Player Matchup

Odin
Odin
I R3DH3AD I
Odin
Level 17
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 1
Loki
Loki
Ninja Skull
Loki
Level 115
God Stats
0W - 1L
1,286 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1
Medusa
Medusa
Scout204
Medusa
Level 102
God Stats
1W - 1L
1,667 SR
Queue Stats
12W - 7L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
SkyStriker31
Cabrakan
Level 118
God Stats
0W - 1L
1,493 SR
Queue Stats
62W - 44L
1,586 Elo+
Party 1
Xbalanque
Xbalanque
VI Mercy VI
Xbalanque
Level 96
God Stats
0W - 1L
1,472 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,533 Elo+

VS

Team Averages
Level 106
1,678 SR
1,496 Elo+
Fafnir
Fafnir
BorderBunny192
Fafnir
Level 129
God Stats
109W - 113L
1,548 SR
Queue Stats
477W - 471L
1,526 Elo+
Solo
Medusa
Medusa
Fear is Wraith
Medusa
Level 119
God Stats
6W - 2L
1,632 SR
Queue Stats
58W - 56L
1,530 Elo+
Solo
Vulcan
Vulcan
LuisG12072016
Vulcan
Level 108
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 8L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
VastLife
Gilgamesh
Level 44
God Stats
12W - 1L
1,901 SR
Queue Stats
59W - 46L
1,571 Elo+
Solo
Vamana
Vamana
XxDracoManxX
Vamana
Level 128
God Stats
2W - 1L
1,578 SR
Queue Stats
7W - 9L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,312
631
3,013
8,350
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 1
6,624
662
3,175
8,475
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Scout204
Medusa
11
1 / 2 / 0
6,321
632
4,572
5,957
1,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SkyStriker31
Cabrakan
12
0 / 2 / 1
6,285
629
4,732
10,749
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
VI Mercy VI
Xbalanque
12
0 / 4 / 1
6,296
630
5,724
9,303
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,985
799
4,209
3,714
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 4
9,281
928
9,802
6,540
2,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 4
8,428
843
9,254
2,455
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
VastLife
Gilgamesh
14
3 / 1 / 8
8,296
830
4,313
10,437
9,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
14
2 / 0 / 7
8,704
870
8,478
9,070
7,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
14
14
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
6
0
4
8
L
0
2
1
0.25
W
3
0
4
5
L
0
4
1
0.13
L
Medusa
Scout204
Medusa
1
2
0
0.5
L
Cabrakan
SkyStriker31
Cabrakan
0
2
1
0.25
L
Xbalanque
VI Mercy VI
Xbalanque
0
4
1
0.13
W
Gilgamesh
VastLife
Gilgamesh
3
1
8
7
W
Vamana
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
36,056
42,834
Taken
32,216
21,209
Mitigated
25,675
7,077
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,209
1,249
0
1,095
3,714
4,307
608
611
2,779
8,029
0
W
9,802
4,603
0
1,222
6,540
2,857
1,776
804
5,707
0
38,934
L
3,013
112
0
1,518
8,350
3,880
0
3,271
4,915
0
11,191
W
9,254
3,812
79
447
2,455
1,069
1,055
567
1,811
34,338
0
L
3,175
323
961
1,681
8,475
2,555
0
2,446
5,981
0
23,806
L
Medusa
Scout204
Medusa
4,572
1,154
331
210
5,957
1,898
0
1,556
4,359
0
15,024
L
Cabrakan
SkyStriker31
Cabrakan
4,732
611
195
1,931
10,749
10,054
1
3,154
7,361
21,794
0
L
Xbalanque
VI Mercy VI
Xbalanque
5,724
2,729
0
250
9,303
2,822
1
2,391
6,755
0
20,514
W
Gilgamesh
VastLife
Gilgamesh
4,313
744
0
529
10,437
9,504
227
1,691
8,433
0
17,454
W
Vamana
8,478
3,939
1,162
3,215
9,070
7,938
749
1,184
7,669
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
42,694
192
Minions Killed
251
4
Camps Cleared
11
882,124
Distance Traveled
1,013,025
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,985
799
11
1
0
143,337
1
W
Medusa
9,281
928
79
8
2
210,491
0
L
Odin
6,312
631
26
3
0
198,828
0
W
Vulcan
8,428
843
84
8
2
200,720
1
L
Loki
6,624
662
36
4
0
185,190
1
L
Medusa
6,321
632
33
3
1
147,122
0
L
Cabrakan
6,285
629
37
4
2
186,489
0
L
Xbalanque
6,296
630
60
6
1
164,495
2
W
Gilgamesh
8,296
830
32
3
2
235,420
3
W
Vamana
8,704
870
45
5
5
223,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role