Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FeedingTheEnemy
Medusa
Level 28
God Stats
3W - 5L
1,240 SR
Queue Stats
61W - 64L
1,456 Elo+
Party 1
Scylla
Scylla
Regulator_DTA
Scylla
Level 118
God Stats
24W - 15L
1,641 SR
Queue Stats
642W - 640L
1,528 Elo+
Party 1
Chiron
Chiron
SaySikeRightNow
Chiron
Level 71
God Stats
8W - 6L
1,471 SR
Queue Stats
177W - 192L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Skullpsyche
Sylvanus
Level 100
God Stats
26W - 34L
1,483 SR
Queue Stats
481W - 614L
1,441 Elo+
Solo
Team Averages
Level 80
1,467 SR
1,471 Elo+

VS

Team Averages
Level 80
1,556 SR
1,543 Elo+
Apollo
Apollo
DanyP33
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,388 Elo+
Solo
Geb
Geb
Devilwing49
Geb
Level 154
God Stats
5W - 10L
1,609 SR
Queue Stats
416W - 358L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
Niforse
Cliodhna
Level 155
God Stats
6W - 5L
1,594 SR
Queue Stats
599W - 524L
1,563 Elo+
Party 2
Nemesis
Nemesis
Tripx_TAG
Nemesis
Level 13
God Stats
4W - 2L
1,505 SR
Queue Stats
18W - 10L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
kanibalgoblin
Cthulhu
Level 37
God Stats
38W - 19L
1,574 SR
Queue Stats
76W - 40L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 4
7,253
558
4,447
7,906
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 1
7,357
566
4,684
8,400
2,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 1
6,711
516
2,963
7,712
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
9 / 3 / 4
7,765
597
8,996
9,940
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Skullpsyche
Sylvanus
11
3 / 3 / 8
6,834
526
5,940
10,567
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DanyP33
Apollo
10
0 / 6 / 7
6,096
469
3,789
8,033
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 1 / 3
8,750
673
11,341
9,458
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Niforse
Cliodhna
13
6 / 2 / 3
7,469
575
7,724
9,081
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Tripx_TAG
Nemesis
9
1 / 2 / 0
5,686
437
2,130
6,946
1,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
9
0 / 5 / 4
5,474
421
5,563
9,659
6,039
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
16
Kills
19
19
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
4
1
W
Apollo
DanyP33
Apollo
0
6
7
0.58
W
12
1
3
13.5
L
3
4
1
0.88
W
Cliodhna
Niforse
Cliodhna
6
2
3
3.75
L
0
6
1
0.08
L
9
3
4
3.67
L
Sylvanus
Skullpsyche
Sylvanus
3
3
8
2.33
W
Nemesis
Tripx_TAG
Nemesis
1
2
0
0.5
W
Cthulhu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
30,547
44,525
Taken
43,177
16,043
Mitigated
15,970
18,742
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,447
803
0
6,947
7,906
3,156
0
2,972
4,740
0
44,077
W
Apollo
DanyP33
Apollo
3,789
1,813
0
786
8,033
1,330
0
1,024
7,009
0
29,138
W
11,341
1,290
92
1,893
9,458
2,885
0
3,234
6,224
37,010
0
L
4,684
1,644
0
1,650
8,400
2,348
600
832
7,054
0
38,190
W
Cliodhna
Niforse
Cliodhna
7,724
1,294
0
1,586
9,081
4,172
0
395
8,686
0
39,849
L
2,963
485
0
1,127
7,712
2,225
0
3,205
4,208
35,012
0
L
8,996
4,159
867
1,368
9,940
3,481
2,176
4,162
5,714
0
35,518
L
Sylvanus
Skullpsyche
Sylvanus
5,940
1,832
2,918
3,865
10,567
4,833
1,202
5,135
5,283
21,603
5,088
W
Nemesis
Tripx_TAG
Nemesis
2,130
705
0
2,174
6,946
1,544
0
871
6,075
0
20,709
W
Cthulhu
5,563
114
145
480
9,659
6,039
0
2,695
6,964
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
33,475
324
Minions Killed
291
0
Camps Cleared
0
1,138,431
Distance Traveled
1,265,408
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,253
558
78
6
0
268,831
4
W
Apollo
6,096
469
51
4
0
228,591
4
W
Geb
8,750
673
73
6
0
269,459
3
L
Medusa
7,357
566
82
6
0
223,274
0
W
Cliodhna
7,469
575
82
6
0
264,728
0
L
Scylla
6,711
516
62
5
0
236,425
0
L
Chiron
7,765
597
58
4
0
218,669
2
L
Sylvanus
6,834
526
44
3
0
191,232
2
W
Nemesis
5,686
437
48
4
0
244,235
4
W
Cthulhu
5,474
421
37
3
0
258,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role