Player Matchup

Neith
Neith
B1gIzzy22
Neith
Level 127
God Stats
7W - 1L
1,697 SR
Queue Stats
349W - 356L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
TheHighKage6775
Sylvanus
Level 104
God Stats
18W - 13L
1,571 SR
Queue Stats
197W - 193L
1,483 Elo+
Party 2
Nox
Nox
night phantom16
Nox
Level 144
God Stats
5W - 6L
1,425 SR
Queue Stats
750W - 697L
1,443 Elo+
Party 2
Team Averages
Level 125
1,564 SR
1,465 Elo+

VS

Team Averages
Level 106
1,424 SR
1,291 Elo+
Nemesis
Nemesis
ALONSO6114
Nemesis
Level 155
God Stats
0W - 1L
1,322 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 1
Odin
Odin
NachoSinQues0
Odin
Level 7
God Stats
1W - 2L
1,425 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 1
Raijin
Raijin
alonso1461
Raijin
Level 155
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 7L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B1gIzzy22
Neith
14
16 / 0 / 6
10,566
961
12,029
4,774
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
12
2 / 2 / 16
8,422
766
4,503
11,003
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 15
9,132
830
8,834
6,088
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALONSO6114
Nemesis
11
1 / 7 / 1
6,927
630
6,734
13,406
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 12 / 3
6,933
630
2,396
12,031
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
alonso1461
Raijin
11
2 / 4 / 1
7,505
682
1,549
4,470
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
23
Kills
3
3
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALONSO6114
Nemesis
1
7
1
0.21
W
Neith
B1gIzzy22
Neith
16
0
6
19
L
0
12
3
0.13
W
Sylvanus
2
2
16
5
L
Raijin
alonso1461
Raijin
2
4
1
0.63
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
10,679
21,865
Taken
29,907
12,435
Mitigated
15,781
7,693
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALONSO6114
Nemesis
6,734
2,184
0
1,407
13,406
5,709
0
5,514
7,642
0
21,244
W
Neith
B1gIzzy22
Neith
12,029
4,863
0
2,100
4,774
1,833
1,097
327
4,378
0
37,240
L
2,396
347
0
304
12,031
8,873
0
5,660
6,069
0
6,026
W
Sylvanus
4,503
1,479
1,893
2,950
11,003
8,085
422
792
10,000
14,489
3,638
L
Raijin
alonso1461
Raijin
1,549
221
0
215
4,470
1,199
0
1,391
2,999
13,626
0
W
8,834
735
0
750
6,088
2,517
696
848
5,147
25,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
21,365
138
Minions Killed
60
6
Camps Cleared
4
568,080
Distance Traveled
439,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,927
630
36
3
3
183,163
0
W
Neith
10,566
961
67
6
1
192,011
0
L
Odin
6,933
630
13
1
1
133,410
0
W
Sylvanus
8,422
766
25
2
3
186,865
0
L
Raijin
7,505
682
11
1
0
122,963
1
W
Nox
9,132
830
46
4
2
189,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role