Player Matchup

Fenrir
Fenrir
Edinemi
Fenrir
Level 85
God Stats
6W - 8L
1,445 SR
Queue Stats
43W - 41L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
IhaVituKawaii
Jing Wei
Level 95
God Stats
2W - 1L
1,198 SR
Queue Stats
95W - 96L
1,433 Elo+
Party 2
Osiris
Osiris
Lerpucka
Osiris
Level 87
God Stats
5W - 2L
1,673 SR
Queue Stats
87W - 99L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
Pekonieve
Sylvanus
Level 36
God Stats
18W - 13L
1,512 SR
Queue Stats
18W - 14L
1,504 Elo+
Party 2
Poseidon
Poseidon
miGuri
Poseidon
Level 29
God Stats
7W - 4L
1,522 SR
Queue Stats
35W - 39L
1,419 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,452 Elo+

VS

Team Averages
Level 33
1,456 SR
1,350 Elo+
Medusa
Medusa
Brahnmar
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FemtoFenrir
Cthulhu
Level 42
God Stats
1W - 5L
1,413 SR
Queue Stats
4W - 17L
1,195 Elo+
Party 3
Chronos
Chronos
Lukе
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,392 Elo+
Party 1
Ratatoskr
Ratatoskr
Sеiz
Ratatoskr
Level 53
God Stats
6W - 2L
1,427 SR
Queue Stats
136W - 128L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
saul_pro_14
Hou Yi
Level 16
God Stats
2W - 4L
1,441 SR
Queue Stats
3W - 11L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Edinemi
Fenrir
20
10 / 4 / 8
13,748
550
14,770
27,696
16,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
IhaVituKawaii
Jing Wei
20
16 / 2 / 6
15,311
612
23,231
20,790
8,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Lerpucka
Osiris
20
6 / 6 / 13
14,676
587
23,886
21,591
23,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Pekonieve
Sylvanus
16
0 / 3 / 21
11,960
478
5,867
23,853
30,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
miGuri
Poseidon
19
7 / 6 / 10
13,633
545
15,043
14,863
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brahnmar
Medusa
11
0 / 9 / 3
8,456
338
4,668
10,922
3,249
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FemtoFenrir
Cthulhu
18
3 / 8 / 7
11,848
474
14,280
27,401
32,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Lukе
Chronos
16
3 / 11 / 6
10,983
439
13,672
25,501
9,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Sеiz
Ratatoskr
20
13 / 6 / 2
15,835
633
24,838
25,585
11,782
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
19
2 / 5 / 6
12,406
496
12,297
17,569
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
39
Kills
21
21
Deaths
39
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brahnmar
Medusa
0
9
3
0.17
W
Fenrir
Edinemi
Fenrir
10
4
8
3.5
L
Cthulhu
FemtoFenrir
Cthulhu
3
8
7
0.81
W
Jing Wei
IhaVituKawaii
Jing Wei
16
2
6
9.5
W
Osiris
Lerpucka
Osiris
6
6
13
2.08
L
Chronos
Lukе
Chronos
3
11
6
0.55
W
Sylvanus
Pekonieve
Sylvanus
0
3
21
3.5
L
Ratatoskr
Sеiz
Ratatoskr
13
6
2
2.33
W
Poseidon
miGuri
Poseidon
7
6
10
2
L
Hou Yi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,797
Damage
69,755
108,793
Taken
106,978
83,978
Mitigated
63,546
42,187
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brahnmar
Medusa
4,668
2,152
0
0
10,922
3,249
0
2,388
8,534
0
25,316
W
Fenrir
Edinemi
Fenrir
14,770
1,953
0
10,018
27,696
16,397
2,664
5,384
22,176
0
92,461
L
Cthulhu
FemtoFenrir
Cthulhu
14,280
1,126
543
4,500
27,401
32,304
587
2,442
24,959
68,215
0
W
Jing Wei
IhaVituKawaii
Jing Wei
23,231
18,494
0
10,506
20,790
8,340
5,222
3,866
16,924
0
108,699
W
Osiris
Lerpucka
Osiris
23,886
9,375
0
2,900
21,591
23,556
1,352
9,360
12,231
6,501
91,477
L
Chronos
Lukе
Chronos
13,672
4,769
0
2,778
25,501
9,554
181
9,248
16,253
52,566
0
W
Sylvanus
Pekonieve
Sylvanus
5,867
403
5,387
10,193
23,853
30,312
903
5,131
18,722
16,930
0
L
Ratatoskr
Sеiz
Ratatoskr
24,838
6,513
0
8,120
25,585
11,782
116
5,924
19,661
0
117,092
W
Poseidon
miGuri
Poseidon
15,043
1,736
0
3,183
14,863
5,373
2,156
4,211
10,652
80,689
0
L
Hou Yi
12,297
4,898
0
4,250
17,569
6,657
2,732
2,782
14,787
0
91,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,328
Gold Earned
59,528
626
Minions Killed
550
0
Camps Cleared
0
2,391,290
Distance Traveled
2,044,086
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,456
338
50
2
0
300,993
0
W
Fenrir
13,748
550
140
6
0
506,097
4
L
Cthulhu
11,848
474
119
5
0
419,218
1
W
Jing Wei
15,311
612
174
7
0
497,017
3
W
Osiris
14,676
587
150
6
0
465,206
3
L
Chronos
10,983
439
64
3
0
379,544
5
W
Sylvanus
11,960
478
28
1
0
451,507
6
L
Ratatoskr
15,835
633
173
7
0
520,606
2
W
Poseidon
13,633
545
134
5
0
471,463
3
L
Hou Yi
12,406
496
144
6
0
423,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role