Player Matchup

Mulan
Mulan
Cosmic Epiphany
Mulan
Level 12
God Stats
2W - 1L
1,838 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 1
Olorun
Olorun
Kitty PhD
Olorun
Level 122
God Stats
1W - 1L
1,859 SR
Queue Stats
126W - 88L
1,634 Elo+
Party 1
Ymir
Ymir
MaineSEE
Ymir
Level 84
God Stats
6W - 3L
1,522 SR
Queue Stats
23W - 9L
1,710 Elo+
Party 1
Team Averages
Level 73
1,740 SR
1,651 Elo+

VS

Team Averages
Level 72
1,624 SR
1,450 Elo+
Danzaburou
Danzaburou
DeGOAT1234
Danzaburou
Level 28
God Stats
2W - 1L
1,429 SR
Queue Stats
24W - 22L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Rickonade
Baron Samedi
Level 128
God Stats
8W - 4L
1,669 SR
Queue Stats
284W - 278L
1,482 Elo+
Solo
Mulan
Mulan
iMissPushing-
Mulan
Level 59
God Stats
5W - 3L
1,772 SR
Queue Stats
33W - 34L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
7,932
610
3,148
10,110
7,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Kitty PhD
Olorun
14
7 / 3 / 1
9,494
730
19,893
11,958
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
1 / 6 / 7
8,366
644
5,535
16,075
14,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeGOAT1234
Danzaburou
12
1 / 4 / 10
8,727
671
5,214
8,951
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Rickonade
Baron Samedi
15
9 / 1 / 4
10,341
795
15,657
8,248
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 10
9,428
725
12,471
17,657
11,326
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
13
13
Deaths
8
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Danzaburou
DeGOAT1234
Danzaburou
1
4
10
1.5
L
Olorun
Kitty PhD
Olorun
7
3
1
2.5
L
Ymir
1
6
7
0.75
W
Baron Samedi
Rickonade
Baron Samedi
9
1
4
11
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
33,342
38,143
Taken
34,856
26,829
Mitigated
19,755
9,641
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,148
562
0
53
10,110
7,080
0
4,588
5,328
3,918
7,152
W
Danzaburou
DeGOAT1234
Danzaburou
5,214
1,935
0
597
8,951
3,564
763
7,642
1,309
0
18,752
L
Olorun
Kitty PhD
Olorun
19,893
9,678
825
5,348
11,958
5,360
1,499
6,477
5,231
47,812
4,965
L
Ymir
5,535
1,217
438
2,977
16,075
14,389
152
6,142
9,498
19,686
0
W
Baron Samedi
Rickonade
Baron Samedi
15,657
1,399
2,256
4,772
8,248
4,865
279
5,701
2,547
43,709
0
W
12,471
1,590
0
4,805
17,657
11,326
417
11,781
5,876
4,740
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
28,496
146
Minions Killed
143
7
Camps Cleared
4
692,972
Distance Traveled
688,376
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,932
610
14
1
1
247,243
0
W
Danzaburou
8,727
671
32
2
2
215,621
4
L
Olorun
9,494
730
93
7
5
223,424
2
L
Ymir
8,366
644
39
3
1
222,305
3
W
Baron Samedi
10,341
795
58
4
1
232,103
6
W
Mulan
9,428
725
53
4
1
240,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role