Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DaPuziDestroiah
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,516 Elo+
Party 2
He Bo
He Bo
PurpleSnailG
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,452 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,494 Elo+

VS

Team Averages
Level 129
1,440 SR
1,493 Elo+
Vulcan
Vulcan
Cerosia
Vulcan
Level 123
God Stats
3W - 3L
1,390 SR
Queue Stats
261W - 218L
1,496 Elo+
Party 1
Bakasura
Bakasura
Primeius
Bakasura
Level 107
God Stats
2W - 2L
1,317 SR
Queue Stats
193W - 154L
1,536 Elo+
Party 1
Olorun
Olorun
Younger Chazz
Olorun
Level 109
God Stats
2W - 2L
1,324 SR
Queue Stats
200W - 197L
1,471 Elo+
Solo
Achilles
Achilles
clewstah
Achilles
Level 147
God Stats
4W - 1L
1,744 SR
Queue Stats
331W - 296L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
deinos
Hun Batz
Level 157
God Stats
4W - 4L
1,423 SR
Queue Stats
389W - 338L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 6 / 9
10,718
824
7,662
17,691
22,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
 
Cliodhna
18
7 / 2 / 11
10,625
817
22,773
11,425
6,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
14
7 / 6 / 5
8,968
690
10,908
13,541
5,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 4 / 12
9,935
764
13,469
15,865
7,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 7
8,071
621
4,960
8,435
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cerosia
Vulcan
17
1 / 4 / 15
9,856
758
20,614
11,635
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Primeius
Bakasura
17
7 / 6 / 10
11,003
846
5,406
16,276
6,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
7 / 2 / 15
11,341
872
14,760
11,981
6,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
clewstah
Achilles
17
6 / 4 / 14
10,548
811
6,385
16,878
20,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
deinos
Hun Batz
15
3 / 4 / 12
9,483
729
9,646
13,986
13,002
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
90
20
Kills
24
24
Deaths
20
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
6
9
1.58
L
Cliodhna
 
Cliodhna
7
2
11
6.25
L
Thanatos
 
Thanatos
7
6
5
1.58
W
Vulcan
Cerosia
Vulcan
1
4
15
2.13
L
1
4
12
1.75
W
Bakasura
Primeius
Bakasura
7
6
10
2
L
0
6
7
0.58
W
7
2
15
7.25
W
Achilles
clewstah
Achilles
6
4
14
3.25
W
Hun Batz
deinos
Hun Batz
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,772
Damage
56,811
66,957
Taken
70,756
45,818
Mitigated
51,621
27,545
Healing
28,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,662
137
232
2,021
17,691
22,781
0
8,780
8,060
11,642
0
L
Cliodhna
 
Cliodhna
22,773
901
1,392
3,123
11,425
6,359
351
5,559
5,699
0
41,855
L
Thanatos
 
Thanatos
10,908
820
1,181
7,583
13,541
5,685
0
6,078
7,253
0
18,083
W
Vulcan
Cerosia
Vulcan
20,614
6,431
192
1,082
11,635
5,101
634
6,270
5,235
40,325
0
L
13,469
4,501
3,374
7,107
15,865
7,955
1,069
9,930
5,712
38,919
0
W
Bakasura
Primeius
Bakasura
5,406
3,587
3,664
3,881
16,276
6,986
1,521
5,643
10,457
0
5,331
L
4,960
213
606
926
8,435
3,038
0
5,027
3,408
13,295
0
W
14,760
6,210
6,043
5,879
11,981
6,323
2,286
5,215
6,591
44,890
0
W
Achilles
clewstah
Achilles
6,385
1,847
1,663
1,500
16,878
20,209
518
4,466
12,027
0
14,506
W
Hun Batz
deinos
Hun Batz
9,646
1,257
2,237
2,631
13,986
13,002
452
4,497
9,063
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
52,231
144
Minions Killed
147
0
Camps Cleared
0
1,084,947
Distance Traveled
1,215,684
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,718
824
5
0
0
201,663
2
L
Cliodhna
10,625
817
42
3
0
251,411
2
L
Thanatos
8,968
690
14
1
0
233,547
1
W
Vulcan
9,856
758
45
3
0
256,931
2
L
Olorun
9,935
764
64
5
0
228,780
1
W
Bakasura
11,003
846
10
1
0
275,806
3
L
He Bo
8,071
621
19
1
0
169,546
0
W
Olorun
11,341
872
63
5
0
222,893
2
W
Achilles
10,548
811
9
1
0
228,364
0
W
Hun Batz
9,483
729
20
2
0
231,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role