Player Matchup

Neith
Neith
Boopyrie
Neith
Level 67
God Stats
3W - 11L
1,203 SR
Queue Stats
215W - 270L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
DaP1p3
Aphrodite
Level 60
God Stats
5W - 7L
1,511 SR
Queue Stats
147W - 136L
1,399 Elo+
Party 3
Hercules
Hercules
DarkSpirit93
Hercules
Level 157
God Stats
2W - 1L
1,589 SR
Queue Stats
12W - 10L
1,538 Elo+
Solo
Sol
Sol
Jokerlover13
Sol
Level 69
God Stats
64W - 63L
1,494 SR
Queue Stats
231W - 308L
1,414 Elo+
Party 2
Nemesis
Nemesis
mata_vncoz
Nemesis
Level 46
God Stats
13W - 17L
1,415 SR
Queue Stats
112W - 114L
1,446 Elo+
Party 3
Team Averages
Level 80
1,442 SR
1,445 Elo+

VS

Team Averages
Level 76
1,505 SR
1,429 Elo+
Jing Wei
Jing Wei
DeicideAce
Jing Wei
Level 38
God Stats
1W - 1L
1,251 SR
Queue Stats
28W - 40L
1,404 Elo+
Party 1
Sol
Sol
LaucianNailo
Sol
Level 90
God Stats
2W - 3L
1,563 SR
Queue Stats
131W - 146L
1,388 Elo+
Solo
Fenrir
Fenrir
MyFloppyWeiner
Fenrir
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 75L
1,453 Elo+
Solo
Chaac
Chaac
TheLYANNO bkd
Chaac
Level 82
God Stats
3W - 2L
1,645 SR
Queue Stats
93W - 106L
1,472 Elo+
Solo
Cerberus
Cerberus
okklivi
Cerberus
Level 95
God Stats
8W - 4L
1,568 SR
Queue Stats
390W - 406L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boopyrie
Neith
8
0 / 2 / 1
4,642
464
4,945
6,328
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DaP1p3
Aphrodite
8
0 / 3 / 1
4,852
485
2,090
6,037
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
DarkSpirit93
Hercules
9
0 / 1 / 0
4,849
485
829
7,766
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,147
515
4,395
7,888
2,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
mata_vncoz
Nemesis
9
1 / 4 / 1
5,314
531
3,767
8,747
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeicideAce
Jing Wei
9
5 / 0 / 2
6,142
614
6,661
4,001
934
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,210
621
4,916
7,371
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 3
6,265
627
4,584
7,048
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,695
670
3,982
3,439
1,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
okklivi
Cerberus
9
1 / 1 / 5
5,800
580
2,778
9,977
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
14
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Boopyrie
Neith
0
2
1
0.25
L
Aphrodite
DaP1p3
Aphrodite
0
3
1
0.17
L
Hercules
DarkSpirit93
Hercules
0
1
0
0
W
Jing Wei
DeicideAce
Jing Wei
5
0
2
6
L
1
4
0
0.25
W
3
1
1
3.5
W
3
0
3
4.5
W
2
0
0
2
L
Nemesis
mata_vncoz
Nemesis
1
4
1
0.38
W
Cerberus
okklivi
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,026
Damage
22,921
36,766
Taken
31,836
14,167
Mitigated
13,145
15,923
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Boopyrie
Neith
4,945
3,122
0
876
6,328
1,291
0
1,945
4,383
0
24,945
L
Aphrodite
DaP1p3
Aphrodite
2,090
422
1,920
2,782
6,037
1,879
0
1,654
4,383
16,153
0
L
Hercules
DarkSpirit93
Hercules
829
137
0
4,204
7,766
6,383
0
0
7,766
0
18,316
W
Jing Wei
DeicideAce
Jing Wei
6,661
4,664
0
1,752
4,001
934
744
768
3,233
0
27,704
L
4,395
1,874
100
3,389
7,888
2,178
586
3,006
4,882
22,794
0
W
4,916
2,000
0
4,130
7,371
1,878
0
2,858
4,513
38,792
0
W
4,584
1,725
0
3,258
7,048
2,140
0
1,677
5,371
0
31,613
W
3,982
896
0
725
3,439
1,892
0
0
3,439
0
37,935
L
Nemesis
mata_vncoz
Nemesis
3,767
1,911
0
2,652
8,747
2,436
0
1,369
7,378
0
27,197
W
Cerberus
okklivi
Cerberus
2,778
172
143
3,355
9,977
6,301
22
1,182
8,795
18,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
31,112
221
Minions Killed
320
0
Camps Cleared
0
979,887
Distance Traveled
988,516
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,642
464
51
5
0
195,402
1
L
Aphrodite
4,852
485
24
2
0
182,965
1
L
Hercules
4,849
485
42
4
0
205,959
5
W
Jing Wei
6,142
614
55
6
0
202,732
2
L
Sol
5,147
515
44
4
0
180,482
5
W
Sol
6,210
621
74
7
0
189,457
2
W
Fenrir
6,265
627
65
7
0
214,475
3
W
Chaac
6,695
670
87
9
0
195,364
4
L
Nemesis
5,314
531
60
6
0
215,079
2
W
Cerberus
5,800
580
39
4
0
186,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role