Player Matchup

Sol
Sol
BDB x JDATCH
Sol
Level 68
God Stats
14W - 9L
1,461 SR
Queue Stats
70W - 83L
1,362 Elo+
Party 2
Bellona
Bellona
BDB x SOL
Bellona
Level 21
God Stats
1W - 2L
1,337 SR
Queue Stats
35W - 34L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
C1eanM3m3r
Danzaburou
Level 42
God Stats
9W - 24L
1,347 SR
Queue Stats
52W - 90L
1,322 Elo+
Solo
Team Averages
Level 44
1,381 SR
1,345 Elo+

VS

Team Averages
Level 66
1,343 SR
1,399 Elo+
Merlin
Merlin
Chonchi348
Merlin
Level 23
God Stats
2W - 5L
1,273 SR
Queue Stats
25W - 29L
1,330 Elo+
Party 1
Mulan
Mulan
FORE5
Mulan
Level 26
God Stats
1W - 1L
1,256 SR
Queue Stats
28W - 33L
1,419 Elo+
Party 1
Izanami
Izanami
roquesrolando
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 261L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,555
683
8,935
6,100
1,669
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
BDB x SOL
Bellona
13
0 / 2 / 10
8,661
619
4,502
9,123
5,313
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
C1eanM3m3r
Danzaburou
15
9 / 3 / 3
11,376
813
13,556
12,553
4,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chonchi348
Merlin
13
2 / 3 / 4
8,661
619
6,410
7,446
1,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
FORE5
Mulan
11
1 / 5 / 4
8,155
583
3,008
11,606
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
13
4 / 4 / 3
8,950
639
9,204
11,334
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
7
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Bellona
BDB x SOL
Bellona
0
2
10
2.5
W
Danzaburou
C1eanM3m3r
Danzaburou
9
3
3
3.5
L
Merlin
Chonchi348
Merlin
2
3
4
1.33
L
Mulan
FORE5
Mulan
1
5
4
0.6
L
Izanami
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
18,622
27,776
Taken
30,386
11,565
Mitigated
14,342
8,346
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,935
2,011
281
1,228
6,100
1,669
1,543
966
4,998
31,517
0
W
Bellona
BDB x SOL
Bellona
4,502
416
0
289
9,123
5,313
166
1,933
7,083
0
16,558
W
Danzaburou
C1eanM3m3r
Danzaburou
13,556
4,853
1,020
5,528
12,553
4,583
1,338
3,924
8,558
0
46,889
L
Merlin
Chonchi348
Merlin
6,410
154
551
579
7,446
1,943
726
2,970
4,476
24,967
0
L
Mulan
FORE5
Mulan
3,008
530
498
3,428
11,606
8,522
0
3,342
8,264
0
8,531
L
Izanami
9,204
3,017
0
2,795
11,334
3,877
750
2,771
8,563
0
37,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
25,766
153
Minions Killed
140
5
Camps Cleared
5
808,563
Distance Traveled
699,817
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,555
683
56
4
2
271,459
0
W
Bellona
8,661
619
18
1
0
295,647
2
W
Danzaburou
11,376
813
79
6
3
241,457
2
L
Merlin
8,661
619
53
4
2
227,963
2
L
Mulan
8,155
583
12
1
0
241,564
4
L
Izanami
8,950
639
75
5
3
230,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role