Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Oraien
He Bo
Level 63
God Stats
1W - 1L
1,724 SR
Queue Stats
55W - 64L
1,438 Elo+
Party 1
Team Averages
Level 116
1,575 SR
1,479 Elo+

VS

Team Averages
Level 94
1,336 SR
1,379 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lewbelerking
Ah Muzen Cab
Level 95
God Stats
12W - 20L
1,325 SR
Queue Stats
51W - 92L
1,343 Elo+
Party 2
Fenrir
Fenrir
TrueRickey
Fenrir
Level 84
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 10L
1,445 Elo+
Solo
Kukulkan
Kukulkan
WelshLittleFoot
Kukulkan
Level 102
God Stats
13W - 19L
1,408 SR
Queue Stats
50W - 81L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 7
12,160
676
5,799
16,999
22,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
 
Medusa
16
7 / 5 / 4
11,937
663
19,681
16,032
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
Oraien
He Bo
15
3 / 7 / 6
10,807
600
10,241
14,844
6,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lewbelerking
Ah Muzen Cab
16
3 / 5 / 8
12,574
699
16,345
14,667
6,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
TrueRickey
Fenrir
17
6 / 3 / 7
12,665
704
11,682
21,026
16,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
17
5 / 5 / 7
12,474
693
12,049
9,852
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
14
14
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
7
3.25
L
Medusa
 
Medusa
7
5
4
1.8
W
Ah Muzen Cab
Lewbelerking
Ah Muzen Cab
3
5
8
1.4
L
He Bo
Oraien
He Bo
3
7
6
0.86
W
Fenrir
TrueRickey
Fenrir
6
3
7
3.17
W
Kukulkan
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
40,076
47,875
Taken
45,545
37,355
Mitigated
27,129
3,442
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,799
1,458
0
1,161
16,999
22,822
264
4,902
12,097
24,858
0
L
Medusa
 
Medusa
19,681
8,916
0
2,031
16,032
8,125
1,195
4,170
11,862
0
57,252
W
Ah Muzen Cab
Lewbelerking
Ah Muzen Cab
16,345
6,968
0
5,913
14,667
6,019
1,416
6,710
7,957
0
61,820
L
He Bo
Oraien
He Bo
10,241
1,333
0
250
14,844
6,408
39
3,890
10,954
33,948
0
W
Fenrir
TrueRickey
Fenrir
11,682
2,142
0
8,604
21,026
16,752
656
9,175
11,851
469
33,126
W
Kukulkan
12,049
611
194
2,231
9,852
4,358
983
1,626
8,226
60,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
37,713
218
Minions Killed
224
7
Camps Cleared
7
902,165
Distance Traveled
1,019,478
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,160
676
33
2
1
279,003
3
L
Medusa
11,937
663
105
6
5
318,710
8
W
Ah Muzen Cab
12,574
699
81
5
2
326,201
4
L
He Bo
10,807
600
80
4
1
304,452
7
W
Fenrir
12,665
704
30
2
4
371,567
7
W
Kukulkan
12,474
693
113
6
1
321,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role