Player Matchup

Zeus
Zeus
BulWil23
Zeus
Level 141
God Stats
33W - 12L
1,720 SR
Queue Stats
145W - 136L
1,508 Elo+
Solo
Atlas
Atlas
CrashFinn
Atlas
Level 103
God Stats
10W - 3L
1,656 SR
Queue Stats
178W - 175L
1,471 Elo+
Party 2
Nemesis
Nemesis
PurpleNumbers
Nemesis
Level 160
God Stats
12W - 6L
1,574 SR
Queue Stats
425W - 404L
1,531 Elo+
Party 2
Team Averages
Level 135
1,650 SR
1,503 Elo+

VS

Team Averages
Level 99
1,564 SR
1,480 Elo+
Medusa
Medusa
JBHarmon02
Medusa
Level 85
God Stats
20W - 22L
1,569 SR
Queue Stats
92W - 91L
1,496 Elo+
Party 1
Chaac
Chaac
JJHarmon22
Chaac
Level 105
God Stats
18W - 17L
1,556 SR
Queue Stats
96W - 100L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
KokaruKontno
Kukulkan
Level 108
God Stats
0W - 1L
1,566 SR
Queue Stats
73W - 61L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 2 / 4
8,434
843
8,549
4,492
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
CrashFinn
Atlas
12
1 / 1 / 10
7,432
743
5,591
8,022
6,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
12
4 / 0 / 6
7,637
764
6,687
7,534
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JBHarmon02
Medusa
10
1 / 4 / 1
6,676
668
4,672
6,841
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
10
1 / 4 / 2
6,899
690
3,852
9,004
7,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
KokaruKontno
Kukulkan
9
1 / 4 / 0
6,270
627
3,958
6,970
2,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
2
4
4.5
W
Atlas
CrashFinn
Atlas
1
1
10
6
L
Medusa
JBHarmon02
Medusa
1
4
1
0.38
L
Chaac
1
4
2
0.5
L
Kukulkan
KokaruKontno
Kukulkan
1
4
0
0.25
W
Nemesis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
12,482
20,048
Taken
22,815
12,729
Mitigated
11,825
7,117
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,549
1,086
0
522
4,492
1,906
668
572
3,920
28,512
1,291
W
Atlas
CrashFinn
Atlas
5,591
2,085
540
2,064
8,022
6,229
54
2,599
5,423
15,288
0
L
Medusa
JBHarmon02
Medusa
4,672
1,988
154
456
6,841
1,974
0
4,203
2,459
0
21,599
L
Chaac
3,852
269
105
2,875
9,004
7,633
0
5,528
3,099
0
14,161
L
Kukulkan
KokaruKontno
Kukulkan
3,958
297
0
355
6,970
2,218
0
4,569
2,198
14,342
0
W
Nemesis
6,687
1,063
0
3,991
7,534
4,594
715
1,170
6,364
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
19,845
102
Minions Killed
103
8
Camps Cleared
2
627,150
Distance Traveled
584,595
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,434
843
55
6
2
183,083
4
W
Atlas
7,432
743
9
1
2
215,883
0
L
Medusa
6,676
668
45
5
1
187,822
5
L
Chaac
6,899
690
22
2
0
209,314
4
L
Kukulkan
6,270
627
36
4
1
187,459
5
W
Nemesis
7,637
764
38
4
4
228,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role