Player Matchup

Da Ji
Da Ji
ITC_AVIV
Da Ji
Level 63
God Stats
0W - 1L
1,485 SR
Queue Stats
115W - 137L
1,407 Elo+
Party 1
Geb
Geb
fireup45
Geb
Level 27
God Stats
9W - 5L
1,641 SR
Queue Stats
47W - 67L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
shadowamart
Zhong Kui
Level 156
God Stats
0W - 1L
1,330 SR
Queue Stats
215W - 213L
1,591 Elo+
Solo
Team Averages
Level 82
1,485 SR
1,471 Elo+

VS

Team Averages
Level 68
1,565 SR
1,525 Elo+
Vamana
Vamana
DeadlyOreo12
Vamana
Level 16
God Stats
11W - 4L
1,627 SR
Queue Stats
21W - 12L
1,545 Elo+
Party 2
He Bo
He Bo
OfficerNasty6
He Bo
Level 149
God Stats
2W - 2L
1,513 SR
Queue Stats
92W - 71L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SevenStar_Seeker
Tsukuyomi
Level 40
God Stats
14W - 9L
1,554 SR
Queue Stats
60W - 77L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ITC_AVIV
Da Ji
10
4 / 7 / 2
7,565
757
4,175
10,729
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 5 / 7
7,329
733
4,563
16,487
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
shadowamart
Zhong Kui
12
5 / 6 / 1
7,909
791
6,086
11,679
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
5 / 4 / 13
8,459
846
9,376
11,008
10,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
11 / 3 / 7
9,491
949
17,995
8,070
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
11
2 / 2 / 10
7,590
759
7,322
7,152
2,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
18
18
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
4
13
2.88
L
Da Ji
ITC_AVIV
Da Ji
4
7
2
0.71
W
11
3
7
4.83
W
Tsukuyomi
2
2
10
3.5
L
0
5
7
0.7
L
Zhong Kui
shadowamart
Zhong Kui
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,824
Damage
34,693
38,895
Taken
26,230
23,915
Mitigated
15,515
5,269
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,376
4,832
0
3,147
11,008
10,193
719
4,299
6,709
0
15,114
L
Da Ji
ITC_AVIV
Da Ji
4,175
285
0
414
10,729
4,356
0
5,839
4,860
0
8,743
W
17,995
1,385
0
3,416
8,070
2,798
180
4,110
3,960
38,258
0
W
Tsukuyomi
7,322
1,787
0
1,846
7,152
2,524
0
2,621
4,531
0
26,229
L
4,563
218
309
1,906
16,487
12,419
0
7,606
8,346
17,794
0
L
Zhong Kui
shadowamart
Zhong Kui
6,086
397
0
2,640
11,679
7,140
0
4,863
6,547
20,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
25,540
83
Minions Killed
115
3
Camps Cleared
7
476,683
Distance Traveled
569,106
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,459
846
18
2
2
187,673
0
L
Da Ji
7,565
757
17
2
0
149,069
1
W
He Bo
9,491
949
58
6
3
177,583
2
W
Tsukuyomi
7,590
759
39
4
2
203,850
1
L
Geb
7,329
733
21
2
0
166,596
0
L
Zhong Kui
7,909
791
45
5
3
161,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role