Player Matchup

Hou Yi
Hou Yi
HouseofBrick
Hou Yi
Level 83
God Stats
14W - 14L
1,467 SR
Queue Stats
58W - 83L
1,375 Elo+
Party 1
Odin
Odin
TheRealBalZac
Odin
Level 77
God Stats
10W - 15L
1,304 SR
Queue Stats
81W - 109L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
slimtrappa
Ah Puch
Level 80
God Stats
26W - 17L
1,496 SR
Queue Stats
49W - 59L
1,399 Elo+
Party 1
Team Averages
Level 80
1,423 SR
1,388 Elo+

VS

Team Averages
Level 91
1,452 SR
1,393 Elo+
Izanami
Izanami
BigBray
Izanami
Level 89
God Stats
8W - 4L
1,583 SR
Queue Stats
88W - 96L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Teonyi08
Baron Samedi
Level 59
God Stats
0W - 1L
1,226 SR
Queue Stats
11W - 19L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
esplok554
Sun Wukong
Level 124
God Stats
4W - 3L
1,546 SR
Queue Stats
67W - 97L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 5 / 7
13,525
644
12,914
17,826
5,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 2 / 9
13,669
651
14,881
18,211
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
slimtrappa
Ah Puch
18
9 / 6 / 3
14,312
682
15,581
14,351
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBray
Izanami
7
0 / 0 / 1
9,942
473
320
1,380
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Teonyi08
Baron Samedi
18
4 / 7 / 8
13,924
663
17,800
19,626
12,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
esplok554
Sun Wukong
18
9 / 8 / 2
14,513
691
23,369
29,314
27,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
15
Kills
13
13
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigBray
Izanami
0
0
1
0.5
W
Hou Yi
3
5
7
1.3
L
Baron Samedi
Teonyi08
Baron Samedi
4
7
8
1.14
W
3
2
9
3.75
L
Sun Wukong
esplok554
Sun Wukong
9
8
2
1.25
W
Ah Puch
slimtrappa
Ah Puch
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,376
Damage
41,489
50,388
Taken
50,320
26,687
Mitigated
40,071
9,220
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigBray
Izanami
320
308
0
350
1,380
338
0
365
922
0
7,928
W
Hou Yi
12,914
6,539
0
3,217
17,826
5,776
1,411
5,476
11,990
0
47,949
L
Baron Samedi
Teonyi08
Baron Samedi
17,800
627
1,143
4,701
19,626
12,621
38
7,693
11,151
51,178
0
W
14,881
2,075
0
2,707
18,211
14,962
228
6,795
10,940
11,983
45,355
L
Sun Wukong
esplok554
Sun Wukong
23,369
3,694
0
1,943
29,314
27,112
0
10,258
18,184
2,057
64,297
W
Ah Puch
slimtrappa
Ah Puch
15,581
1,582
0
3,296
14,351
5,949
244
5,669
8,346
49,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
38,379
223
Minions Killed
221
10
Camps Cleared
6
1,172,642
Distance Traveled
688,843
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,942
473
26
1
1
50,470
1
W
Hou Yi
13,525
644
72
3
5
381,095
3
L
Baron Samedi
13,924
663
96
5
2
317,750
3
W
Odin
13,669
651
78
4
1
463,770
2
L
Sun Wukong
14,513
691
99
5
3
320,623
3
W
Ah Puch
14,312
682
73
3
4
327,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role