Player Matchup

Gilgamesh
Gilgamesh
Bfd3
Gilgamesh
Level 29
God Stats
40W - 4L
1,974 SR
Queue Stats
201W - 40L
1,857 Elo+
Party 1
Anhur
Anhur
Darshe0
Anhur
Level 21
God Stats
15W - 3L
1,877 SR
Queue Stats
100W - 20L
1,818 Elo+
Party 1
Sol
Sol
aboodsmart
Sol
Level 123
God Stats
30W - 7L
1,792 SR
Queue Stats
969W - 456L
1,781 Elo+
Party 1
Team Averages
Level 58
1,881 SR
1,819 Elo+

VS

Team Averages
Level 56
1,409 SR
1,363 Elo+
Baron Samedi
Baron Samedi
Alex_Skorblyuk
Baron Samedi
Level 27
God Stats
2W - 2L
1,355 SR
Queue Stats
20W - 18L
1,449 Elo+
Party 2
Neith
Neith
bpb1
Neith
Level 31
God Stats
9W - 8L
1,499 SR
Queue Stats
27W - 31L
1,340 Elo+
Party 2
Bacchus
Bacchus
Мартикаан
Bacchus
Level 109
God Stats
14W - 18L
1,371 SR
Queue Stats
23W - 27L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bfd3
Gilgamesh
13
3 / 3 / 9
9,282
714
5,947
11,335
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Darshe0
Anhur
14
8 / 2 / 5
10,171
782
11,744
8,778
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 7
10,016
770
14,417
12,058
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_Skorblyuk
Baron Samedi
13
2 / 3 / 3
9,447
727
8,245
12,415
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
bpb1
Neith
11
1 / 7 / 3
7,772
598
6,221
9,944
1,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 3
8,300
638
6,682
13,885
13,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
5
5
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alex_Skorblyuk
Baron Samedi
2
3
3
1.17
W
Gilgamesh
Bfd3
Gilgamesh
3
3
9
2.5
W
Anhur
Darshe0
Anhur
8
2
5
5.25
W
6
0
7
9.5
L
Neith
bpb1
Neith
1
7
3
0.36
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
21,148
32,171
Taken
36,244
21,448
Mitigated
21,139
12,277
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alex_Skorblyuk
Baron Samedi
8,245
568
1,247
6,715
12,415
5,427
0
4,753
7,332
26,560
0
W
Gilgamesh
Bfd3
Gilgamesh
5,947
1,333
451
2,157
11,335
8,919
44
6,300
5,035
0
20,073
W
Anhur
Darshe0
Anhur
11,744
3,621
0
1,866
8,778
4,442
739
3,508
5,270
0
32,504
W
14,417
6,681
0
7,803
12,058
8,087
1,527
5,422
6,636
53,676
6,222
L
Neith
bpb1
Neith
6,221
2,934
0
477
9,944
1,899
0
2,031
7,645
0
24,778
L
6,682
461
0
2,848
13,885
13,813
0
5,891
7,311
13,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
25,519
162
Minions Killed
118
11
Camps Cleared
3
746,770
Distance Traveled
716,568
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,447
727
42
3
1
252,179
1
W
Gilgamesh
9,282
714
30
2
2
265,349
2
W
Anhur
10,171
782
50
4
7
237,522
2
W
Sol
10,016
770
82
6
2
243,899
2
L
Neith
7,772
598
60
5
1
215,259
5
L
Bacchus
8,300
638
16
1
1
249,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role