Player Matchup

Zhong Kui
Zhong Kui
ACExOFxSHaDeZ
Zhong Kui
Level 120
God Stats
4W - 4L
1,441 SR
Queue Stats
206W - 228L
1,441 Elo+
Solo
Atlas
Atlas
CaribbeanWoah
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,379 Elo+
Party 3
Cliodhna
Cliodhna
Goofed-_-Up
Cliodhna
Level 49
God Stats
3W - 3L
1,540 SR
Queue Stats
125W - 161L
1,291 Elo+
Party 3
Chiron
Chiron
Metallio
Chiron
Level 62
God Stats
2W - 1L
1,380 SR
Queue Stats
31W - 25L
1,463 Elo+
Solo
Discordia
Discordia
VGeNiuSs
Discordia
Level 114
God Stats
2W - 1L
1,431 SR
Queue Stats
108W - 126L
1,361 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,387 Elo+

VS

Team Averages
Level 103
1,539 SR
1,394 Elo+
Achilles
Achilles
C0braKaiNvrDies
Achilles
Level 159
God Stats
29W - 34L
1,442 SR
Queue Stats
549W - 660L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
Crazy_mega_Hel1l
Jormungandr
Level 89
God Stats
4W - 2L
1,764 SR
Queue Stats
229W - 286L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
GOD_Frostn1
Xbalanque
Level 61
God Stats
1W - 3L
1,601 SR
Queue Stats
120W - 154L
1,383 Elo+
Party 1
Chronos
Chronos
Jabber229
Chronos
Level 103
God Stats
4W - 6L
1,462 SR
Queue Stats
146W - 156L
1,437 Elo+
Solo
Sol
Sol
dragonscoldsoul
Sol
Level 101
God Stats
7W - 12L
1,425 SR
Queue Stats
160W - 196L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ACExOFxSHaDeZ
Zhong Kui
18
10 / 3 / 5
12,315
616
17,673
17,429
11,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 8
10,041
502
10,735
16,465
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Goofed-_-Up
Cliodhna
17
7 / 3 / 6
11,027
551
15,210
16,346
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Metallio
Chiron
16
7 / 3 / 6
10,122
506
11,413
13,671
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VGeNiuSs
Discordia
16
2 / 2 / 9
10,293
515
7,901
7,687
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
8 / 6 / 2
11,127
556
13,409
19,985
15,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Crazy_mega_Hel1l
Jormungandr
14
2 / 2 / 2
8,387
419
11,521
21,051
20,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
GOD_Frostn1
Xbalanque
12
0 / 9 / 4
7,436
372
5,324
14,712
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Jabber229
Chronos
12
2 / 6 / 3
8,613
431
5,775
12,384
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,914
446
8,786
11,720
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
30
Kills
14
14
Deaths
30
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ACExOFxSHaDeZ
Zhong Kui
10
3
5
4.17
L
Achilles
8
6
2
1.5
W
4
3
8
2.67
L
Jormungandr
Crazy_mega_Hel1l
Jormungandr
2
2
2
1.5
L
Xbalanque
GOD_Frostn1
Xbalanque
0
9
4
0.22
W
Cliodhna
Goofed-_-Up
Cliodhna
7
3
6
3.33
L
Chronos
Jabber229
Chronos
2
6
3
0.58
W
Chiron
Metallio
Chiron
7
3
6
3.33
W
Discordia
VGeNiuSs
Discordia
2
2
9
3.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,932
Damage
44,815
71,598
Taken
79,852
41,099
Mitigated
48,558
29,208
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ACExOFxSHaDeZ
Zhong Kui
17,673
417
0
8,075
17,429
11,275
532
5,625
11,804
74,364
0
L
Achilles
13,409
4,490
0
3,149
19,985
15,637
1,124
10,551
9,358
0
76,355
W
10,735
3,407
90
3,449
16,465
16,354
420
6,106
10,359
33,581
0
L
Jormungandr
Crazy_mega_Hel1l
Jormungandr
11,521
1,692
75
1,620
21,051
20,542
0
9,699
11,212
46,672
0
L
Xbalanque
GOD_Frostn1
Xbalanque
5,324
2,321
0
2,451
14,712
4,606
204
5,094
9,600
0
29,078
W
Cliodhna
Goofed-_-Up
Cliodhna
15,210
2,177
0
6,508
16,346
6,472
1,058
6,082
10,264
0
76,932
L
Chronos
Jabber229
Chronos
5,775
1,184
148
2,282
12,384
4,132
844
5,308
6,690
31,713
3,634
W
Chiron
Metallio
Chiron
11,413
4,239
1,903
7,307
13,671
4,500
2,452
3,794
9,877
0
57,623
W
Discordia
VGeNiuSs
Discordia
7,901
402
0
1,876
7,687
2,498
1,171
3,393
4,294
58,182
0
L
8,786
3,281
0
2,790
11,720
3,641
2,258
5,037
6,683
42,564
4,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
44,477
495
Minions Killed
392
0
Camps Cleared
0
1,923,222
Distance Traveled
1,557,228
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,315
616
132
7
0
383,149
1
L
Achilles
11,127
556
107
5
0
304,329
3
W
Atlas
10,041
502
45
2
0
348,328
0
L
Jormungandr
8,387
419
57
3
0
360,318
4
L
Xbalanque
7,436
372
54
3
0
317,483
1
W
Cliodhna
11,027
551
107
5
0
450,186
0
L
Chronos
8,613
431
72
4
0
268,016
0
W
Chiron
10,122
506
92
5
0
392,014
4
W
Discordia
10,293
515
119
6
0
349,545
1
L
Sol
8,914
446
102
5
0
307,082
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role