Player Matchup

King Arthur
King Arthur
CheddaOG
King Arthur
Level 120
God Stats
1W - 1L
1,747 SR
Queue Stats
585W - 662L
1,497 Elo+
Solo
Thoth
Thoth
TheChemAddict
Thoth
Level 124
God Stats
2W - 3L
1,385 SR
Queue Stats
396W - 399L
1,468 Elo+
Party 1
Bastet
Bastet
Vkind Gaymer
Bastet
Level 128
God Stats
16W - 12L
1,603 SR
Queue Stats
334W - 331L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chinosyt
Ah Muzen Cab
Level 105
God Stats
4W - 6L
1,499 SR
Queue Stats
380W - 385L
1,481 Elo+
Solo
Ymir
Ymir
xHYMNZZ
Ymir
Level 119
God Stats
6W - 8L
1,626 SR
Queue Stats
57W - 55L
1,491 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,486 Elo+

VS

Team Averages
Level 102
1,470 SR
1,465 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ImAasp
Baba Yaga
Level 47
God Stats
13W - 6L
1,693 SR
Queue Stats
72W - 79L
1,443 Elo+
Party 2
Atlas
Atlas
SourishThrone53
Atlas
Level 121
God Stats
5W - 6L
1,346 SR
Queue Stats
236W - 231L
1,420 Elo+
Solo
Cliodhna
Cliodhna
XxHellLadyxX
Cliodhna
Level 123
God Stats
5W - 3L
1,358 SR
Queue Stats
480W - 485L
1,490 Elo+
Party 2
Chiron
Chiron
dodgerdan25
Chiron
Level 102
God Stats
3W - 3L
1,452 SR
Queue Stats
201W - 177L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheddaOG
King Arthur
9
0 / 7 / 0
5,707
476
3,178
12,047
5,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 4 / 7
6,912
576
7,486
8,285
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
10
3 / 5 / 5
6,439
537
9,935
9,965
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
chinosyt
Ah Muzen Cab
14
4 / 1 / 3
7,780
648
9,110
8,117
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
xHYMNZZ
Ymir
11
6 / 1 / 2
7,392
616
3,217
10,717
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
9 / 0 / 1
8,730
728
12,431
10,747
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
ImAasp
Baba Yaga
11
5 / 4 / 1
6,753
563
6,779
8,552
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 3
5,480
457
4,279
12,230
8,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
XxHellLadyxX
Cliodhna
13
4 / 5 / 6
7,835
653
7,773
10,368
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
0 / 3 / 0
6,492
541
3,824
7,510
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
17
Kills
18
18
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
1
9.5
L
King Arthur
CheddaOG
King Arthur
0
7
0
0
W
Baba Yaga
ImAasp
Baba Yaga
5
4
1
1.38
W
0
5
3
0.3
L
4
4
7
1.88
L
Bastet
3
5
5
1.1
W
Cliodhna
XxHellLadyxX
Cliodhna
4
5
6
1.4
L
Ah Muzen Cab
chinosyt
Ah Muzen Cab
4
1
3
5.5
W
Chiron
0
3
0
0
L
Ymir
xHYMNZZ
Ymir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
35,086
49,131
Taken
49,407
20,911
Mitigated
26,267
11,700
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,431
1,987
0
5,106
10,747
9,560
0
447
10,300
12,385
32,406
L
King Arthur
CheddaOG
King Arthur
3,178
371
0
0
12,047
5,108
0
2,147
9,267
746
25,464
W
Baba Yaga
ImAasp
Baba Yaga
6,779
700
0
879
8,552
2,922
241
2,772
5,780
29,049
0
W
4,279
1,734
358
1,635
12,230
8,685
312
5,596
6,634
15,647
0
L
7,486
812
237
2,867
8,285
2,321
0
3,560
4,518
34,228
0
L
Bastet
9,935
3,463
0
3,065
9,965
2,956
0
2,818
6,805
0
36,667
W
Cliodhna
XxHellLadyxX
Cliodhna
7,773
933
0
3,252
10,368
3,419
58
2,110
8,258
0
41,012
L
Ah Muzen Cab
chinosyt
Ah Muzen Cab
9,110
3,406
0
1,915
8,117
2,735
0
973
7,082
0
58,520
W
Chiron
3,824
1,758
389
1,257
7,510
1,681
0
206
7,286
0
43,783
L
Ymir
xHYMNZZ
Ymir
3,217
521
0
3,616
10,717
7,791
0
4,406
5,931
18,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
35,290
316
Minions Killed
361
0
Camps Cleared
0
1,171,029
Distance Traveled
1,186,402
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,730
728
95
8
0
239,887
3
L
King Arthur
5,707
476
55
5
0
229,721
0
W
Baba Yaga
6,753
563
66
6
0
233,697
4
W
Atlas
5,480
457
16
1
0
217,556
6
L
Thoth
6,912
576
54
5
0
221,014
0
L
Bastet
6,439
537
64
5
0
249,445
0
W
Cliodhna
7,835
653
81
7
0
267,571
1
L
Ah Muzen Cab
7,780
648
117
10
0
234,061
0
W
Chiron
6,492
541
103
9
0
227,691
0
L
Ymir
7,392
616
26
2
0
236,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role