Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Goshan20
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,423 Elo+
Solo
Freya
Freya
Oraien
Freya
Level 63
God Stats
0W - 2L
1,283 SR
Queue Stats
55W - 64L
1,436 Elo+
Party 2
Team Averages
Level 106
1,428 SR
1,453 Elo+

VS

Team Averages
Level 72
1,499 SR
1,467 Elo+
Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EmreReturns
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 113L
1,441 Elo+
Party 1
Da Ji
Da Ji
NiklasReturns
Da Ji
Level 69
God Stats
2W - 1L
1,498 SR
Queue Stats
124W - 126L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 6 / 1
6,119
612
2,342
9,227
3,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Goshan20
Bacchus
9
0 / 6 / 4
6,549
655
5,451
8,959
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Oraien
Freya
10
3 / 6 / 1
6,720
672
3,758
8,930
2,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 1 / 12
7,651
765
7,101
3,011
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
4 / 1 / 13
8,439
844
5,281
6,221
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
10 / 2 / 8
8,714
871
11,043
8,031
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
18
18
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
1
0.25
W
Discordia
 
Discordia
4
1
12
10
W
Athena
4
1
13
10.5
L
Bacchus
Goshan20
Bacchus
0
6
4
0.33
W
10
2
8
7
L
Freya
Oraien
Freya
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,551
Damage
23,425
27,116
Taken
17,263
14,637
Mitigated
11,195
3,162
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,342
1,694
0
1,168
9,227
3,141
0
3,331
5,698
0
6,508
W
Discordia
 
Discordia
7,101
153
0
254
3,011
1,251
37
1,861
1,095
23,412
0
W
Athena
5,281
1,139
387
1,006
6,221
5,828
0
2,936
3,085
21,219
0
L
Bacchus
Goshan20
Bacchus
5,451
712
0
403
8,959
8,792
0
4,303
4,323
14,042
0
W
11,043
2,729
0
918
8,031
4,116
0
4,791
2,847
0
24,554
L
Freya
Oraien
Freya
3,758
1,076
0
1,591
8,930
2,704
0
4,372
4,330
10,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,388
Gold Earned
24,804
55
Minions Killed
123
2
Camps Cleared
8
504,201
Distance Traveled
591,980
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,119
612
27
3
1
185,303
3
W
Discordia
7,651
765
47
5
2
205,134
4
W
Athena
8,439
844
37
4
1
210,386
4
L
Bacchus
6,549
655
15
2
1
170,563
5
W
Da Ji
8,714
871
39
4
5
176,460
2
L
Freya
6,720
672
13
1
0
148,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role