Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FlavioxGames
Loki
Level 146
God Stats
22W - 26L
1,498 SR
Queue Stats
80W - 72L
1,538 Elo+
Party 1
Ra
Ra
KillerPolo28
Ra
Level 129
God Stats
1W - 4L
1,353 SR
Queue Stats
184W - 174L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
friskit_55
Sylvanus
Level 125
God Stats
9W - 9L
1,554 SR
Queue Stats
293W - 277L
1,556 Elo+
Solo
Thanatos
Thanatos
sweettastyjelly
Thanatos
Level 64
God Stats
8W - 9L
1,557 SR
Queue Stats
29W - 24L
1,546 Elo+
Solo
Team Averages
Level 103
1,492 SR
1,524 Elo+

VS

Team Averages
Level 76
1,624 SR
1,615 Elo+
Vulcan
Vulcan
Kaolist
Vulcan
Level 103
God Stats
6W - 5L
1,626 SR
Queue Stats
126W - 136L
1,540 Elo+
Solo
Skadi
Skadi
RazorAce8
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
SRG117
Ares
Level 47
God Stats
3W - 2L
1,741 SR
Queue Stats
6W - 6L
1,561 Elo+
Party 3
Osiris
Osiris
ValstraxHD
Osiris
Level 147
God Stats
2W - 1L
1,734 SR
Queue Stats
154W - 99L
1,651 Elo+
Party 2
Da Ji
Da Ji
feoreloris
Da Ji
Level 38
God Stats
2W - 2L
1,520 SR
Queue Stats
215W - 68L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 0
3,458
692
1,815
4,982
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 0
3,490
698
549
1,977
464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
2 / 0 / 1
3,853
771
1,437
2,256
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
friskit_55
Sylvanus
6
1 / 0 / 1
3,535
707
1,493
1,388
513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
5
1 / 2 / 0
3,434
687
852
4,075
960
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kaolist
Vulcan
6
0 / 2 / 0
3,542
708
1,691
2,380
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
RazorAce8
Skadi
1
0 / 0 / 0
2,532
506
0
0
0
Mace

Mace

+10
Physical Power

Ares
SRG117
Ares
4
0 / 0 / 0
3,130
626
380
2,114
1,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
ValstraxHD
Osiris
6
2 / 1 / 1
4,206
841
2,658
2,765
1,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
7
2 / 1 / 2
4,143
829
2,936
3,199
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
W
0
0
0
0
L
Vulcan
Kaolist
Vulcan
0
2
0
0
W
2
0
1
2.5
L
Skadi
RazorAce8
Skadi
0
0
0
0
L
Ares
SRG117
Ares
0
0
0
0
L
Osiris
ValstraxHD
Osiris
2
1
1
2.5
L
Da Ji
2
1
2
3
W
Sylvanus
friskit_55
Sylvanus
1
0
1
1.5
W
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,146
Damage
7,665
14,678
Taken
10,458
4,017
Mitigated
3,895
6,543
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,815
679
0
1,611
4,982
1,472
0
0
4,664
0
12,222
W
549
81
0
570
1,977
464
0
214
1,763
0
14,754
L
Vulcan
Kaolist
Vulcan
1,691
503
0
419
2,380
699
0
1,098
1,200
14,331
0
W
1,437
314
132
777
2,256
608
0
1,170
1,000
16,784
0
L
Skadi
RazorAce8
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Ares
SRG117
Ares
380
0
0
0
2,114
1,087
0
595
1,519
5,711
0
L
Osiris
ValstraxHD
Osiris
2,658
1,050
95
1,210
2,765
1,366
0
68
2,697
0
12,548
L
Da Ji
2,936
903
0
1,335
3,199
743
0
644
2,457
0
13,820
W
Sylvanus
friskit_55
Sylvanus
1,493
782
192
377
1,388
513
0
230
1,158
7,007
3,722
W
Thanatos
852
206
0
2,884
4,075
960
0
303
3,671
0
9,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,770
Gold Earned
17,553
154
Minions Killed
105
0
Camps Cleared
0
567,419
Distance Traveled
461,874
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,458
692
30
6
0
95,623
1
W
Loki
3,490
698
39
8
0
120,488
0
L
Vulcan
3,542
708
33
7
0
113,911
2
W
Ra
3,853
771
29
6
0
122,121
1
L
Skadi
2,532
506
0
0
0
0
0
L
Ares
3,130
626
8
2
0
114,467
2
L
Osiris
4,206
841
31
6
0
116,292
1
L
Da Ji
4,143
829
33
7
0
117,204
1
W
Sylvanus
3,535
707
25
5
0
114,982
2
W
Thanatos
3,434
687
31
6
0
114,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role