Player Matchup

Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Martninator
Chronos
Level 88
God Stats
1W - 2L
1,469 SR
Queue Stats
129W - 120L
1,499 Elo+
Solo
Artemis
Artemis
Smashii
Artemis
Level 130
God Stats
5W - 3L
1,381 SR
Queue Stats
125W - 143L
1,490 Elo+
Solo
Osiris
Osiris
iamdrEricJohn
Osiris
Level 106
God Stats
0W - 1L
1,592 SR
Queue Stats
48W - 39L
1,491 Elo+
Party 1
Raijin
Raijin
iamdrcoconut
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,554 Elo+
Party 1
Team Averages
Level 108
1,488 SR
1,507 Elo+

VS

Team Averages
Level 118
1,532 SR
1,495 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alex1412
Jormungandr
Level 109
God Stats
11W - 6L
1,494 SR
Queue Stats
249W - 238L
1,509 Elo+
Party 3
Charybdis
Charybdis
SauceGodd7624
Charybdis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,490 Elo+
Party 2
Chiron
Chiron
antonicaira
Chiron
Level 104
God Stats
4W - 1L
1,670 SR
Queue Stats
244W - 231L
1,507 Elo+
Party 3
Ra
Ra
matbzh
Ra
Level 156
God Stats
6W - 6L
1,498 SR
Queue Stats
500W - 539L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
0 / 3 / 16
10,926
728
12,111
16,013
12,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Martninator
Chronos
18
7 / 6 / 7
11,227
748
19,643
19,926
8,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Smashii
Artemis
20
9 / 5 / 7
11,622
775
22,544
15,580
7,511
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 4 / 7
8,165
544
5,228
16,717
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
15
5 / 7 / 6
9,612
641
12,484
11,517
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
7 / 5 / 11
11,077
738
13,585
21,120
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Alex1412
Jormungandr
19
6 / 6 / 12
12,631
842
15,295
22,198
30,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SauceGodd7624
Charybdis
17
4 / 4 / 8
10,550
703
11,310
13,884
6,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
6 / 5 / 14
11,680
779
13,972
14,984
7,754
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
19
2 / 2 / 11
11,507
767
13,495
14,835
7,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
22
Kills
25
25
Deaths
22
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
16
2.67
W
Ravana
 
Ravana
7
5
11
2.5
W
Jormungandr
Alex1412
Jormungandr
6
6
12
2
L
Chronos
Martninator
Chronos
7
6
7
1.75
W
Charybdis
SauceGodd7624
Charybdis
4
4
8
2
L
Artemis
Smashii
Artemis
9
5
7
2.5
W
Chiron
6
5
14
2.6
L
1
4
7
1.13
L
Raijin
5
7
6
1.14
W
Ra
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,010
Damage
67,657
79,753
Taken
87,021
43,655
Mitigated
66,041
30,731
Healing
39,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,111
444
7,786
8,967
16,013
12,782
22
8,182
7,469
37,758
0
W
Ravana
 
Ravana
13,585
3,503
1,144
7,304
21,120
14,856
639
8,286
12,834
288
16,074
W
Jormungandr
Alex1412
Jormungandr
15,295
2,036
525
3,791
22,198
30,203
126
10,290
11,908
31,483
0
L
Chronos
Martninator
Chronos
19,643
4,689
363
2,845
19,926
8,428
400
7,458
12,148
34,508
0
W
Charybdis
SauceGodd7624
Charybdis
11,310
4,822
291
1,663
13,884
6,046
1,558
6,932
6,952
0
20,175
L
Artemis
Smashii
Artemis
22,544
14,125
798
2,771
15,580
7,511
698
5,688
9,686
0
35,274
W
Chiron
13,972
2,619
3,971
4,477
14,984
7,754
2,113
9,076
5,855
0
32,443
L
5,228
917
308
4,838
16,717
10,751
0
4,969
11,338
0
7,171
L
Raijin
12,484
1,290
307
1,748
11,517
4,183
59
2,293
9,036
23,271
0
W
Ra
13,495
1,016
9,986
6,715
14,835
7,182
365
9,601
5,234
39,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
57,445
135
Minions Killed
137
0
Camps Cleared
0
1,073,948
Distance Traveled
1,384,982
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,926
728
37
2
0
282,759
0
W
Ravana
11,077
738
10
1
0
280,785
4
W
Jormungandr
12,631
842
26
2
0
262,568
1
L
Chronos
11,227
748
31
2
0
211,232
0
W
Charybdis
10,550
703
18
1
0
248,809
0
L
Artemis
11,622
775
36
2
0
230,608
3
W
Chiron
11,680
779
32
2
0
263,260
1
L
Osiris
8,165
544
5
0
0
182,355
0
L
Raijin
9,612
641
26
2
0
166,994
0
W
Ra
11,507
767
51
3
0
329,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role