Player Matchup

Chernobog
Chernobog
CephalonOdin
Chernobog
Level 39
God Stats
2W - 0L
1,710 SR
Queue Stats
35W - 29L
1,513 Elo+
Party 1
Anubis
Anubis
FruitySwift
Anubis
Level 107
God Stats
3W - 0L
1,862 SR
Queue Stats
90W - 56L
1,578 Elo+
Party 1
Chaac
Chaac
Lord Burrohoe
Chaac
Level 48
God Stats
8W - 3L
1,426 SR
Queue Stats
35W - 18L
1,553 Elo+
Party 1
Team Averages
Level 65
1,666 SR
1,548 Elo+

VS

Team Averages
Level 96
1,247 SR
1,433 Elo+
Geb
Geb
GulpGlarp
Geb
Level 62
God Stats
4W - 3L
1,538 SR
Queue Stats
187W - 178L
1,473 Elo+
Solo
Kali
Kali
Xtraterrestiall
Kali
Level 102
God Stats
0W - 2L
1,109 SR
Queue Stats
24W - 34L
1,323 Elo+
Solo
Ra
Ra
jean_125
Ra
Level 125
God Stats
0W - 9L
1,094 SR
Queue Stats
359W - 455L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CephalonOdin
Chernobog
13
7 / 2 / 4
10,238
788
8,769
6,769
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
3 / 1 / 7
8,691
669
6,514
7,339
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 10
9,622
740
8,966
7,066
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,413
647
3,715
12,709
9,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 3
7,721
594
5,114
11,471
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 0
9,023
694
7,818
4,429
2,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CephalonOdin
Chernobog
7
2
4
4.5
W
Anubis
3
1
7
6.5
L
0
4
3
0.38
W
2
0
10
7
L
0
6
3
0.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
16,647
21,174
Taken
28,609
11,399
Mitigated
16,688
7,156
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CephalonOdin
Chernobog
8,769
4,916
64
1,840
6,769
2,869
107
3,576
3,193
0
27,752
W
Anubis
6,514
315
0
2,687
7,339
3,512
0
4,578
2,761
32,244
0
L
3,715
492
0
731
12,709
9,835
0
3,270
9,439
10,014
0
W
8,966
905
0
2,565
7,066
5,018
0
3,780
3,286
0
23,461
L
5,114
1,799
0
1,620
11,471
4,621
0
3,327
8,144
0
20,447
L
7,818
155
3,077
579
4,429
2,232
0
253
4,176
46,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
25,157
155
Minions Killed
147
6
Camps Cleared
4
710,488
Distance Traveled
666,605
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,238
788
63
5
4
219,398
2
W
Anubis
8,691
669
67
5
2
220,634
2
L
Geb
8,413
647
9
1
0
198,206
5
W
Chaac
9,622
740
25
2
0
270,456
0
L
Kali
7,721
594
47
4
2
216,489
3
L
Ra
9,023
694
91
7
2
251,910
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role