Player Matchup

Zeus
Zeus
CaptOveralls
Zeus
Level 109
God Stats
54W - 70L
1,415 SR
Queue Stats
69W - 84L
1,340 Elo+
Solo
Arachne
Arachne
HammyStorm
Arachne
Level 109
God Stats
4W - 4L
1,263 SR
Queue Stats
78W - 73L
1,617 Elo+
Party 2
Artio
Artio
scadmasterz
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,494 Elo+
Party 2
Team Averages
Level 113
1,393 SR
1,483 Elo+

VS

Team Averages
Level 146
1,454 SR
1,593 Elo+
Thoth
Thoth
FromVietnam
Thoth
Level 143
God Stats
1W - 1L
1,873 SR
Queue Stats
143W - 101L
1,630 Elo+
Party 1
Janus
Janus
ItsKj
Janus
Level 149
God Stats
0W - 6L
1,094 SR
Queue Stats
375W - 383L
1,543 Elo+
Solo
Horus
Horus
THE3 META
Horus
Level 147
God Stats
1W - 5L
1,396 SR
Queue Stats
116W - 88L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 10
10,422
802
14,724
8,159
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
HammyStorm
Arachne
14
7 / 3 / 8
10,448
804
10,681
16,884
6,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 2 / 14
10,395
800
13,924
16,800
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,471
652
9,581
10,514
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
ItsKj
Janus
11
2 / 11 / 3
8,538
657
9,424
14,261
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
THE3 META
Horus
13
3 / 5 / 3
8,934
687
9,772
19,210
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
7
8
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
2
4
3
0.88
W
Arachne
HammyStorm
Arachne
7
3
8
3.67
L
Janus
ItsKj
Janus
2
11
3
0.32
L
Horus
THE3 META
Horus
3
5
3
0.9
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
28,777
41,843
Taken
43,985
27,012
Mitigated
20,845
15,806
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,724
630
0
1,396
8,159
3,079
1,082
3,867
3,977
51,079
0
L
9,581
684
0
223
10,514
2,977
0
6,965
2,910
30,895
0
W
Arachne
HammyStorm
Arachne
10,681
8,584
0
5,082
16,884
6,955
802
7,806
8,353
0
26,753
L
Janus
ItsKj
Janus
9,424
276
330
1,080
14,261
3,898
0
11,209
2,100
28,118
0
L
Horus
THE3 META
Horus
9,772
4,803
1,018
3,724
19,210
13,970
152
8,391
9,783
0
25,894
W
13,924
853
1,498
7,830
16,800
16,978
429
7,025
8,793
26,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
25,943
119
Minions Killed
145
7
Camps Cleared
4
742,216
Distance Traveled
662,646
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,422
802
65
5
4
222,344
3
L
Thoth
8,471
652
53
4
0
255,638
2
W
Arachne
10,448
804
26
2
2
249,558
0
L
Janus
8,538
657
47
4
3
186,342
2
L
Horus
8,934
687
45
3
1
220,666
4
W
Artio
10,395
800
28
2
1
270,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role