Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JAKGAMING1874
Artio
Level 66
God Stats
6W - 11L
1,341 SR
Queue Stats
201W - 246L
1,273 Elo+
Solo
Neith
Neith
SarmsF
Neith
Level 55
God Stats
2W - 3L
1,301 SR
Queue Stats
18W - 23L
1,259 Elo+
Solo
Persephone
Persephone
chacho22larga
Persephone
Level 66
God Stats
4W - 6L
1,365 SR
Queue Stats
182W - 255L
1,265 Elo+
Party 1
Nemesis
Nemesis
feber06
Nemesis
Level 44
God Stats
5W - 6L
1,390 SR
Queue Stats
110W - 153L
1,255 Elo+
Party 1
Team Averages
Level 71
1,379 SR
1,310 Elo+

VS

Team Averages
Level 90
1,439 SR
1,313 Elo+
Ra
Ra
JAIL013
Ra
Level 120
God Stats
2W - 6L
1,296 SR
Queue Stats
154W - 164L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
Logical_Reaper3
Gilgamesh
Level 107
God Stats
81W - 79L
1,494 SR
Queue Stats
229W - 256L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RusticDrifter
Ah Muzen Cab
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 43L
1,202 Elo+
Solo
Thanatos
Thanatos
airidity
Thanatos
Level 67
God Stats
16W - 11L
1,530 SR
Queue Stats
102W - 113L
1,396 Elo+
Solo
Bacchus
Bacchus
shadow666nightma
Bacchus
Level 118
God Stats
26W - 47L
1,375 SR
Queue Stats
662W - 1,108L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 1 / 1
7,547
629
4,194
5,658
2,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 3
5,837
486
3,227
10,261
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
SarmsF
Neith
11
2 / 2 / 1
6,391
533
4,710
5,202
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
chacho22larga
Persephone
13
4 / 1 / 2
7,359
613
4,092
5,333
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
feber06
Nemesis
12
5 / 0 / 6
7,385
615
4,977
5,673
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,338
528
3,923
5,540
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Logical_Reaper3
Gilgamesh
12
1 / 2 / 0
6,460
538
2,469
7,073
3,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
RusticDrifter
Ah Muzen Cab
10
2 / 3 / 0
6,246
521
3,627
5,638
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
airidity
Thanatos
9
2 / 4 / 1
6,012
501
2,286
7,768
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 2
5,387
449
4,707
7,349
4,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
1
2.5
L
0
2
1
0.25
W
1
2
3
1.25
L
Gilgamesh
Logical_Reaper3
Gilgamesh
1
2
0
0.5
L
Ah Muzen Cab
RusticDrifter
Ah Muzen Cab
2
3
0
0.67
W
Neith
SarmsF
Neith
2
2
1
1.25
L
Thanatos
airidity
Thanatos
2
4
1
0.63
W
Persephone
chacho22larga
Persephone
4
1
2
5
W
Nemesis
feber06
Nemesis
5
0
6
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
17,012
32,127
Taken
33,368
13,114
Mitigated
13,948
9,227
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,194
1,051
0
1,280
5,658
2,586
0
0
5,658
0
44,865
L
3,923
122
19
2,008
5,540
2,398
647
3,225
2,315
34,852
0
W
3,227
292
550
3,396
10,261
5,124
0
3,050
7,121
22,089
0
L
Gilgamesh
Logical_Reaper3
Gilgamesh
2,469
764
0
1,203
7,073
3,446
0
0
6,746
0
32,943
L
Ah Muzen Cab
RusticDrifter
Ah Muzen Cab
3,627
2,002
0
1,208
5,638
1,716
33
1,938
3,700
0
27,664
W
Neith
SarmsF
Neith
4,710
1,250
0
1,293
5,202
1,945
827
1,646
3,556
0
32,933
L
Thanatos
airidity
Thanatos
2,286
230
0
4,973
7,768
2,201
0
990
6,712
0
25,713
W
Persephone
chacho22larga
Persephone
4,092
176
54
1,616
5,333
1,655
236
2,205
2,827
44,876
0
W
Nemesis
feber06
Nemesis
4,977
1,057
0
1,038
5,673
1,804
288
1,213
4,334
0
37,418
L
4,707
428
137
1,560
7,349
4,187
0
1,166
6,183
12,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
30,443
349
Minions Killed
269
0
Camps Cleared
0
1,193,443
Distance Traveled
1,133,254
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,547
629
94
8
0
209,950
2
L
Ra
6,338
528
77
6
0
252,019
5
W
Artio
5,837
486
43
4
0
252,500
2
L
Gilgamesh
6,460
538
70
6
0
197,412
0
L
Ah Muzen Cab
6,246
521
53
4
0
204,804
0
W
Neith
6,391
533
70
6
0
220,195
1
L
Thanatos
6,012
501
57
5
0
251,227
0
W
Persephone
7,359
613
70
6
0
230,406
1
W
Nemesis
7,385
615
72
6
0
280,392
0
L
Bacchus
5,387
449
12
1
0
227,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role