Player Matchup

Hel
Hel
Frobocop11
Hel
Level 105
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Jormungandr
Jormungandr
Lovelynoob3
Jormungandr
Level 27
God Stats
3W - 8L
1,325 SR
Queue Stats
17W - 25L
1,309 Elo+
Party 2
Xbalanque
Xbalanque
ScareCrow656133
Xbalanque
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,326 Elo+
Party 2
Mercury
Mercury
T4c BestiA4050
Mercury
Level 38
God Stats
1W - 1L
1,735 SR
Queue Stats
70W - 98L
1,338 Elo+
Party 1
Ra
Ra
iGxRRam
Ra
Level 76
God Stats
1W - 6L
1,211 SR
Queue Stats
247W - 276L
1,363 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,324 Elo+

VS

Team Averages
Level 85
1,450 SR
1,368 Elo+
Sol
Sol
J3didiah_89
Sol
Level 116
God Stats
7W - 3L
1,538 SR
Queue Stats
164W - 187L
1,399 Elo+
Solo
Ullr
Ullr
Maxloko354
Ullr
Level 27
God Stats
2W - 1L
1,259 SR
Queue Stats
38W - 50L
1,334 Elo+
Party 3
Gilgamesh
Gilgamesh
SirSisterFister
Gilgamesh
Level 102
God Stats
18W - 11L
1,583 SR
Queue Stats
321W - 346L
1,412 Elo+
Solo
Atlas
Atlas
iTzSrBolinho
Atlas
Level 81
God Stats
2W - 1L
1,471 SR
Queue Stats
129W - 143L
1,333 Elo+
Party 3
Mulan
Mulan
yeetusfetuss
Mulan
Level 100
God Stats
4W - 8L
1,400 SR
Queue Stats
322W - 343L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,393
492
1,373
5,411
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Lovelynoob3
Jormungandr
10
2 / 2 / 2
6,933
533
5,797
10,986
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ScareCrow656133
Xbalanque
9
2 / 5 / 0
6,063
466
5,792
7,980
2,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
6,192
476
2,522
8,084
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 1
7,738
595
4,861
8,887
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,361
566
6,109
6,394
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 2 / 3
6,353
489
3,559
7,095
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SirSisterFister
Gilgamesh
11
5 / 1 / 4
7,160
551
6,996
7,240
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 5
6,339
488
4,602
10,774
5,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 1
7,780
598
5,897
8,687
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
3
2.5
L
Jormungandr
Lovelynoob3
Jormungandr
2
2
2
1.5
W
4
2
3
2.75
L
Xbalanque
ScareCrow656133
Xbalanque
2
5
0
0.4
W
Gilgamesh
SirSisterFister
Gilgamesh
5
1
4
7
L
0
4
1
0.13
L
0
2
1
0.25
W
2
1
5
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
27,163
41,348
Taken
40,190
16,420
Mitigated
18,742
12,960
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,373
53
1,151
2,439
5,411
1,391
0
1,803
3,608
30,443
0
W
6,109
889
0
3,421
6,394
2,044
26
2,336
3,874
51,607
0
L
Jormungandr
Lovelynoob3
Jormungandr
5,797
1,906
267
1,396
10,986
6,905
0
4,063
6,923
26,089
0
W
3,559
2,133
0
2,066
7,095
2,003
610
1,921
5,120
0
20,481
L
Xbalanque
ScareCrow656133
Xbalanque
5,792
3,516
206
948
7,980
2,121
590
3,442
4,538
0
34,403
W
Gilgamesh
SirSisterFister
Gilgamesh
6,996
1,819
0
2,750
7,240
2,988
188
1,558
5,618
0
35,833
L
2,522
1,065
0
2,431
8,084
2,234
0
1,033
7,051
0
34,354
L
4,861
112
0
4,122
8,887
3,769
511
1,651
7,236
54,398
0
W
4,602
1,930
375
2,561
10,774
5,319
232
2,513
8,237
21,158
0
W
5,897
246
0
2,312
8,687
6,388
0
3,083
5,310
10,733
44,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
34,993
399
Minions Killed
342
0
Camps Cleared
0
1,209,899
Distance Traveled
1,292,064
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,393
492
86
7
0
225,112
0
W
Sol
7,361
566
101
8
0
246,375
0
L
Jormungandr
6,933
533
38
3
0
256,759
1
W
Ullr
6,353
489
40
3
0
249,597
0
L
Xbalanque
6,063
466
68
5
0
235,138
4
W
Gilgamesh
7,160
551
59
5
0
319,998
5
L
Mercury
6,192
476
70
5
0
260,090
1
L
Ra
7,738
595
137
11
0
232,800
1
W
Atlas
6,339
488
22
2
0
233,278
4
W
Mulan
7,780
598
120
9
0
242,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role