Player Matchup

Mulan
Mulan
Gold II
boris2468
Mulan
Gold II
Level 120
God Stats
12W - 13L
1,488 SR
Queue Stats
326W - 381L
1,596 MMR
Party 1
Chiron
Chiron
Silver I
marcudanut1994
Chiron
Silver I
Level 115
God Stats
4W - 4L
1,502 SR
Queue Stats
6W - 10L
1,513 MMR
Solo
Zeus
Zeus
Silver I
redhairydevil
Zeus
Silver I
Level 118
God Stats
12W - 12L
1,597 SR
Queue Stats
317W - 372L
1,299 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,529 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,402 SR
1,482 MMR
Sylvanus
Sylvanus
Silver II
Jason彪
Sylvanus
Silver II
Level 82
God Stats
0W - 2L
1,304 SR
Queue Stats
17W - 28L
1,340 MMR
Solo
Artemis
Artemis
Bronze III
armortheghost
Artemis
Bronze III
Level 122
God Stats
0W - 1L
1,440 SR
Queue Stats
3W - 3L
1,475 MMR
Solo
Janus
Janus
Gold II
lxterm
Janus
Gold II
Level 160
God Stats
76W - 116L
1,463 SR
Queue Stats
501W - 624L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
boris2468
Mulan
12
6 / 3 / 17
8,836
884
11,151
13,180
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
13 / 0 / 7
9,412
941
10,077
4,590
1,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
6 / 1 / 14
8,697
870
11,963
7,370
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebThothBastet

VS

Bans
ChaacBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jason彪
Sylvanus
10
1 / 7 / 1
7,115
712
4,230
11,977
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
10
1 / 7 / 2
7,259
726
4,623
11,452
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
lxterm
Janus
9
1 / 11 / 1
6,696
670
7,566
12,410
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
25
Kills
3
4
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Jason彪
Sylvanus
1
7
1
0.21
L
Artemis
1
7
2
0.29
W
Mulan
boris2468
Mulan
6
3
17
4.83
L
Janus
lxterm
Janus
1
11
1
0.14
W
13
0
7
16.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,191
Damage
16,419
25,140
Taken
35,839
13,381
Mitigated
15,486
8,713
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Jason彪
Sylvanus
4,230
1,502
689
1,778
11,977
9,793
0
2,382
9,093
7,248
1,710
L
Artemis
4,623
1,533
0
707
11,452
2,922
0
4,546
6,334
0
13,445
W
Mulan
boris2468
Mulan
11,151
2,269
342
4,049
13,180
9,938
458
5,352
7,828
138
20,405
L
Janus
lxterm
Janus
7,566
535
0
570
12,410
2,771
0
4,271
7,507
29,889
0
W
10,077
4,011
1,641
1,756
4,590
1,463
1,335
1,615
2,975
0
34,020
W
11,963
136
0
925
7,370
1,980
1,012
4,356
3,014
32,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
21,070
134
Minions Killed
74
5
Camps Cleared
2
588,725
Distance Traveled
508,839
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,115
712
14
1
2
162,457
2
L
Artemis
7,259
726
16
2
0
186,862
4
W
Mulan
8,836
884
22
2
1
188,740
5
L
Janus
6,696
670
44
4
0
159,520
2
W
Chiron
9,412
941
61
6
1
201,125
1
W
Zeus
8,697
870
51
5
3
198,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role