Player Matchup

Khepri
Khepri
Redzyle
Khepri
Level 7
God Stats
3W - 3L
1,659 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 1
Hou Yi
Hou Yi
SlushySeamen
Hou Yi
Level 158
God Stats
11W - 6L
1,543 SR
Queue Stats
343W - 195L
1,748 Elo+
Party 1
Ah Puch
Ah Puch
ThighBoi
Ah Puch
Level 128
God Stats
2W - 3L
1,712 SR
Queue Stats
255W - 155L
1,795 Elo+
Party 1
Team Averages
Level 98
1,638 SR
1,726 Elo+

VS

Team Averages
Level 88
1,510 SR
1,626 Elo+
Set
Set
KingRichie1998
Set
Level 26
God Stats
0W - 2L
1,497 SR
Queue Stats
40W - 17L
1,713 Elo+
Party 2
Hercules
Hercules
dternest98
Hercules
Level 140
God Stats
2W - 2L
1,534 SR
Queue Stats
76W - 43L
1,727 Elo+
Party 2
Vulcan
Vulcan
frankythemanky
Vulcan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Redzyle
Khepri
11
0 / 2 / 7
7,600
760
1,560
5,434
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
6 / 1 / 1
8,127
813
12,575
6,172
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ThighBoi
Ah Puch
12
1 / 0 / 6
7,276
728
11,419
4,048
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,227
623
3,999
9,465
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
dternest98
Hercules
11
2 / 2 / 1
7,247
725
4,188
14,362
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 2
6,399
640
4,668
6,551
2,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
3
3
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Khepri
Redzyle
Khepri
0
2
7
1.75
W
Hou Yi
6
1
1
6.5
W
Ah Puch
ThighBoi
Ah Puch
1
0
6
4
L
Hercules
dternest98
Hercules
2
2
1
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
12,855
15,654
Taken
30,378
8,880
Mitigated
13,984
4,507
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,999
815
0
430
9,465
4,521
0
4,179
5,286
0
9,476
W
Khepri
Redzyle
Khepri
1,560
192
0
826
5,434
4,370
284
1,967
3,342
4,686
0
W
Hou Yi
12,575
5,475
0
814
6,172
2,767
1,200
1,722
4,279
0
35,886
W
Ah Puch
ThighBoi
Ah Puch
11,419
82
0
2,867
4,048
1,743
90
1,104
2,798
39,046
0
L
Hercules
dternest98
Hercules
4,188
1,261
0
3,520
14,362
7,441
0
5,680
8,682
0
24,648
L
4,668
1,118
685
672
6,551
2,022
0
3,473
3,078
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
19,873
147
Minions Killed
108
7
Camps Cleared
3
620,524
Distance Traveled
611,090
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,227
623
11
1
1
207,025
1
W
Khepri
7,600
760
11
1
0
213,403
0
W
Hou Yi
8,127
813
64
6
6
202,348
4
W
Ah Puch
7,276
728
72
7
1
204,773
3
L
Hercules
7,247
725
52
5
2
213,615
1
L
Vulcan
6,399
640
45
5
0
190,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role