Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
HowNot2PlaySmite
Khepri
Level 89
God Stats
20W - 19L
1,636 SR
Queue Stats
117W - 102L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
Matters145
Cliodhna
Level 159
God Stats
88W - 74L
1,646 SR
Queue Stats
649W - 598L
1,636 Elo+
Solo
Team Averages
Level 88
1,594 SR
1,572 Elo+

VS

Team Averages
Level 70
1,373 SR
1,454 Elo+
Yemoja
Yemoja
Neraxa
Yemoja
Level 80
God Stats
3W - 8L
1,373 SR
Queue Stats
19W - 47L
1,196 Elo+
Solo
Awilix
Awilix
nako57
Awilix
Level 113
God Stats
4W - 3L
1,559 SR
Queue Stats
161W - 124L
1,597 Elo+
Party 2
Merlin
Merlin
vpopius
Merlin
Level 17
God Stats
1W - 8L
1,186 SR
Queue Stats
40W - 26L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 7
9,393
626
11,510
8,345
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 9
10,922
728
4,689
5,271
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Matters145
Cliodhna
16
8 / 0 / 5
11,091
739
15,965
6,995
3,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Neraxa
Yemoja
12
1 / 2 / 1
8,234
549
2,726
11,705
6,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
nako57
Awilix
11
1 / 7 / 1
8,052
537
3,599
13,447
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
vpopius
Merlin
12
0 / 4 / 1
8,053
537
5,891
11,092
3,117
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
7
2.75
W
3
0
9
7.5
W
Cliodhna
Matters145
Cliodhna
8
0
5
10.5
L
Yemoja
Neraxa
Yemoja
1
2
1
0.75
L
Awilix
nako57
Awilix
1
7
1
0.21
L
Merlin
vpopius
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
12,216
20,611
Taken
36,244
14,901
Mitigated
13,281
8,170
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,510
286
107
1,625
8,345
4,140
114
2,822
5,523
46,341
0
W
4,689
216
384
1,660
5,271
7,622
394
2,386
2,885
15,194
0
W
Cliodhna
Matters145
Cliodhna
15,965
532
0
4,394
6,995
3,139
1,955
3,752
3,243
0
50,515
L
Yemoja
Neraxa
Yemoja
2,726
198
4,631
3,121
11,705
6,274
0
5,459
6,246
11,824
0
L
Awilix
nako57
Awilix
3,599
1,574
0
676
13,447
3,890
0
6,488
6,959
0
9,819
L
Merlin
vpopius
Merlin
5,891
100
0
2,520
11,092
3,117
0
4,487
6,605
42,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
24,339
167
Minions Killed
135
10
Camps Cleared
3
865,790
Distance Traveled
770,994
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,393
626
60
4
2
233,767
0
W
Khepri
10,922
728
26
2
1
309,860
4
W
Cliodhna
11,091
739
81
5
7
322,163
2
L
Yemoja
8,234
549
19
1
0
290,378
7
L
Awilix
8,052
537
18
1
2
249,423
2
L
Merlin
8,053
537
98
7
1
231,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role