Player Matchup

Sol
Sol
Ayata666
Sol
Level 11
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Geb
Geb
Momonce
Geb
Level 104
God Stats
7W - 3L
1,595 SR
Queue Stats
90W - 82L
1,504 Elo+
Party 1
Tyr
Tyr
Oni thomson
Tyr
Level 128
God Stats
2W - 5L
1,263 SR
Queue Stats
97W - 95L
1,508 Elo+
Party 1
Arachne
Arachne
el-dragonik
Arachne
Level 89
God Stats
13W - 17L
1,367 SR
Queue Stats
437W - 460L
1,424 Elo+
Party 2
Anhur
Anhur
thisisjimmy2
Anhur
Level 114
God Stats
13W - 17L
1,480 SR
Queue Stats
450W - 464L
1,428 Elo+
Party 2
Team Averages
Level 89
1,383 SR
1,419 Elo+

VS

Team Averages
Level 58
1,562 SR
1,466 Elo+
Mulan
Mulan
Alexklein
Mulan
Level 89
God Stats
5W - 5L
1,690 SR
Queue Stats
107W - 114L
1,528 Elo+
Party 3
Izanami
Izanami
HoIow
Izanami
Level 22
God Stats
11W - 13L
1,445 SR
Queue Stats
44W - 44L
1,437 Elo+
Party 4
Olorun
Olorun
Straponello
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
dimitri97
Ymir
Level 107
God Stats
5W - 1L
1,674 SR
Queue Stats
193W - 188L
1,435 Elo+
Solo
Camazotz
Camazotz
gusyfishy
Camazotz
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 99L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,450
405
1,254
3,965
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
6
0 / 2 / 1
4,663
424
1,500
7,400
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 1
7,098
645
8,053
8,766
6,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
el-dragonik
Arachne
10
2 / 6 / 1
6,202
564
4,311
9,290
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 0
6,214
565
6,242
5,436
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alexklein
Mulan
9
2 / 3 / 5
5,862
533
4,023
6,373
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HoIow
Izanami
11
3 / 1 / 1
6,381
580
2,773
5,868
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
11
7 / 1 / 2
6,951
632
8,433
8,867
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
9
1 / 1 / 5
5,761
524
1,782
7,437
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
gusyfishy
Camazotz
12
4 / 1 / 0
6,934
630
3,619
8,518
4,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
17
17
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alexklein
Mulan
2
3
5
1.5
L
0
5
0
0
W
Izanami
HoIow
Izanami
3
1
1
3.5
L
Geb
0
2
1
0.25
L
3
2
1
1.75
W
Olorun
7
1
2
8
W
Ymir
1
1
5
3.5
L
Arachne
el-dragonik
Arachne
2
6
1
0.42
W
Camazotz
gusyfishy
Camazotz
4
1
0
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
20,630
34,857
Taken
37,063
14,850
Mitigated
15,077
6,156
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alexklein
Mulan
4,023
1,013
0
1,824
6,373
2,454
893
354
6,019
0
20,173
L
1,254
679
0
154
3,965
1,263
853
3,361
604
9,732
0
W
Izanami
HoIow
Izanami
2,773
1,781
0
1,869
5,868
877
835
495
5,373
0
37,099
L
Geb
1,500
145
0
883
7,400
2,692
27
1,628
5,772
8,202
0
L
8,053
434
0
3,256
8,766
6,667
0
1,000
7,161
0
40,990
W
Olorun
8,433
4,510
768
5,805
8,867
3,075
1,856
1,398
7,469
46,402
0
W
Ymir
1,782
523
0
1,871
7,437
4,573
0
608
6,829
9,582
0
L
Arachne
el-dragonik
Arachne
4,311
2,888
0
459
9,290
2,871
0
4,082
5,166
0
30,327
W
Camazotz
gusyfishy
Camazotz
3,619
590
0
4,465
8,518
4,098
0
0
8,518
708
34,373
L
6,242
1,948
0
1,404
5,436
1,357
290
287
5,149
0
38,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
31,889
266
Minions Killed
313
0
Camps Cleared
0
978,451
Distance Traveled
1,089,279
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,862
533
49
4
0
214,116
0
L
Sol
4,450
405
19
2
0
120,157
0
W
Izanami
6,381
580
82
7
0
210,752
0
L
Geb
4,663
424
7
1
0
221,879
1
L
Tyr
7,098
645
98
9
0
241,283
1
W
Olorun
6,951
632
81
7
0
201,879
2
W
Ymir
5,761
524
19
2
0
222,673
3
L
Arachne
6,202
564
58
5
0
199,762
2
W
Camazotz
6,934
630
82
7
0
239,859
0
L
Anhur
6,214
565
84
8
0
195,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role