Player Matchup

Kukulkan
Kukulkan
Clovenbat5660
Kukulkan
Level 109
God Stats
0W - 1L
1,595 SR
Queue Stats
16W - 13L
1,593 Elo+
Party 3
Artio
Artio
Geston
Artio
Level 128
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 12L
1,534 Elo+
Solo
Zeus
Zeus
GoddNox
Zeus
Level 108
God Stats
0W - 1L
1,858 SR
Queue Stats
6W - 5L
1,626 Elo+
Party 3
Chronos
Chronos
Langrange
Chronos
Level 113
God Stats
1W - 1L
1,773 SR
Queue Stats
48W - 41L
1,614 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SoleilOriana
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,769 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 3
Team Averages
Level 123
1,654 SR
1,572 Elo+

VS

Team Averages
Level 124
1,520 SR
1,520 Elo+
Janus
Janus
BuckedSpace
Janus
Level 140
God Stats
4W - 2L
1,570 SR
Queue Stats
271W - 258L
1,529 Elo+
Party 2
Freya
Freya
DarkAura777
Freya
Level 89
God Stats
3W - 5L
1,364 SR
Queue Stats
321W - 298L
1,546 Elo+
Party 1
Hades
Hades
HDFlavio
Hades
Level 152
God Stats
2W - 0L
1,814 SR
Queue Stats
32W - 34L
1,534 Elo+
Solo
Chaac
Chaac
J0HNNY SANS
Chaac
Level 113
God Stats
4W - 6L
1,426 SR
Queue Stats
413W - 401L
1,443 Elo+
Party 1
Merlin
Merlin
Th3R0YALKushh
Merlin
Level 126
God Stats
2W - 3L
1,425 SR
Queue Stats
66W - 55L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clovenbat5660
Kukulkan
18
3 / 5 / 7
10,655
761
8,198
9,732
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Geston
Artio
12
1 / 7 / 4
8,217
587
6,547
15,929
16,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
GoddNox
Zeus
17
5 / 6 / 4
10,251
732
12,011
10,875
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Langrange
Chronos
17
4 / 5 / 7
10,212
729
12,137
14,742
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
SoleilOriana
Morgan Le Fay
18
4 / 5 / 5
10,718
766
11,117
14,225
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 16
11,063
790
10,860
11,710
4,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 14
11,134
795
9,635
12,181
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
HDFlavio
Hades
15
5 / 5 / 12
10,291
735
9,478
15,052
16,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 4 / 13
11,626
830
16,602
23,073
32,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 2 / 15
10,861
776
13,440
9,604
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
17
Kills
28
28
Deaths
17
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
Kukulkan
Clovenbat5660
Kukulkan
3
5
7
1.3
W
7
4
14
3.5
L
Artio
Geston
Artio
1
7
4
0.43
L
Zeus
GoddNox
Zeus
5
6
4
1.17
W
Hades
HDFlavio
Hades
5
5
12
2.2
W
7
4
13
3.38
L
Chronos
Langrange
Chronos
4
5
7
1.5
L
Morgan Le Fay
SoleilOriana
Morgan Le Fay
4
5
5
1.3
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,010
Damage
60,015
65,503
Taken
71,620
35,250
Mitigated
63,253
15,807
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,860
1,026
1,665
2,686
11,710
4,625
1,903
8,634
2,914
29,023
0
L
Kukulkan
Clovenbat5660
Kukulkan
8,198
112
862
1,945
9,732
3,880
256
6,709
2,908
23,994
0
W
9,635
3,959
1,741
3,217
12,181
5,682
1,466
8,121
3,832
27,206
0
L
Artio
Geston
Artio
6,547
674
681
3,188
15,929
16,854
0
12,131
3,482
10,701
0
L
Zeus
GoddNox
Zeus
12,011
1,805
339
2,204
10,875
3,631
153
6,878
3,670
26,615
0
W
Hades
HDFlavio
Hades
9,478
173
3,026
4,520
15,052
16,547
1,137
11,192
3,453
17,357
0
W
16,602
3,374
1,228
8,969
23,073
32,536
340
13,725
8,891
0
30,638
L
Chronos
Langrange
Chronos
12,137
6,114
235
2,504
14,742
5,390
1,096
8,914
5,504
20,162
0
L
Morgan Le Fay
SoleilOriana
Morgan Le Fay
11,117
629
268
3,581
14,225
5,495
54
8,781
5,149
28,528
0
W
13,440
394
2,091
2,639
9,604
3,863
893
6,958
2,520
33,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
54,975
125
Minions Killed
156
0
Camps Cleared
0
1,082,966
Distance Traveled
1,321,723
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,063
790
45
3
0
265,505
1
L
Kukulkan
10,655
761
51
4
0
239,992
1
W
Freya
11,134
795
26
2
0
233,189
2
L
Artio
8,217
587
0
0
0
149,874
2
L
Zeus
10,251
732
36
3
0
208,761
0
W
Hades
10,291
735
21
2
0
266,416
0
W
Chaac
11,626
830
28
2
0
257,943
1
L
Chronos
10,212
729
17
1
0
247,163
1
L
Morgan Le Fay
10,718
766
21
2
0
237,176
1
W
Merlin
10,861
776
36
3
0
298,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role