Player Matchup

Fenrir
Fenrir
Catmoped
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Kislyak
Ah Puch
Level 157
God Stats
5W - 2L
1,625 SR
Queue Stats
140W - 125L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
Kuroxa
Cabrakan
Level 128
God Stats
4W - 2L
1,683 SR
Queue Stats
86W - 59L
1,665 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sooly90
Tsukuyomi
Level 154
God Stats
2W - 4L
1,471 SR
Queue Stats
135W - 137L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Yаgami
Danzaburou
Level 139
God Stats
2W - 0L
1,846 SR
Queue Stats
79W - 52L
1,616 Elo+
Party 2
Team Averages
Level 146
1,625 SR
1,577 Elo+

VS

Team Averages
Level 131
1,546 SR
1,559 Elo+
Odin
Odin
DedBorodeD
Odin
Level 158
God Stats
9W - 6L
1,628 SR
Queue Stats
665W - 630L
1,497 Elo+
Party 3
Freya
Freya
Glzeh
Freya
Level 123
God Stats
0W - 3L
1,460 SR
Queue Stats
184W - 163L
1,563 Elo+
Party 1
Apollo
Apollo
M4RK1S
Apollo
Level 148
God Stats
2W - 5L
1,361 SR
Queue Stats
205W - 187L
1,539 Elo+
Party 1
Hera
Hera
PaplachEweSyka
Hera
Level 104
God Stats
6W - 5L
1,657 SR
Queue Stats
202W - 175L
1,600 Elo+
Party 3
Sol
Sol
StarecC
Sol
Level 123
God Stats
6W - 4L
1,624 SR
Queue Stats
441W - 369L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Catmoped
Fenrir
16
6 / 5 / 13
10,155
846
8,906
15,845
17,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Kislyak
Ah Puch
19
9 / 4 / 17
11,886
991
21,227
12,391
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Kuroxa
Cabrakan
17
8 / 7 / 13
10,823
902
8,869
17,781
21,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Sooly90
Tsukuyomi
16
3 / 4 / 23
10,707
892
6,526
17,443
23,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Yаgami
Danzaburou
18
7 / 5 / 17
11,439
953
13,892
16,706
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
9,201
767
7,522
14,731
16,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
Glzeh
Freya
17
5 / 6 / 12
10,115
843
11,062
13,732
4,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
M4RK1S
Apollo
16
6 / 6 / 10
9,933
828
11,813
13,645
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 8 / 7
10,636
886
10,919
10,879
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
15
2 / 8 / 11
8,905
742
11,005
12,258
4,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
77
33
Kills
25
25
Deaths
33
83
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Catmoped
Fenrir
6
5
13
2.5
L
4
5
12
2
L
Freya
Glzeh
Freya
5
6
12
1.83
W
Ah Puch
Kislyak
Ah Puch
9
4
17
4.38
W
Cabrakan
Kuroxa
Cabrakan
8
7
13
2.07
L
Apollo
M4RK1S
Apollo
6
6
10
1.83
L
8
8
7
1.44
W
Tsukuyomi
Sooly90
Tsukuyomi
3
4
23
3.63
L
Sol
2
8
11
0.94
W
Danzaburou
Yаgami
Danzaburou
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,420
Damage
52,321
80,166
Taken
65,245
78,262
Mitigated
35,798
27,445
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Catmoped
Fenrir
8,906
1,470
1,502
2,789
15,845
17,042
680
7,242
8,208
0
12,783
L
7,522
869
316
1,923
14,731
16,560
28
5,377
8,785
0
9,788
L
Freya
Glzeh
Freya
11,062
3,263
1,288
4,255
13,732
4,940
407
6,248
6,647
26,447
0
W
Ah Puch
Kislyak
Ah Puch
21,227
920
1,962
5,055
12,391
7,071
1,796
4,706
7,602
48,535
0
W
Cabrakan
Kuroxa
Cabrakan
8,869
688
1,243
3,061
17,781
21,455
324
7,318
9,031
15,987
0
L
Apollo
M4RK1S
Apollo
11,813
5,738
1,492
3,640
13,645
6,725
624
6,509
6,619
0
22,373
L
10,919
2,656
447
680
10,879
3,509
133
4,417
6,096
22,045
0
W
Tsukuyomi
Sooly90
Tsukuyomi
6,526
871
1,557
3,759
17,443
23,930
201
7,243
8,982
0
14,179
L
Sol
11,005
2,939
1,308
1,644
12,258
4,064
651
5,480
6,233
25,116
0
W
Danzaburou
Yаgami
Danzaburou
13,892
7,690
851
5,666
16,706
8,764
4,272
6,477
10,182
0
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
48,790
115
Minions Killed
129
0
Camps Cleared
0
1,105,932
Distance Traveled
951,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,155
846
5
0
0
228,188
0
L
Odin
9,201
767
5
0
0
210,554
0
L
Freya
10,115
843
40
3
0
201,829
0
W
Ah Puch
11,886
991
50
4
0
215,529
0
W
Cabrakan
10,823
902
12
1
0
195,149
0
L
Apollo
9,933
828
25
2
0
182,766
0
L
Hera
10,636
886
25
2
0
168,496
0
W
Tsukuyomi
10,707
892
10
1
0
259,481
1
L
Sol
8,905
742
34
3
0
187,565
0
W
Danzaburou
11,439
953
38
3
0
207,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role