Player Matchup

Sobek
Sobek
Batomen123
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 2
Bastet
Bastet
MacenKrace
Bastet
Level 26
God Stats
6W - 11L
1,124 SR
Queue Stats
26W - 44L
1,328 Elo+
Party 3
Medusa
Medusa
Sunas99
Medusa
Level 68
God Stats
6W - 4L
1,754 SR
Queue Stats
155W - 179L
1,446 Elo+
Party 3
Jing Wei
Jing Wei
Sz3rSzEnPL
Jing Wei
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,407 Elo+
Party 2
Discordia
Discordia
WhiteWolfM
Discordia
Level 40
God Stats
1W - 2L
1,737 SR
Queue Stats
66W - 92L
1,356 Elo+
Party 3
Team Averages
Level 39
1,523 SR
1,354 Elo+

VS

Team Averages
Level 36
1,529 SR
1,396 Elo+
Skadi
Skadi
AkielLu
Skadi
Level 18
God Stats
19W - 24L
1,471 SR
Queue Stats
28W - 47L
1,373 Elo+
Party 4
Cerberus
Cerberus
Fjorton
Cerberus
Level 27
God Stats
2W - 2L
1,713 SR
Queue Stats
13W - 22L
1,382 Elo+
Party 1
Thanatos
Thanatos
Helioscrusade
Thanatos
Level 89
God Stats
4W - 6L
1,470 SR
Queue Stats
64W - 86L
1,411 Elo+
Party 4
Kukulkan
Kukulkan
Jolly131
Kukulkan
Level 15
God Stats
10W - 11L
1,492 SR
Queue Stats
15W - 17L
1,434 Elo+
Party 4
Merlin
Merlin
Siggyn
Merlin
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 24L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
2 / 4 / 30
13,365
1,028
11,469
19,979
29,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
MacenKrace
Bastet
20
10 / 3 / 21
13,723
1,056
15,643
14,160
6,017
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Sunas99
Medusa
20
29 / 2 / 14
18,547
1,427
50,763
12,832
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
Sz3rSzEnPL
Jing Wei
20
7 / 4 / 23
13,590
1,045
18,826
16,959
6,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
WhiteWolfM
Discordia
20
1 / 3 / 20
12,036
926
10,286
12,568
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkielLu
Skadi
19
2 / 10 / 10
12,558
966
17,149
20,313
7,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fjorton
Cerberus
19
4 / 13 / 8
12,534
964
13,849
38,782
59,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Helioscrusade
Thanatos
19
2 / 12 / 8
11,545
888
8,591
19,482
7,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jolly131
Kukulkan
18
0 / 4 / 6
11,114
855
15,189
13,494
5,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Siggyn
Merlin
19
8 / 10 / 5
13,228
1,018
16,968
20,893
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
53
49
Kills
16
16
Deaths
49
108
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
AkielLu
Skadi
2
10
10
0.7
W
Sobek
2
4
30
4.25
L
Cerberus
Fjorton
Cerberus
4
13
8
0.62
L
Thanatos
Helioscrusade
Thanatos
2
12
8
0.5
L
Kukulkan
Jolly131
Kukulkan
0
4
6
0.75
W
Bastet
MacenKrace
Bastet
10
3
21
6.83
L
Merlin
Siggyn
Merlin
8
10
5
1.05
W
Medusa
Sunas99
Medusa
29
2
14
18
W
Jing Wei
Sz3rSzEnPL
Jing Wei
7
4
23
4.63
W
Discordia
WhiteWolfM
Discordia
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,987
Damage
71,746
76,498
Taken
112,964
51,149
Mitigated
87,175
15,515
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AkielLu
Skadi
17,149
10,314
0
245
20,313
7,272
0
3,676
16,637
0
46,754
W
Sobek
11,469
978
0
1,905
19,979
29,950
0
9,535
9,929
21,717
0
L
Cerberus
Fjorton
Cerberus
13,849
1,261
0
3,032
38,782
59,447
0
6,118
32,664
19,614
0
L
Thanatos
Helioscrusade
Thanatos
8,591
924
0
2,846
19,482
7,415
0
2,569
16,913
0
19,672
L
Kukulkan
Jolly131
Kukulkan
15,189
341
0
277
13,494
5,204
0
4,095
9,399
50,116
0
W
Bastet
MacenKrace
Bastet
15,643
4,350
0
2,323
14,160
6,017
0
6,994
6,851
0
28,671
L
Merlin
Siggyn
Merlin
16,968
1,000
0
1,375
20,893
7,837
0
5,297
15,596
50,408
0
W
Medusa
Sunas99
Medusa
50,763
27,450
0
1,865
12,832
4,619
0
10,309
2,293
0
95,847
W
Jing Wei
Sz3rSzEnPL
Jing Wei
18,826
14,683
955
4,939
16,959
6,216
0
10,993
5,807
0
31,281
W
Discordia
WhiteWolfM
Discordia
10,286
1,121
72
3,456
12,568
4,347
0
6,820
5,612
30,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,261
Gold Earned
60,979
216
Minions Killed
270
9
Camps Cleared
3
1,206,475
Distance Traveled
1,151,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,558
966
67
5
0
196,332
0
W
Sobek
13,365
1,028
18
1
0
221,638
0
L
Cerberus
12,534
964
15
1
1
227,260
0
L
Thanatos
11,545
888
21
2
0
262,949
0
L
Kukulkan
11,114
855
83
6
2
233,895
0
W
Bastet
13,723
1,056
20
2
3
256,556
0
L
Merlin
13,228
1,018
84
6
0
231,030
2
W
Medusa
18,547
1,427
102
8
3
260,633
0
W
Jing Wei
13,590
1,045
29
2
3
241,888
2
W
Discordia
12,036
926
47
4
0
225,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role