Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bem10coelho
Gilgamesh
Level 34
God Stats
9W - 8L
1,345 SR
Queue Stats
66W - 71L
1,463 Elo+
Party 1
Hachiman
Hachiman
Jean D4Rk
Hachiman
Level 108
God Stats
8W - 16L
1,421 SR
Queue Stats
432W - 428L
1,428 Elo+
Party 1
Ares
Ares
R3NAN DUART3
Ares
Level 89
God Stats
1W - 0L
1,834 SR
Queue Stats
354W - 417L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
RosaLouca
Nu Wa
Level 147
God Stats
39W - 30L
1,546 SR
Queue Stats
251W - 265L
1,459 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,452 Elo+

VS

Team Averages
Level 51
1,523 SR
1,464 Elo+
Apollo
Apollo
Bielin_007
Apollo
Level 69
God Stats
20W - 13L
1,605 SR
Queue Stats
294W - 343L
1,476 Elo+
Solo
Janus
Janus
Gaiczin
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,479 Elo+
Party 2
Yemoja
Yemoja
W8kSenna
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
W8kmarcos1887
Jing Wei
Level 43
God Stats
5W - 17L
1,249 SR
Queue Stats
40W - 64L
1,339 Elo+
Party 3
Nox
Nox
zThegodlynoobz
Nox
Level 119
God Stats
3W - 1L
1,762 SR
Queue Stats
635W - 552L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 1 / 2
5,527
553
918
4,879
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Bem10coelho
Gilgamesh
10
3 / 0 / 0
5,776
578
4,006
6,313
3,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Jean D4Rk
Hachiman
11
6 / 0 / 2
6,559
656
9,326
5,842
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 3
5,604
560
1,625
6,047
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
RosaLouca
Nu Wa
11
1 / 0 / 0
5,935
594
2,913
2,986
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bielin_007
Apollo
9
1 / 2 / 0
5,476
548
3,825
5,091
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Gaiczin
Janus
8
0 / 1 / 1
5,011
501
1,182
5,033
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
W8kSenna
Yemoja
7
0 / 4 / 1
4,102
410
1,579
7,157
1,527
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
W8kmarcos1887
Jing Wei
8
1 / 4 / 0
4,502
450
2,754
6,727
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 0
4,795
480
1,724
3,882
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
1
2
1
W
Gilgamesh
Bem10coelho
Gilgamesh
3
0
0
3
L
Apollo
Bielin_007
Apollo
1
2
0
0.5
L
Janus
Gaiczin
Janus
0
1
1
0.5
W
Hachiman
Jean D4Rk
Hachiman
6
0
2
7
W
2
1
3
3.5
W
Nu Wa
RosaLouca
Nu Wa
1
0
0
1
L
Yemoja
W8kSenna
Yemoja
0
4
1
0.13
L
Jing Wei
W8kmarcos1887
Jing Wei
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
11,064
26,067
Taken
27,890
12,135
Mitigated
6,328
9,997
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
918
182
0
2,664
4,879
1,586
0
574
4,305
0
30,699
W
Gilgamesh
Bem10coelho
Gilgamesh
4,006
349
0
2,364
6,313
3,005
0
512
5,801
0
23,474
L
Apollo
Bielin_007
Apollo
3,825
2,242
0
1,132
5,091
1,384
0
754
4,297
0
31,939
L
Janus
Gaiczin
Janus
1,182
229
0
2,574
5,033
1,094
0
140
4,879
22,441
0
W
Hachiman
Jean D4Rk
Hachiman
9,326
5,260
0
2,647
5,842
1,726
527
1,237
4,605
0
48,917
W
1,625
159
0
634
6,047
4,855
204
545
5,502
11,410
0
W
Nu Wa
RosaLouca
Nu Wa
2,913
1,223
0
1,688
2,986
963
1,126
1,617
1,369
35,219
0
L
Yemoja
W8kSenna
Yemoja
1,579
437
41
0
7,157
1,527
84
368
6,789
6,716
0
L
Jing Wei
W8kmarcos1887
Jing Wei
2,754
1,877
0
624
6,727
1,092
148
1,418
5,295
0
18,114
L
1,724
55
0
1,244
3,882
1,231
0
1,680
2,092
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
23,886
314
Minions Killed
233
0
Camps Cleared
0
955,002
Distance Traveled
888,335
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,527
553
71
7
0
207,798
2
W
Gilgamesh
5,776
578
60
6
0
211,168
0
L
Apollo
5,476
548
72
7
0
180,097
4
L
Janus
5,011
501
63
6
0
199,310
1
W
Hachiman
6,559
656
75
8
0
172,522
0
W
Ares
5,604
560
24
2
0
187,646
0
W
Nu Wa
5,935
594
84
8
0
175,868
0
L
Yemoja
4,102
410
10
1
0
163,069
1
L
Jing Wei
4,502
450
36
4
0
175,737
1
L
Nox
4,795
480
52
5
0
170,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role