Player Matchup

Chaac
Chaac
Abyss Pyro
Chaac
Level 79
God Stats
6W - 5L
1,609 SR
Queue Stats
24W - 26L
1,445 Elo+
Party 2
Pele
Pele
Bgill745
Pele
Level 57
God Stats
0W - 3L
1,186 SR
Queue Stats
48W - 83L
1,286 Elo+
Party 2
Hou Yi
Hou Yi
BuyhZinga
Hou Yi
Level 108
God Stats
0W - 3L
1,508 SR
Queue Stats
113W - 110L
1,409 Elo+
Party 2
Zeus
Zeus
Hey Its Wadf
Zeus
Level 57
God Stats
1W - 2L
1,553 SR
Queue Stats
51W - 49L
1,406 Elo+
Party 2
Cerberus
Cerberus
NoirHu15
Cerberus
Level 68
God Stats
0W - 4L
1,366 SR
Queue Stats
8W - 24L
1,281 Elo+
Party 2
Team Averages
Level 74
1,444 SR
1,365 Elo+

VS

Team Averages
Level 108
1,649 SR
1,474 Elo+
Tyr
Tyr
EternalHypnos22
Tyr
Level 111
God Stats
4W - 5L
1,429 SR
Queue Stats
285W - 299L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
StormtrooperXVII
Zhong Kui
Level 107
God Stats
5W - 2L
1,690 SR
Queue Stats
30W - 29L
1,471 Elo+
Party 1
Horus
Horus
evil-squirrels
Horus
Level 97
God Stats
7W - 2L
1,707 SR
Queue Stats
33W - 34L
1,471 Elo+
Party 1
Arachne
Arachne
goblin_81
Arachne
Level 125
God Stats
14W - 3L
1,777 SR
Queue Stats
34W - 32L
1,485 Elo+
Party 1
Neith
Neith
palatablezeus
Neith
Level 101
God Stats
8W - 9L
1,641 SR
Queue Stats
32W - 32L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 4 / 1
7,495
468
8,592
19,070
11,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
3 / 6 / 2
7,901
494
3,919
11,742
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
BuyhZinga
Hou Yi
12
2 / 4 / 2
7,423
464
4,169
8,457
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 9 / 2
6,633
415
8,599
10,080
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
NoirHu15
Cerberus
11
1 / 4 / 4
7,080
443
6,341
17,826
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,116
570
9,530
9,909
10,125
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
16
10 / 1 / 8
9,839
615
15,383
11,154
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 1 / 13
7,832
490
6,504
11,081
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
goblin_81
Arachne
15
9 / 3 / 5
9,344
584
12,821
13,763
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 9
8,236
515
7,852
6,921
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
27
27
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
1
0.38
L
Pele
3
6
2
0.67
L
Hou Yi
BuyhZinga
Hou Yi
2
4
2
0.75
W
2
1
9
6.5
L
0
9
2
0.11
L
Cerberus
NoirHu15
Cerberus
1
4
4
0.75
W
Zhong Kui
10
1
8
14
W
1
1
13
7.5
W
Arachne
goblin_81
Arachne
9
3
5
3.83
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
52,090
67,175
Taken
52,828
35,768
Mitigated
41,955
14,570
Healing
24,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,592
995
0
7,108
19,070
11,598
0
1,069
17,897
0
48,360
L
Pele
3,919
1,153
0
2,696
11,742
4,073
0
4,635
6,826
0
34,329
L
Hou Yi
BuyhZinga
Hou Yi
4,169
981
0
1,010
8,457
3,448
330
242
8,215
0
39,528
W
9,530
2,414
0
3,511
9,909
10,125
363
982
8,410
0
56,374
L
8,599
1,120
0
0
10,080
2,726
0
4,646
5,018
38,546
0
L
Cerberus
NoirHu15
Cerberus
6,341
267
0
3,756
17,826
13,923
115
3,649
13,836
23,031
0
W
Zhong Kui
15,383
1,009
0
6,465
11,154
11,671
405
5,831
5,278
61,917
0
W
6,504
2,304
1,423
3,782
11,081
9,640
122
3,358
7,678
0
12,106
W
Arachne
goblin_81
Arachne
12,821
8,548
0
6,725
13,763
7,244
189
3,124
10,599
0
68,099
W
7,852
3,238
0
2,403
6,921
3,275
552
1,870
4,972
0
50,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
44,367
356
Minions Killed
411
0
Camps Cleared
0
1,479,352
Distance Traveled
1,637,661
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,495
468
96
6
0
303,344
4
L
Pele
7,901
494
66
4
0
338,909
0
L
Hou Yi
7,423
464
77
5
0
271,328
5
W
Tyr
9,116
570
104
7
0
306,814
0
L
Zeus
6,633
415
76
5
0
265,447
3
L
Cerberus
7,080
443
41
3
0
300,324
0
W
Zhong Kui
9,839
615
116
7
0
311,189
2
W
Horus
7,832
490
8
1
0
324,815
2
W
Arachne
9,344
584
94
6
0
387,784
0
W
Neith
8,236
515
89
6
0
307,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role