Player Matchup

Bacchus
Bacchus
SirBendyStraw
Bacchus
Level 159
God Stats
3W - 3L
1,635 SR
Queue Stats
214W - 165L
1,584 Elo+
Party 1
Scylla
Scylla
WarDaddddy
Scylla
Level 48
God Stats
11W - 3L
1,697 SR
Queue Stats
52W - 28L
1,618 Elo+
Party 1
Mulan
Mulan
phenolvleno7v
Mulan
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 7L
1,450 Elo+
Party 1
Team Averages
Level 76
1,611 SR
1,551 Elo+

VS

Team Averages
Level 87
1,674 SR
1,513 Elo+
Jormungandr
Jormungandr
CaPtAiNHaMmEr41
Jormungandr
Level 38
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 2
Thoth
Thoth
VCBraska
Thoth
Level 64
God Stats
0W - 1L
1,737 SR
Queue Stats
10W - 17L
1,450 Elo+
Party 2
Hercules
Hercules
drbthree
Hercules
Level 159
God Stats
0W - 1L
1,723 SR
Queue Stats
34W - 24L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
5 / 1 / 22
11,061
737
14,121
20,413
20,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
WarDaddddy
Scylla
16
12 / 0 / 10
11,783
786
16,506
6,526
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 0 / 13
11,508
767
16,052
16,024
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaPtAiNHaMmEr41
Jormungandr
12
0 / 10 / 0
8,655
577
6,840
20,803
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
VCBraska
Thoth
10
0 / 12 / 0
7,876
525
5,705
11,962
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
drbthree
Hercules
12
1 / 6 / 0
8,747
583
11,954
19,991
15,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
1
28
Kills
1
1
Deaths
28
45
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CaPtAiNHaMmEr41
Jormungandr
0
10
0
0
W
Bacchus
5
1
22
16
L
Thoth
VCBraska
Thoth
0
12
0
0
W
Scylla
WarDaddddy
Scylla
12
0
10
17
L
Hercules
drbthree
Hercules
1
6
0
0.17
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
24,499
42,963
Taken
52,756
36,291
Mitigated
41,000
17,144
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CaPtAiNHaMmEr41
Jormungandr
6,840
840
799
1,620
20,803
21,113
0
13,321
6,411
23,694
0
W
Bacchus
14,121
1,699
412
10,630
20,413
20,676
298
6,069
14,344
33,035
0
L
Thoth
VCBraska
Thoth
5,705
637
0
605
11,962
4,295
0
7,882
3,621
21,537
0
W
Scylla
WarDaddddy
Scylla
16,506
2,039
0
825
6,526
2,402
1,496
1,569
4,957
55,811
0
L
Hercules
drbthree
Hercules
11,954
2,770
0
2,182
19,991
15,592
0
10,199
8,606
0
31,047
W
16,052
2,924
0
5,277
16,024
13,213
226
5,331
10,693
5,756
36,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
25,278
181
Minions Killed
123
8
Camps Cleared
4
880,871
Distance Traveled
724,752
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,655
577
36
2
1
236,449
3
W
Bacchus
11,061
737
47
3
0
304,002
2
L
Thoth
7,876
525
43
3
1
206,202
0
W
Scylla
11,783
786
79
5
3
290,367
1
L
Hercules
8,747
583
44
3
2
282,101
5
W
Mulan
11,508
767
55
4
5
286,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role