Player Matchup

Thoth
Thoth
AFRICAN-BOY4
Thoth
Level 160
God Stats
35W - 18L
1,581 SR
Queue Stats
581W - 539L
1,490 Elo+
Solo
Ymir
Ymir
EkohAqua
Ymir
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 9L
1,325 Elo+
Party 1
Hachiman
Hachiman
F8Ghost
Hachiman
Level 86
God Stats
2W - 1L
1,283 SR
Queue Stats
99W - 95L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Superwicked2
Tsukuyomi
Level 88
God Stats
3W - 2L
1,433 SR
Queue Stats
124W - 107L
1,510 Elo+
Solo
Cernunnos
Cernunnos
blue8heart
Cernunnos
Level 128
God Stats
14W - 17L
1,556 SR
Queue Stats
560W - 578L
1,418 Elo+
Solo
Team Averages
Level 111
1,470 SR
1,436 Elo+

VS

Team Averages
Level 129
1,663 SR
1,494 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BoaValentino
Kali
Level 129
God Stats
3W - 1L
1,930 SR
Queue Stats
224W - 212L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Trinity__DC
Baron Samedi
Level 127
God Stats
494W - 449L
1,494 SR
Queue Stats
494W - 459L
1,456 Elo+
Solo
Medusa
Medusa
Ttato Flores 33
Medusa
Level 148
God Stats
2W - 3L
1,715 SR
Queue Stats
51W - 52L
1,482 Elo+
Solo
Athena
Athena
malywaly
Athena
Level 88
God Stats
16W - 12L
1,673 SR
Queue Stats
425W - 387L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,274
546
11,750
5,895
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
2 / 0 / 4
8,636
508
7,845
12,847
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
F8Ghost
Hachiman
13
3 / 3 / 2
8,663
510
9,067
8,450
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Superwicked2
Tsukuyomi
15
4 / 3 / 2
8,844
520
10,138
13,345
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
blue8heart
Cernunnos
17
1 / 0 / 1
9,984
587
4,806
10,988
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 2 / 2
8,012
471
5,908
12,723
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 1
7,618
448
6,679
14,534
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Trinity__DC
Baron Samedi
14
0 / 1 / 0
7,855
462
6,552
5,634
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,682
452
5,170
10,256
3,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
malywaly
Athena
10
1 / 3 / 3
7,003
412
7,397
17,010
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
7
7
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
2
1.5
W
3
1
5
5.5
L
3
5
1
0.7
W
Ymir
2
0
4
4
W
Hachiman
F8Ghost
Hachiman
3
3
2
1.33
W
Tsukuyomi
Superwicked2
Tsukuyomi
4
3
2
1.67
L
Baron Samedi
Trinity__DC
Baron Samedi
0
1
0
0
L
1
2
2
1
W
Cernunnos
blue8heart
Cernunnos
1
0
1
1.5
L
Athena
malywaly
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
31,706
51,525
Taken
60,157
25,072
Mitigated
30,722
20,462
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,908
1,133
293
5,253
12,723
3,823
0
6,904
5,819
0
53,766
W
11,750
419
0
1,826
5,895
1,812
174
753
5,142
65,884
0
L
6,679
3,407
0
5,162
14,534
7,048
0
5,295
9,239
0
42,156
W
Ymir
7,845
2,115
0
3,561
12,847
10,918
0
3,190
9,637
30,598
0
W
Hachiman
F8Ghost
Hachiman
9,067
5,073
0
2,174
8,450
2,629
1,032
1,746
6,704
0
52,567
W
Tsukuyomi
Superwicked2
Tsukuyomi
10,138
3,122
0
4,854
13,345
4,832
0
1,900
11,441
0
64,969
L
Baron Samedi
Trinity__DC
Baron Samedi
6,552
37
0
2,171
5,634
2,135
0
482
5,152
45,359
0
L
5,170
2,502
0
2,954
10,256
3,368
0
1,554
8,702
0
44,189
W
Cernunnos
blue8heart
Cernunnos
4,806
1,704
0
8,047
10,988
4,881
512
5,773
4,652
0
62,203
L
Athena
malywaly
Athena
7,397
2,653
0
3,193
17,010
14,348
19
5,360
11,650
20,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
38,170
518
Minions Killed
390
0
Camps Cleared
0
1,639,574
Distance Traveled
1,624,881
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,012
471
105
6
0
319,891
10
W
Thoth
9,274
546
119
7
0
337,079
4
L
Kali
7,618
448
84
5
0
329,205
5
W
Ymir
8,636
508
50
3
0
330,644
5
W
Hachiman
8,663
510
98
6
0
304,680
2
W
Tsukuyomi
8,844
520
103
6
0
389,791
2
L
Baron Samedi
7,855
462
103
6
0
262,489
3
L
Medusa
7,682
452
77
5
0
355,426
2
W
Cernunnos
9,984
587
148
9
0
277,380
0
L
Athena
7,003
412
21
1
0
357,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role