Player Matchup

Neith
Neith
AzazellGugaga228
Neith
Level 47
God Stats
4W - 3L
1,705 SR
Queue Stats
23W - 17L
1,560 Elo+
Party 3
Atlas
Atlas
Blanck0
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Thoth
Thoth
NimbleGod
Thoth
Level 33
God Stats
6W - 2L
1,680 SR
Queue Stats
8W - 4L
1,849 Elo+
Solo
Merlin
Merlin
Ordavnov
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 3
Tyr
Tyr
smitebest
Tyr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,787 Elo+
Party 2
Team Averages
Level 39
1,577 SR
1,641 Elo+

VS

Team Averages
Level 50
1,587 SR
1,503 Elo+
Cernunnos
Cernunnos
Destiny2201
Cernunnos
Level 46
God Stats
6W - 1L
1,731 SR
Queue Stats
58W - 74L
1,416 Elo+
Party 4
Bellona
Bellona
Timonblo
Bellona
Level 26
God Stats
18W - 14L
1,478 SR
Queue Stats
47W - 45L
1,433 Elo+
Party 4
Nu Wa
Nu Wa
WildWay
Nu Wa
Level 38
God Stats
17W - 11L
1,548 SR
Queue Stats
50W - 45L
1,434 Elo+
Party 4
Sol
Sol
ZhangXiianqu
Sol
Level 119
God Stats
2W - 1L
1,569 SR
Queue Stats
84W - 64L
1,639 Elo+
Party 1
Zeus
Zeus
junglesss
Zeus
Level 21
God Stats
19W - 6L
1,610 SR
Queue Stats
30W - 19L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 8
13,021
1,184
14,118
16,553
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Blanck0
Atlas
18
0 / 9 / 8
11,053
1,005
7,074
22,150
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
NimbleGod
Thoth
18
2 / 6 / 10
11,496
1,045
9,683
16,817
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ordavnov
Merlin
18
5 / 12 / 6
12,149
1,104
12,537
21,743
9,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 7 / 10
12,567
1,142
15,288
28,796
31,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Destiny2201
Cernunnos
19
5 / 5 / 18
12,064
1,097
15,689
14,252
4,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Timonblo
Bellona
19
9 / 2 / 17
13,888
1,263
13,027
15,376
14,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
WildWay
Nu Wa
20
7 / 4 / 23
12,459
1,133
19,263
10,650
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 2 / 19
13,710
1,246
27,831
12,951
4,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
19
8 / 6 / 16
12,696
1,154
25,143
10,292
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
134
19
Kills
41
41
Deaths
19
42
Assists
93
Player
Kills
Deaths
Assists
KDA
L
7
7
8
1.57
L
Atlas
Blanck0
Atlas
0
9
8
0.44
W
Cernunnos
Destiny2201
Cernunnos
5
5
18
2.8
L
Thoth
NimbleGod
Thoth
2
6
10
1.17
L
Merlin
Ordavnov
Merlin
5
12
6
0.67
W
Bellona
Timonblo
Bellona
9
2
17
8.75
W
Nu Wa
WildWay
Nu Wa
7
4
23
4.63
W
12
2
19
10.75
W
Zeus
8
6
16
2.67
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,700
Damage
100,953
106,059
Taken
63,521
73,088
Mitigated
30,990
9,035
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,118
5,453
0
2,400
16,553
7,861
0
11,647
4,906
0
48,250
L
Atlas
Blanck0
Atlas
7,074
2,673
392
1,902
22,150
18,474
0
15,381
6,769
13,586
0
W
Cernunnos
Destiny2201
Cernunnos
15,689
7,534
0
2,516
14,252
4,957
0
6,853
7,263
0
27,875
L
Thoth
NimbleGod
Thoth
9,683
513
0
10
16,817
5,692
0
14,315
2,502
31,144
0
L
Merlin
Ordavnov
Merlin
12,537
684
0
620
21,743
9,215
0
16,175
5,568
34,095
0
W
Bellona
Timonblo
Bellona
13,027
3,551
1,995
2,046
15,376
14,971
0
6,598
8,260
148
31,641
W
Nu Wa
WildWay
Nu Wa
19,263
5,444
0
170
10,650
3,431
0
6,154
4,304
33,577
0
W
27,831
8,818
0
4,587
12,951
4,417
0
7,562
5,205
58,984
0
W
Zeus
25,143
1,662
0
0
10,292
3,214
0
5,200
4,922
38,751
0
L
15,288
1,616
0
3,711
28,796
31,846
0
14,867
13,929
8,123
16,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,286
Gold Earned
64,817
165
Minions Killed
231
9
Camps Cleared
9
1,007,420
Distance Traveled
1,040,566
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,021
1,184
65
6
3
211,469
2
L
Atlas
11,053
1,005
5
0
0
165,900
0
W
Cernunnos
12,064
1,097
26
2
1
171,185
0
L
Thoth
11,496
1,045
44
4
0
221,761
0
L
Merlin
12,149
1,104
27
2
6
180,337
0
W
Bellona
13,888
1,263
50
5
1
249,531
2
W
Nu Wa
12,459
1,133
34
3
0
200,825
5
W
Sol
13,710
1,246
98
9
4
221,857
0
W
Zeus
12,696
1,154
23
2
3
197,168
0
L
Tyr
12,567
1,142
24
2
0
227,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role