Player Matchup

Vulcan
Vulcan
FredlySon3072
Vulcan
Level 69
God Stats
6W - 9L
1,477 SR
Queue Stats
66W - 63L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
M a i n e xX
Xing Tian
Level 121
God Stats
17W - 10L
1,564 SR
Queue Stats
183W - 231L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
burn1smokey
Ne Zha
Level 129
God Stats
7W - 10L
1,401 SR
Queue Stats
332W - 312L
1,509 Elo+
Party 1
Team Averages
Level 106
1,481 SR
1,486 Elo+

VS

Team Averages
Level 86
1,421 SR
1,390 Elo+
Neith
Neith
Deini280
Neith
Level 60
God Stats
1W - 2L
1,560 SR
Queue Stats
19W - 27L
1,393 Elo+
Party 2
Chang'e
Chang'e
diegorile
Chang'e
Level 41
God Stats
0W - 4L
1,222 SR
Queue Stats
51W - 55L
1,347 Elo+
Party 2
Kali
Kali
konwelfare
Kali
Level 158
God Stats
1W - 3L
1,480 SR
Queue Stats
170W - 193L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
11,346
709
18,255
8,785
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
M a i n e xX
Xing Tian
15
4 / 1 / 15
10,927
683
9,074
18,511
22,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
12 / 2 / 7
12,202
763
13,764
14,683
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deini280
Neith
13
2 / 7 / 2
9,868
617
9,164
17,546
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
diegorile
Chang'e
14
3 / 8 / 4
10,780
674
5,870
14,239
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 4
10,696
669
10,978
14,998
6,052
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
8
8
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Deini280
Neith
2
7
2
0.43
W
5
5
12
2.2
W
Xing Tian
M a i n e xX
Xing Tian
4
1
15
11.5
W
Ne Zha
12
2
7
7.75
L
Chang'e
diegorile
Chang'e
3
8
4
0.63
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,093
Damage
26,012
41,979
Taken
46,783
32,375
Mitigated
16,116
10,404
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Deini280
Neith
9,164
4,134
0
5,183
17,546
5,550
516
11,136
6,410
0
29,815
W
18,255
5,840
0
1,271
8,785
3,313
819
1,307
7,352
49,691
0
W
Xing Tian
M a i n e xX
Xing Tian
9,074
291
848
2,917
18,511
22,752
906
2,389
15,872
21,720
0
W
Ne Zha
13,764
5,346
688
4,680
14,683
6,310
1,347
2,818
11,707
0
59,008
L
Chang'e
diegorile
Chang'e
5,870
529
759
2,993
14,239
4,514
485
9,379
4,860
17,415
0
L
10,978
4,835
0
3,326
14,998
6,052
452
7,098
7,900
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
31,344
158
Minions Killed
139
9
Camps Cleared
6
907,852
Distance Traveled
756,075
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,868
617
59
4
3
259,968
5
W
Vulcan
11,346
709
76
5
2
270,588
2
W
Xing Tian
10,927
683
21
1
0
329,369
3
W
Ne Zha
12,202
763
61
4
7
307,895
3
L
Chang'e
10,780
674
35
2
1
235,566
3
L
Kali
10,696
669
45
3
2
260,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role