Player Matchup

Vulcan
Vulcan
Champignons
Vulcan
Level 122
God Stats
1W - 2L
1,452 SR
Queue Stats
78W - 86L
1,486 Elo+
Solo
Jing Wei
Jing Wei
FuriousPanda
Jing Wei
Level 136
God Stats
1W - 2L
1,547 SR
Queue Stats
71W - 74L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Hdback
Baron Samedi
Level 55
God Stats
3W - 3L
1,579 SR
Queue Stats
281W - 280L
1,513 Elo+
Solo
Neith
Neith
JahzzIndo
Neith
Level 158
God Stats
5W - 6L
1,447 SR
Queue Stats
1,053W - 1,051L
1,503 Elo+
Solo
Atlas
Atlas
MuHugang
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 82L
1,534 Elo+
Solo
Team Averages
Level 123
1,505 SR
1,505 Elo+

VS

Team Averages
Level 119
1,512 SR
1,507 Elo+
Loki
Loki
TheBoss79752
Loki
Level 126
God Stats
1W - 0L
1,552 SR
Queue Stats
66W - 68L
1,533 Elo+
Solo
Cupid
Cupid
Timelessoul
Cupid
Level 116
God Stats
9W - 11L
1,372 SR
Queue Stats
942W - 928L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
izmail
Morgan Le Fay
Level 88
God Stats
10W - 2L
1,806 SR
Queue Stats
243W - 213L
1,507 Elo+
Solo
Skadi
Skadi
siramex
Skadi
Level 105
God Stats
2W - 1L
1,535 SR
Queue Stats
40W - 54L
1,446 Elo+
Solo
Cliodhna
Cliodhna
susardu
Cliodhna
Level 158
God Stats
7W - 4L
1,297 SR
Queue Stats
1,278W - 1,317L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 6 / 9
10,177
636
14,230
15,919
6,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
FuriousPanda
Jing Wei
17
2 / 7 / 7
10,177
636
11,369
16,485
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Hdback
Baron Samedi
19
6 / 4 / 4
10,799
675
9,232
11,349
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
JahzzIndo
Neith
17
2 / 5 / 12
10,192
637
14,015
17,119
7,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
MuHugang
Atlas
19
3 / 5 / 9
11,736
734
15,767
25,680
34,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 13
11,371
711
12,612
19,363
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 4 / 11
11,222
701
14,430
15,204
7,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
izmail
Morgan Le Fay
20
8 / 2 / 12
12,325
770
28,140
11,486
5,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
siramex
Skadi
18
5 / 3 / 15
11,405
713
11,827
13,807
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
susardu
Cliodhna
19
6 / 2 / 14
11,753
735
15,406
16,625
16,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
16
Kills
27
27
Deaths
16
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
6
9
1.25
L
Jing Wei
FuriousPanda
Jing Wei
2
7
7
0.79
L
Baron Samedi
Hdback
Baron Samedi
6
4
4
2
L
Neith
JahzzIndo
Neith
2
5
12
1.6
L
Atlas
MuHugang
Atlas
3
5
9
1.5
W
3
5
13
1.9
W
5
4
11
2.63
W
Morgan Le Fay
izmail
Morgan Le Fay
8
2
12
7
W
Skadi
siramex
Skadi
5
3
15
4.17
W
Cliodhna
susardu
Cliodhna
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,613
Damage
82,415
86,552
Taken
76,485
63,632
Mitigated
54,874
24,363
Healing
37,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,230
3,741
797
1,441
15,919
6,501
0
5,058
10,023
25,617
0
L
Jing Wei
FuriousPanda
Jing Wei
11,369
5,445
433
1,843
16,485
6,673
0
6,305
9,650
0
32,012
L
Baron Samedi
Hdback
Baron Samedi
9,232
131
5,623
3,268
11,349
9,083
0
4,340
6,444
26,328
0
L
Neith
JahzzIndo
Neith
14,015
2,968
1,165
3,385
17,119
7,276
0
4,770
11,498
0
25,083
L
Atlas
MuHugang
Atlas
15,767
4,289
1,105
5,303
25,680
34,099
0
7,667
16,497
33,768
0
W
12,612
1,299
2,818
4,563
19,363
18,647
335
7,597
11,530
0
24,186
W
14,430
5,715
3,321
5,900
15,204
7,669
1,703
8,996
6,208
0
26,582
W
Morgan Le Fay
izmail
Morgan Le Fay
28,140
3,546
1,585
2,430
11,486
5,827
381
6,639
4,847
60,761
0
W
Skadi
siramex
Skadi
11,827
4,548
2,649
3,761
13,807
6,328
2,497
8,748
5,059
0
28,845
W
Cliodhna
susardu
Cliodhna
15,406
617
4,052
6,374
16,625
16,403
88
7,249
9,376
0
22,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
58,076
186
Minions Killed
199
0
Camps Cleared
0
1,378,599
Distance Traveled
1,566,103
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,177
636
33
2
0
291,463
0
L
Jing Wei
10,177
636
62
4
0
248,785
2
L
Baron Samedi
10,799
675
34
2
0
270,621
4
L
Neith
10,192
637
24
2
0
297,031
2
L
Atlas
11,736
734
33
2
0
270,699
1
W
Loki
11,371
711
18
1
0
323,022
1
W
Cupid
11,222
701
38
2
0
280,455
0
W
Morgan Le Fay
12,325
770
78
5
0
312,676
0
W
Skadi
11,405
713
46
3
0
287,288
0
W
Cliodhna
11,753
735
19
1
0
362,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role