Player Matchup

Sol
Sol
FatboySkippyTTV
Sol
Level 129
God Stats
2W - 0L
1,879 SR
Queue Stats
54W - 23L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
PSGTommy
Xing Tian
Level 105
God Stats
21W - 20L
1,572 SR
Queue Stats
259W - 199L
1,637 Elo+
Solo
Chaac
Chaac
Vaevictum
Chaac
Level 127
God Stats
21W - 14L
1,688 SR
Queue Stats
90W - 46L
1,673 Elo+
Party 1
Team Averages
Level 120
1,713 SR
1,679 Elo+

VS

Team Averages
Level 146
1,626 SR
1,656 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AkaBasty10
Danzaburou
Level 117
God Stats
3W - 3L
1,660 SR
Queue Stats
13W - 11L
1,631 Elo+
Solo
Ares
Ares
keviinA
Ares
Level 160
God Stats
10W - 4L
1,717 SR
Queue Stats
939W - 545L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,404
700
14,674
9,550
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
PSGTommy
Xing Tian
13
3 / 2 / 5
9,272
773
4,101
12,033
13,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Vaevictum
Chaac
13
5 / 1 / 5
8,765
730
10,480
12,062
11,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 5
7,302
609
7,924
8,875
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AkaBasty10
Danzaburou
11
3 / 3 / 2
8,075
673
9,011
7,577
3,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
keviinA
Ares
11
2 / 2 / 3
8,302
692
8,515
16,114
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
5
0.5
L
Danzaburou
AkaBasty10
Danzaburou
3
3
2
1.33
W
2
2
7
2.75
W
Xing Tian
PSGTommy
Xing Tian
3
2
5
2.75
W
Chaac
Vaevictum
Chaac
5
1
5
7.5
L
Ares
keviinA
Ares
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
25,450
33,645
Taken
32,566
28,346
Mitigated
24,370
13,109
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,924
76
2,011
1,424
8,875
3,731
0
5,508
3,105
34,941
0
L
Danzaburou
AkaBasty10
Danzaburou
9,011
3,395
0
802
7,577
3,268
0
3,992
3,453
0
22,654
W
14,674
5,728
0
3,099
9,550
3,373
2,768
4,271
5,279
37,166
3,479
W
Xing Tian
PSGTommy
Xing Tian
4,101
525
770
3,930
12,033
13,119
324
6,729
5,304
12,822
0
W
Chaac
Vaevictum
Chaac
10,480
1,761
0
5,310
12,062
11,854
165
5,708
6,354
0
38,425
L
Ares
keviinA
Ares
8,515
393
0
4,411
16,114
17,371
0
8,127
7,452
15,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
23,679
153
Minions Killed
133
8
Camps Cleared
3
712,796
Distance Traveled
669,031
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,302
609
67
6
1
226,713
3
L
Danzaburou
8,075
673
58
5
2
213,377
2
W
Sol
8,404
700
75
6
5
217,143
2
W
Xing Tian
9,272
773
17
1
1
237,301
2
W
Chaac
8,765
730
61
5
2
258,352
3
L
Ares
8,302
692
8
1
0
228,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role