Player Matchup

Hun Batz
Hun Batz
Bacconnnn
Hun Batz
Level 160
God Stats
7W - 2L
1,785 SR
Queue Stats
441W - 185L
1,955 Elo+
Party 2
Ullr
Ullr
Dasfter
Ullr
Level 17
God Stats
2W - 0L
1,804 SR
Queue Stats
14W - 2L
1,902 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FringeChannel
Cu Chulainn
Level 126
God Stats
31W - 32L
1,534 SR
Queue Stats
410W - 375L
1,562 Elo+
Party 1
Ymir
Ymir
TimTheMoose
Ymir
Level 157
God Stats
6W - 2L
1,704 SR
Queue Stats
269W - 155L
1,865 Elo+
Party 2
Tiamat
Tiamat
WatchSBH
Tiamat
Level 156
God Stats
4W - 5L
1,540 SR
Queue Stats
542W - 579L
1,620 Elo+
Party 1
Team Averages
Level 123
1,673 SR
1,781 Elo+

VS

Team Averages
Level 81
1,547 SR
1,549 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fudifarts
Geb
Level 32
God Stats
2W - 3L
1,625 SR
Queue Stats
93W - 85L
1,556 Elo+
Solo
Izanami
Izanami
Inebriaaation
Izanami
Level 86
God Stats
4W - 9L
1,393 SR
Queue Stats
239W - 235L
1,528 Elo+
Party 3
Achilles
Achilles
StepBruh
Achilles
Level 25
God Stats
4W - 4L
1,681 SR
Queue Stats
45W - 28L
1,610 Elo+
Party 3
Janus
Janus
theganjaeffect
Janus
Level 103
God Stats
1W - 1L
1,535 SR
Queue Stats
127W - 117L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bacconnnn
Hun Batz
12
3 / 1 / 2
6,489
649
4,780
5,754
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Dasfter
Ullr
12
7 / 0 / 1
6,956
696
6,264
4,183
1,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
FringeChannel
Cu Chulainn
10
1 / 1 / 0
5,992
599
3,374
4,845
2,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 0 / 11
6,060
606
4,335
6,213
3,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
WatchSBH
Tiamat
10
1 / 1 / 1
5,750
575
3,071
4,080
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 1
5,505
551
2,252
5,302
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

6
0 / 2 / 1
4,341
434
1,675
7,731
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
8
0 / 4 / 0
4,887
489
2,194
5,072
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
StepBruh
Achilles
10
3 / 1 / 0
5,679
568
4,484
5,672
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 2
4,790
479
4,668
5,568
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
3
3
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Hun Batz
Bacconnnn
Hun Batz
3
1
2
4
W
Ullr
Dasfter
Ullr
7
0
1
7.5
W
Cu Chulainn
FringeChannel
Cu Chulainn
1
1
0
1
L
0
2
1
0.25
L
Izanami
0
4
0
0
L
Achilles
StepBruh
Achilles
3
1
0
3
W
0
0
11
5.5
W
Tiamat
WatchSBH
Tiamat
1
1
1
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
15,273
25,075
Taken
29,345
10,185
Mitigated
10,724
11,942
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,252
219
0
3,657
5,302
3,888
0
0
5,302
27,757
0
W
Hun Batz
Bacconnnn
Hun Batz
4,780
2,034
0
3,405
5,754
1,714
0
1,176
4,578
0
44,818
W
Ullr
Dasfter
Ullr
6,264
3,497
0
1,099
4,183
1,265
0
1,233
2,950
0
47,778
W
Cu Chulainn
FringeChannel
Cu Chulainn
3,374
444
0
1,201
4,845
2,655
0
1,900
2,593
0
31,655
L
1,675
302
0
2,040
7,731
2,877
0
1,697
5,966
7,214
0
L
Izanami
2,194
1,322
0
395
5,072
930
0
1,296
3,776
0
27,714
L
Achilles
StepBruh
Achilles
4,484
1,066
0
2,938
5,672
1,535
0
1,240
4,272
0
27,475
W
4,335
1,079
1,476
2,627
6,213
3,122
0
2,425
3,788
15,557
0
W
Tiamat
WatchSBH
Tiamat
3,071
201
0
2,134
4,080
1,429
475
1,509
2,571
26,942
0
L
4,668
609
0
1,232
5,568
1,494
0
2,743
2,623
30,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
25,202
351
Minions Killed
280
0
Camps Cleared
0
983,841
Distance Traveled
931,052
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,505
551
70
7
0
164,026
4
W
Hun Batz
6,489
649
98
10
0
227,104
3
W
Ullr
6,956
696
98
10
0
192,485
3
W
Cu Chulainn
5,992
599
71
7
0
179,359
5
L
Geb
4,341
434
9
1
0
185,248
3
L
Izanami
4,887
489
76
8
0
181,887
3
L
Achilles
5,679
568
65
7
0
236,801
2
W
Ymir
6,060
606
17
2
0
204,605
4
W
Tiamat
5,750
575
67
7
0
180,288
4
L
Janus
4,790
479
60
6
0
163,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role