Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Klaaaaus
Bastet
Level 160
God Stats
5W - 4L
1,893 SR
Queue Stats
392W - 347L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
TheRustic
Erlang Shen
Level 127
God Stats
5W - 7L
1,749 SR
Queue Stats
164W - 155L
1,615 Elo+
Party 1
Team Averages
Level 145
1,629 SR
1,525 Elo+

VS

Team Averages
Level 137
1,591 SR
1,633 Elo+
Gilgamesh
Gilgamesh
Dracô
Gilgamesh
Level 160
God Stats
34W - 13L
1,696 SR
Queue Stats
691W - 357L
1,659 Elo+
Party 2
Geb
Geb
Mecatronica
Geb
Level 159
God Stats
1W - 1L
1,558 SR
Queue Stats
174W - 153L
1,569 Elo+
Solo
Neith
Neith
PantheBlack
Neith
Level 107
God Stats
5W - 2L
1,664 SR
Queue Stats
254W - 272L
1,583 Elo+
Solo
Thoth
Thoth
Rzar
Thoth
Level 125
God Stats
1W - 1L
1,288 SR
Queue Stats
60W - 43L
1,609 Elo+
Solo
King Arthur
King Arthur
lLightz
King Arthur
Level 135
God Stats
182W - 80L
1,748 SR
Queue Stats
1,086W - 561L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 3 / 2
8,075
538
7,711
11,570
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
 
Poseidon
12
0 / 4 / 2
7,558
504
5,252
7,109
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
12
0 / 3 / 0
6,746
450
1,976
9,554
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
Klaaaaus
Bastet
14
6 / 4 / 2
8,441
563
9,833
11,102
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TheRustic
Erlang Shen
10
0 / 4 / 3
6,649
443
5,431
12,762
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dracô
Gilgamesh
16
11 / 0 / 5
9,383
626
9,496
9,759
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 4
6,709
447
4,380
11,657
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 3
7,131
475
7,435
9,336
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thoth
Rzar
Thoth
15
2 / 1 / 3
8,420
561
4,933
5,200
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lLightz
King Arthur
15
3 / 0 / 8
8,824
588
10,376
10,161
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
18
18
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
3
2
1.33
L
Poseidon
 
Poseidon
0
4
2
0.25
L
Ymir
 
Ymir
0
3
0
0
W
Gilgamesh
Dracô
Gilgamesh
11
0
5
13.5
L
Bastet
Klaaaaus
Bastet
6
4
2
1.75
W
1
3
4
1
W
1
5
3
0.5
W
Thoth
Rzar
Thoth
2
1
3
3.5
L
Erlang Shen
TheRustic
Erlang Shen
0
4
3
0.38
W
King Arthur
lLightz
King Arthur
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
36,620
52,097
Taken
46,113
26,666
Mitigated
25,571
17,850
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,711
2,582
0
6,010
11,570
4,303
335
1,943
9,445
59,960
0
L
Poseidon
 
Poseidon
5,252
378
0
413
7,109
2,043
0
4,284
2,825
62,816
0
L
Ymir
 
Ymir
1,976
424
0
3,056
9,554
8,583
319
0
9,061
37,470
0
W
Gilgamesh
Dracô
Gilgamesh
9,496
3,308
0
4,614
9,759
5,339
0
2,873
6,784
0
66,605
L
Bastet
Klaaaaus
Bastet
9,833
2,854
0
3,827
11,102
3,257
0
1,124
9,756
0
51,072
W
4,380
946
0
2,272
11,657
8,919
0
2,973
8,684
18,142
0
W
7,435
3,961
0
2,861
9,336
2,413
1,102
2,000
7,300
0
51,510
W
Thoth
Rzar
Thoth
4,933
296
0
412
5,200
1,461
0
2,600
2,600
58,881
0
L
Erlang Shen
TheRustic
Erlang Shen
5,431
1,961
1,519
3,025
12,762
8,480
57
1,962
10,800
0
18,463
W
King Arthur
lLightz
King Arthur
10,376
1,726
0
2,842
10,161
7,439
0
4,246
5,736
0
57,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
40,467
444
Minions Killed
485
0
Camps Cleared
0
1,418,112
Distance Traveled
1,491,994
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,075
538
119
8
0
274,516
4
L
Poseidon
7,558
504
118
8
0
267,259
4
L
Ymir
6,746
450
72
5
0
267,904
1
W
Gilgamesh
9,383
626
116
8
0
331,896
0
L
Bastet
8,441
563
105
7
0
315,332
6
W
Geb
6,709
447
28
2
0
305,319
6
W
Neith
7,131
475
98
7
0
226,152
4
W
Thoth
8,420
561
132
9
0
310,374
6
L
Erlang Shen
6,649
443
30
2
0
293,101
4
W
King Arthur
8,824
588
111
7
0
318,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role