Player Matchup

Rama
Rama
Fine418
Rama
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,543 Elo+
Party 3
Artemis
Artemis
LarryTLobster87
Artemis
Level 145
God Stats
3W - 2L
1,581 SR
Queue Stats
86W - 107L
1,444 Elo+
Solo
Yemoja
Yemoja
NateFromMI
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Atlas
Atlas
RaepSloth
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TetraMono
Kumbhakarna
Level 128
God Stats
1W - 1L
1,518 SR
Queue Stats
14W - 18L
1,477 Elo+
Party 2
Team Averages
Level 96
1,520 SR
1,433 Elo+

VS

Team Averages
Level 47
1,533 SR
1,399 Elo+
Bacchus
Bacchus
DurableDingy
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 1
Artemis
Artemis
DurablePack5399
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,376 Elo+
Party 1
Rama
Rama
NotTodayHe
Rama
Level 26
God Stats
5W - 2L
1,765 SR
Queue Stats
97W - 89L
1,413 Elo+
Solo
Aphrodite
Aphrodite
iKingCyrex
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,326 Elo+
Solo
Janus
Janus
inomorethanu
Janus
Level 48
God Stats
4W - 6L
1,398 SR
Queue Stats
232W - 277L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fine418
Rama
14
5 / 7 / 1
8,270
1,034
8,939
10,621
5,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
5,381
673
1,915
4,136
1,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
NateFromMI
Yemoja
13
1 / 6 / 5
7,604
951
3,563
14,191
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
RaepSloth
Atlas
14
2 / 7 / 5
7,960
995
6,603
15,627
16,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
TetraMono
Kumbhakarna
12
1 / 7 / 4
7,339
917
2,783
12,919
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DurableDingy
Bacchus
13
2 / 4 / 19
8,061
1,008
6,902
10,092
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
7 / 3 / 14
8,377
1,047
11,501
6,785
2,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 2 / 17
9,173
1,147
14,567
6,634
2,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
iKingCyrex
Aphrodite
13
1 / 2 / 22
7,641
955
5,578
7,105
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 2 / 15
9,508
1,189
12,818
6,301
2,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
117
9
Kills
30
30
Deaths
13
16
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DurableDingy
Bacchus
2
4
19
2.88
W
7
3
14
4.67
L
Rama
Fine418
Rama
5
7
1
0.79
L
0
3
1
0.17
L
Yemoja
NateFromMI
Yemoja
1
6
5
0.58
W
10
2
17
9.25
L
Atlas
RaepSloth
Atlas
2
7
5
0.64
L
Kumbhakarna
TetraMono
Kumbhakarna
1
7
4
0.43
W
Aphrodite
iKingCyrex
Aphrodite
1
2
22
6
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
51,366
57,494
Taken
36,917
51,121
Mitigated
22,320
7,831
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DurableDingy
Bacchus
6,902
1,065
590
974
10,092
8,573
738
1,086
9,006
11,914
0
W
11,501
4,325
692
1,253
6,785
2,797
1,457
3,785
3,000
0
20,541
L
Rama
Fine418
Rama
8,939
6,652
0
620
10,621
5,251
0
4,663
5,958
0
18,828
L
1,915
188
477
612
4,136
1,865
0
2,113
2,023
0
4,546
L
Yemoja
NateFromMI
Yemoja
3,563
701
1,516
903
14,191
12,338
0
6,708
7,483
11,504
0
W
14,567
8,193
1,089
2,411
6,634
2,774
969
2,120
4,514
0
26,616
L
Atlas
RaepSloth
Atlas
6,603
2,120
415
1,083
15,627
16,952
0
5,286
10,341
10,960
0
L
Kumbhakarna
TetraMono
Kumbhakarna
2,783
321
1,236
969
12,919
14,715
0
6,528
6,391
6,225
0
W
Aphrodite
iKingCyrex
Aphrodite
5,578
1,124
3,765
3,793
7,105
5,673
414
3,973
3,132
10,433
0
W
12,818
1,230
239
262
6,301
2,503
1,447
1,985
4,316
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
42,760
48
Minions Killed
79
0
Camps Cleared
0
494,664
Distance Traveled
711,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,061
1,008
14
2
0
141,194
0
W
Artemis
8,377
1,047
5
1
0
142,315
0
L
Rama
8,270
1,034
18
2
0
98,290
0
L
Artemis
5,381
673
5
1
0
51,055
2
L
Yemoja
7,604
951
14
2
0
117,929
0
W
Rama
9,173
1,147
12
2
0
131,378
0
L
Atlas
7,960
995
9
1
0
112,457
0
L
Kumbhakarna
7,339
917
2
0
0
114,933
0
W
Aphrodite
7,641
955
13
2
0
158,262
1
W
Janus
9,508
1,189
35
4
0
137,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role