Player Matchup

Mulan
Mulan
PapaSmurfIV
Mulan
Level 28
God Stats
2W - 0L
1,794 SR
Queue Stats
37W - 25L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
RDKBLITZ
Kukulkan
Level 69
God Stats
16W - 11L
1,566 SR
Queue Stats
76W - 75L
1,464 Elo+
Party 2
Thanatos
Thanatos
cacjr22
Thanatos
Level 83
God Stats
2W - 3L
1,364 SR
Queue Stats
63W - 66L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
cadenc79
Sylvanus
Level 117
God Stats
1W - 2L
1,447 SR
Queue Stats
62W - 42L
1,578 Elo+
Party 2
Neith
Neith
kebadie7
Neith
Level 48
God Stats
48W - 43L
1,474 SR
Queue Stats
115W - 111L
1,456 Elo+
Solo
Team Averages
Level 69
1,529 SR
1,509 Elo+

VS

Team Averages
Level 49
1,462 SR
1,462 Elo+
Izanami
Izanami
ArtVandelay0710
Izanami
Level 31
God Stats
6W - 12L
1,462 SR
Queue Stats
82W - 73L
1,439 Elo+
Party 3
Geb
Geb
SoccerDragon4
Geb
Level 34
God Stats
35W - 33L
1,512 SR
Queue Stats
71W - 66L
1,446 Elo+
Party 3
Hera
Hera
lts NiightmaRe
Hera
Level 107
God Stats
4W - 8L
1,495 SR
Queue Stats
38W - 36L
1,509 Elo+
Party 1
Kali
Kali
moneyhunterpapi
Kali
Level 41
God Stats
6W - 15L
1,343 SR
Queue Stats
138W - 145L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
pakan123
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,364
624
8,223
9,801
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
RDKBLITZ
Kukulkan
14
1 / 3 / 5
8,669
578
7,044
6,768
2,470
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
cacjr22
Thanatos
15
9 / 0 / 3
9,504
634
8,102
9,881
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
cadenc79
Sylvanus
13
2 / 0 / 8
7,604
507
7,820
8,983
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
kebadie7
Neith
14
1 / 1 / 6
8,300
553
5,106
6,179
2,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,883
459
2,787
10,508
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
6,799
453
3,747
13,586
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 0
7,745
516
7,420
7,246
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,273
418
2,948
9,807
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
pakan123
Sun Wukong
12
1 / 4 / 0
7,264
484
4,566
10,210
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
5
5
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
2
6
W
Kukulkan
RDKBLITZ
Kukulkan
1
3
5
1.17
L
0
3
2
0.33
W
Thanatos
cacjr22
Thanatos
9
0
3
10.5
W
Sylvanus
cadenc79
Sylvanus
2
0
8
6
W
Neith
kebadie7
Neith
1
1
6
4
L
4
3
0
1.33
L
0
3
1
0.17
L
Sun Wukong
pakan123
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
21,468
41,612
Taken
51,357
22,497
Mitigated
20,892
25,086
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
1,639
0
2,526
10,508
2,169
120
2,968
7,494
0
50,901
W
8,223
180
0
4,998
9,801
7,274
322
810
8,951
9,549
46,329
W
Kukulkan
RDKBLITZ
Kukulkan
7,044
512
0
1,217
6,768
2,470
324
3,882
2,704
61,904
0
L
3,747
271
176
3,583
13,586
9,164
0
6,271
7,315
21,387
0
W
Thanatos
cacjr22
Thanatos
8,102
1,682
0
11,765
9,881
3,505
0
2,165
7,640
0
60,827
W
Sylvanus
cadenc79
Sylvanus
7,820
1,756
1,234
3,144
8,983
7,168
238
2,374
6,519
36,850
7,910
W
Neith
kebadie7
Neith
5,106
1,626
0
2,728
6,179
2,080
644
1,702
4,411
0
47,209
L
7,420
1,756
0
754
7,246
2,503
299
2,161
5,085
44,434
0
L
2,948
1,137
0
4,305
9,807
2,530
0
2,682
7,100
0
27,841
L
Sun Wukong
pakan123
Sun Wukong
4,566
658
0
1,268
10,210
4,526
507
1,498
8,158
998
37,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
34,964
502
Minions Killed
394
0
Camps Cleared
0
1,500,889
Distance Traveled
1,446,442
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,883
459
109
7
0
269,672
3
W
Mulan
9,364
624
114
8
0
291,880
1
W
Kukulkan
8,669
578
124
8
0
289,386
0
L
Geb
6,799
453
41
3
0
305,380
2
W
Thanatos
9,504
634
102
7
0
378,017
4
W
Sylvanus
7,604
507
78
5
0
273,119
1
W
Neith
8,300
553
84
6
0
268,487
6
L
Hera
7,745
516
97
6
0
292,597
7
L
Kali
6,273
418
61
4
0
295,363
3
L
Sun Wukong
7,264
484
86
6
0
283,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role