Player Matchup

Fenrir
Fenrir
Binderspink
Fenrir
Level 28
God Stats
27W - 27L
1,316 SR
Queue Stats
97W - 117L
1,376 Elo+
Party 1
Skadi
Skadi
BlElf33
Skadi
Level 99
God Stats
11W - 12L
1,221 SR
Queue Stats
374W - 409L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
FRSoccerPro
Cthulhu
Level 49
God Stats
1W - 0L
1,756 SR
Queue Stats
44W - 16L
1,685 Elo+
Party 3
Sol
Sol
SaintFistmas
Sol
Level 49
God Stats
1W - 2L
1,477 SR
Queue Stats
14W - 16L
1,529 Elo+
Solo
Odin
Odin
lonewolf017
Odin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 3
Team Averages
Level 48
1,454 SR
1,483 Elo+

VS

Team Averages
Level 43
1,388 SR
1,382 Elo+
Guan Yu
Guan Yu
BamBamBhole
Guan Yu
Level 40
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 2
Fenrir
Fenrir
Faraway13
Fenrir
Level 89
God Stats
25W - 18L
1,588 SR
Queue Stats
363W - 388L
1,527 Elo+
Solo
Ra
Ra
Laze506
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Cernunnos
Cernunnos
MettiGssk
Cernunnos
Level 38
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Thoth
Thoth
dullcrow
Thoth
Level 43
God Stats
1W - 4L
1,259 SR
Queue Stats
64W - 74L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 0 / 7
10,868
1,087
13,136
12,818
6,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
BlElf33
Skadi
18
3 / 2 / 15
10,909
1,091
15,200
9,941
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FRSoccerPro
Cthulhu
18
7 / 4 / 18
12,279
1,228
14,237
18,551
21,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 6
12,991
1,299
24,216
14,586
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 12
10,461
1,046
10,815
17,779
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

251

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BamBamBhole
Guan Yu
16
3 / 4 / 7
10,129
1,013
10,620
20,496
19,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Faraway13
Fenrir
16
7 / 9 / 7
11,545
1,155
15,518
19,982
11,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 5
10,453
1,045
12,294
14,081
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MettiGssk
Cernunnos
16
2 / 5 / 9
10,220
1,022
12,180
16,828
6,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
dullcrow
Thoth
16
0 / 6 / 12
9,649
965
15,935
10,850
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
30
Kills
15
15
Deaths
30
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BamBamBhole
Guan Yu
3
4
7
1.63
W
Fenrir
5
0
7
8.5
W
Skadi
BlElf33
Skadi
3
2
15
5.25
W
Cthulhu
FRSoccerPro
Cthulhu
7
4
18
4
L
Fenrir
Faraway13
Fenrir
7
9
7
1.17
L
3
6
5
0.92
L
Cernunnos
MettiGssk
Cernunnos
2
5
9
1.3
W
11
4
6
3.5
L
Thoth
dullcrow
Thoth
0
6
12
1
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,604
Damage
66,547
73,675
Taken
82,237
52,771
Mitigated
47,284
14,910
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BamBamBhole
Guan Yu
10,620
1,161
1,724
3,915
20,496
19,484
0
8,818
11,284
0
16,491
W
Fenrir
13,136
4,573
0
1,170
12,818
6,701
0
4,583
8,235
0
23,386
W
Skadi
BlElf33
Skadi
15,200
6,173
0
1,227
9,941
3,567
0
3,457
6,484
0
26,832
W
Cthulhu
FRSoccerPro
Cthulhu
14,237
1,474
816
3,157
18,551
21,144
0
7,082
11,469
27,738
0
L
Fenrir
Faraway13
Fenrir
15,518
4,636
476
2,496
19,982
11,767
0
8,018
11,246
40
19,999
L
12,294
637
1,060
1,621
14,081
5,425
0
7,311
6,485
39,107
0
L
Cernunnos
MettiGssk
Cernunnos
12,180
5,325
315
2,799
16,828
6,847
0
5,188
11,206
0
31,477
W
24,216
10,801
0
6,267
14,586
6,098
0
5,048
9,538
61,053
4,956
L
Thoth
dullcrow
Thoth
15,935
713
0
8
10,850
3,761
0
5,983
4,473
29,095
0
W
10,815
2,559
678
1,595
17,779
15,261
0
8,099
9,680
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
51,996
173
Minions Killed
158
12
Camps Cleared
5
1,044,704
Distance Traveled
1,013,451
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,129
1,013
5
1
0
230,218
0
W
Fenrir
10,868
1,087
11
1
1
236,096
0
W
Skadi
10,909
1,091
20
2
0
203,049
0
W
Cthulhu
12,279
1,228
25
3
4
219,170
0
L
Fenrir
11,545
1,155
11
1
1
221,534
2
L
Ra
10,453
1,045
70
7
1
187,802
1
L
Cernunnos
10,220
1,022
47
5
2
180,120
1
W
Sol
12,991
1,299
104
10
6
184,972
0
L
Thoth
9,649
965
25
3
1
193,777
1
W
Odin
10,461
1,046
13
1
1
201,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role