Player Matchup

Scylla
Scylla
Mit0911
Scylla
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,040 Elo+
Party 1
Cernunnos
Cernunnos
VinixXxX
Cernunnos
Level 47
God Stats
2W - 2L
1,736 SR
Queue Stats
39W - 74L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
xSants
Cthulhu
Level 53
God Stats
0W - 4L
1,358 SR
Queue Stats
4W - 30L
1,032 Elo+
Party 1
Team Averages
Level 59
1,531 SR
1,132 Elo+

VS

Team Averages
Level 88
1,589 SR
1,492 Elo+
Medusa
Medusa
Dailol
Medusa
Level 118
God Stats
2W - 3L
1,579 SR
Queue Stats
8W - 12L
1,400 Elo+
Solo
Sol
Sol
Marinhobd
Sol
Level 107
God Stats
2W - 4L
1,271 SR
Queue Stats
126W - 158L
1,427 Elo+
Solo
Sylvanus
Sylvanus
TheMancoman
Sylvanus
Level 39
God Stats
3W - 0L
1,916 SR
Queue Stats
7W - 2L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mit0911
Scylla
12
1 / 6 / 3
7,875
606
6,355
8,557
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
VinixXxX
Cernunnos
12
1 / 3 / 1
7,962
612
6,702
11,296
3,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xSants
Cthulhu
12
2 / 5 / 2
8,187
630
5,569
14,192
13,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dailol
Medusa
14
6 / 2 / 8
9,793
753
14,244
10,594
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 9
9,753
750
9,371
6,367
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TheMancoman
Sylvanus
13
3 / 2 / 10
9,964
766
6,055
13,726
18,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dailol
Medusa
6
2
8
5
W
5
0
9
9.5
L
Scylla
Mit0911
Scylla
1
6
3
0.42
W
Sylvanus
TheMancoman
Sylvanus
3
2
10
4
L
Cernunnos
VinixXxX
Cernunnos
1
3
1
0.5
L
Cthulhu
xSants
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
29,670
34,045
Taken
30,687
19,586
Mitigated
25,939
3,989
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dailol
Medusa
14,244
6,059
0
502
10,594
4,778
1,564
4,660
5,748
0
46,480
W
9,371
2,759
436
3,057
6,367
2,670
802
3,539
2,700
33,140
3,220
L
Scylla
Mit0911
Scylla
6,355
290
0
440
8,557
2,791
0
4,518
4,039
22,032
0
W
Sylvanus
TheMancoman
Sylvanus
6,055
1,159
2,646
5,922
13,726
18,491
552
3,432
10,100
10,719
0
L
Cernunnos
VinixXxX
Cernunnos
6,702
2,577
0
2,941
11,296
3,453
0
4,799
6,497
0
24,826
L
Cthulhu
xSants
Cthulhu
5,569
505
130
478
14,192
13,342
0
5,869
8,323
16,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,024
Gold Earned
29,510
133
Minions Killed
144
3
Camps Cleared
8
660,747
Distance Traveled
735,500
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,793
753
81
6
5
254,815
4
W
Sol
9,753
750
56
4
3
242,877
3
L
Scylla
7,875
606
47
4
2
214,939
5
W
Sylvanus
9,964
766
7
1
0
237,808
3
L
Cernunnos
7,962
612
58
4
1
216,913
1
L
Cthulhu
8,187
630
28
2
0
228,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role