
9,001
1,091
353
2,947
13,022
15,843
797
3,087
9,935
0
20,952
L
8,772
1,303
0
3,278
12,850
10,622
0
4,416
8,047
0
32,454
L
Apollo
SonwyPRxX
Apollo
7,509
4,949
0
576
12,519
3,622
1,210
4,013
8,140
0
15,695
L
Merlin
TeamEwok
Merlin
4,494
39
0
0
7,918
2,362
0
3,232
4,427
29,204
0
W
Chang'e
UNKN0WN__NY
Chang'e
8,646
350
1,401
1,992
7,352
1,979
624
612
6,740
27,631
0
L
Anhur
Venxah
Anhur
8,704
3,742
0
768
13,237
3,214
21
4,160
8,730
0
24,942
W
21,318
7,779
0
3,458
13,065
5,297
18
1,379
11,686
0
50,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
43,393
252
Minions Killed
204
12
Camps Cleared
5
1,256,634
Distance Traveled
1,082,302
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,527
794
76
6
6
275,615
1
L
Yemoja
7,632
636
14
1
0
211,973
0
W
Khepri
9,707
809
9
1
0
254,197
1
W
Mulan
9,561
797
33
3
3
219,177
1
L
Chaac
9,005
750
60
5
0
236,722
1
L
Apollo
9,612
801
24
2
1
209,568
0
L
Merlin
8,264
689
63
5
0
209,046
0
W
Chang'e
9,178
765
61
5
0
255,724
2
L
Anhur
8,880
740
43
4
4
214,993
2
W
Ne Zha
11,759
980
73
6
3
251,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role