Player Matchup

Anubis
Anubis
MangeXD
Anubis
Level 152
God Stats
4W - 2L
1,729 SR
Queue Stats
261W - 297L
1,497 Elo+
Solo
Thor
Thor
SaltyJeew
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2
Neith
Neith
SenorGuapo
Neith
Level 59
God Stats
0W - 4L
1,731 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 2
Team Averages
Level 84
1,653 SR
1,499 Elo+

VS

Team Averages
Level 111
1,500 SR
1,544 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AesirsGhost
Yemoja
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MangeXD
Anubis
13
2 / 1 / 0
7,668
639
6,015
8,300
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 4 / 2
6,725
560
3,502
8,381
1,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
0 / 4 / 0
6,473
539
2,760
7,248
1,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 0 / 3
8,206
684
10,640
5,144
1,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
12
2 / 2 / 4
7,732
644
5,029
6,933
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
13
3 / 0 / 5
8,706
726
6,553
6,470
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
W
Neith
 
Neith
2
2
4
2
W
Yemoja
3
0
5
5.5
L
Anubis
MangeXD
Anubis
2
1
0
2
L
Thor
0
4
2
0.25
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
22,222
23,929
Taken
18,547
6,832
Mitigated
11,149
7,923
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,640
1,431
0
425
5,144
1,863
0
1,513
3,631
0
34,273
W
Neith
 
Neith
5,029
2,257
0
1,599
6,933
2,236
363
2,953
3,980
0
22,419
W
Yemoja
6,553
899
1,061
2,159
6,470
7,050
0
2,003
4,467
23,495
0
L
Anubis
MangeXD
Anubis
6,015
90
0
4,460
8,300
3,095
0
2,818
5,482
36,401
0
L
Thor
3,502
510
0
1,520
8,381
1,885
0
1,038
7,343
0
7,128
L
Neith
2,760
1,156
0
1,943
7,248
1,852
0
2,740
4,508
0
9,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,866
Gold Earned
24,644
114
Minions Killed
116
3
Camps Cleared
8
569,911
Distance Traveled
662,176
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,206
684
42
4
5
247,216
2
W
Neith
7,732
644
53
4
3
193,846
0
W
Yemoja
8,706
726
21
2
0
221,114
3
L
Anubis
7,668
639
90
8
3
198,734
4
L
Thor
6,725
560
8
1
0
180,087
0
L
Neith
6,473
539
16
1
0
191,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role