Player Matchup

Sol
Sol
Davide99
Sol
Level 121
God Stats
3W - 1L
1,920 SR
Queue Stats
614W - 554L
1,624 Elo+
Party 3
Fenrir
Fenrir
Flori31
Fenrir
Level 156
God Stats
0W - 1L
1,534 SR
Queue Stats
99W - 68L
1,698 Elo+
Party 1
Pele
Pele
Kage4518
Pele
Level 111
God Stats
2W - 5L
1,472 SR
Queue Stats
449W - 379L
1,612 Elo+
Party 3
Chiron
Chiron
Washingtub4546
Chiron
Level 83
God Stats
6W - 8L
1,526 SR
Queue Stats
381W - 352L
1,593 Elo+
Solo
Camazotz
Camazotz
sorzz
Camazotz
Level 149
God Stats
0W - 3L
1,239 SR
Queue Stats
32W - 40L
1,572 Elo+
Party 1
Team Averages
Level 124
1,538 SR
1,620 Elo+

VS

Team Averages
Level 130
1,601 SR
1,524 Elo+
Medusa
Medusa
Biscione_-
Medusa
Level 116
God Stats
18W - 19L
1,595 SR
Queue Stats
388W - 341L
1,565 Elo+
Solo
Arachne
Arachne
EnergyDarKnis
Arachne
Level 160
God Stats
3W - 5L
1,584 SR
Queue Stats
376W - 337L
1,587 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RioxParagon
Morgan Le Fay
Level 109
God Stats
7W - 4L
1,627 SR
Queue Stats
223W - 224L
1,562 Elo+
Solo
Cerberus
Cerberus
ep1c_g4m3r_0815
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
radford123
Sun Wukong
Level 118
God Stats
9W - 4L
1,697 SR
Queue Stats
546W - 554L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 1
9,432
472
14,539
18,954
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Flori31
Fenrir
14
2 / 8 / 7
9,394
470
8,881
26,476
14,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
17
3 / 7 / 9
10,277
514
14,052
19,062
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 0
10,003
500
7,271
17,041
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
sorzz
Camazotz
16
1 / 3 / 4
9,571
479
8,923
20,539
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Biscione_-
Medusa
19
12 / 4 / 4
12,788
639
17,444
9,225
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Arachne
20
9 / 4 / 9
12,362
618
20,841
24,135
12,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
RioxParagon
Morgan Le Fay
16
5 / 7 / 9
10,253
513
12,858
11,504
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
16
4 / 0 / 22
10,909
545
16,099
19,796
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
radford123
Sun Wukong
17
3 / 2 / 8
10,684
534
12,012
14,239
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
17
Kills
33
33
Deaths
17
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
Biscione_-
Medusa
12
4
4
3.5
L
6
8
1
0.81
W
Arachne
9
4
9
3.38
L
Fenrir
Flori31
Fenrir
2
8
7
0.69
L
Pele
3
7
9
1.07
W
Morgan Le Fay
RioxParagon
Morgan Le Fay
5
7
9
1.36
L
5
7
0
0.71
W
Cerberus
4
0
22
15
W
Sun Wukong
radford123
Sun Wukong
3
2
8
3.5
L
Camazotz
sorzz
Camazotz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
79,254
102,072
Taken
78,899
41,745
Mitigated
55,005
36,013
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Biscione_-
Medusa
17,444
7,348
0
1,513
9,225
4,182
2,010
678
8,547
0
90,784
L
14,539
3,443
0
5,659
18,954
5,574
1,263
8,986
9,500
61,287
0
W
Arachne
20,841
12,807
0
13,206
24,135
12,547
1,116
4,040
20,095
0
107,205
L
Fenrir
Flori31
Fenrir
8,881
2,349
1,854
4,229
26,476
14,784
0
7,979
18,022
144
38,908
L
Pele
14,052
2,743
0
6,564
19,062
7,497
189
4,503
14,355
0
73,201
W
Morgan Le Fay
RioxParagon
Morgan Le Fay
12,858
1,352
0
886
11,504
4,618
1,450
3,552
7,952
54,372
0
L
7,271
1,358
1,573
5,556
17,041
5,423
1,224
3,902
12,867
0
53,888
W
Cerberus
16,099
825
1,382
8,189
19,796
21,420
207
3,708
16,088
40,835
0
W
Sun Wukong
radford123
Sun Wukong
12,012
1,679
282
3,455
14,239
12,238
304
2,755
11,484
7,375
62,436
L
Camazotz
sorzz
Camazotz
8,923
2,968
0
10,578
20,539
8,467
0
4,352
15,764
0
59,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
56,996
513
Minions Killed
544
0
Camps Cleared
0
1,760,400
Distance Traveled
1,955,610
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,788
639
150
8
0
356,337
4
L
Sol
9,432
472
110
6
0
321,741
4
W
Arachne
12,362
618
143
7
0
453,317
4
L
Fenrir
9,394
470
53
3
0
352,881
6
L
Pele
10,277
514
130
7
0
369,954
1
W
Morgan Le Fay
10,253
513
89
4
0
368,645
4
L
Chiron
10,003
500
100
5
0
344,537
4
W
Cerberus
10,909
545
57
3
0
374,625
6
W
Sun Wukong
10,684
534
105
5
0
402,686
5
L
Camazotz
9,571
479
120
6
0
371,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role