Player Matchup

Chang'e
Chang'e
KN EDTOokami
Chang'e
Level 107
God Stats
1W - 6L
1,206 SR
Queue Stats
282W - 365L
1,251 Elo+
Solo
Atlas
Atlas
LYRADdl
Atlas
Level 129
God Stats
2W - 5L
1,632 SR
Queue Stats
79W - 133L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
TurtlTomas
Tsukuyomi
Level 66
God Stats
6W - 7L
1,470 SR
Queue Stats
26W - 28L
1,321 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,291 Elo+

VS

Team Averages
Level 71
1,392 SR
1,319 Elo+
Hera
Hera
Babii-Nuggies
Hera
Level 59
God Stats
1W - 2L
1,119 SR
Queue Stats
68W - 131L
1,158 Elo+
Solo
Izanami
Izanami
Edds55
Izanami
Level 123
God Stats
3W - 3L
1,558 SR
Queue Stats
52W - 70L
1,476 Elo+
Solo
Guan Yu
Guan Yu
dowhatwedo
Guan Yu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KN EDTOokami
Chang'e
16
2 / 4 / 10
11,115
654
12,783
18,643
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
LYRADdl
Atlas
16
5 / 4 / 4
12,193
717
13,442
25,692
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
TurtlTomas
Tsukuyomi
15
6 / 9 / 4
11,615
683
17,581
17,519
8,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
12,011
707
14,828
12,422
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Edds55
Izanami
18
11 / 2 / 3
13,433
790
25,293
20,852
7,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
dowhatwedo
Guan Yu
15
3 / 6 / 8
12,295
723
10,949
27,989
34,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
17
17
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
Izanami
Edds55
Izanami
11
2
3
6.25
L
Chang'e
KN EDTOokami
Chang'e
2
4
10
1.75
L
Atlas
LYRADdl
Atlas
5
4
4
1.75
L
Tsukuyomi
TurtlTomas
Tsukuyomi
6
9
4
0.89
W
Guan Yu
dowhatwedo
Guan Yu
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,806
Damage
51,070
61,854
Taken
61,263
22,615
Mitigated
48,222
20,285
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,828
4,134
47
2,674
12,422
5,474
607
4,905
7,517
38,609
0
W
Izanami
Edds55
Izanami
25,293
17,188
0
8,242
20,852
7,756
2,449
11,015
9,837
0
95,109
L
Chang'e
KN EDTOokami
Chang'e
12,783
1,850
5,673
6,582
18,643
3,933
691
5,721
12,922
42,049
0
L
Atlas
LYRADdl
Atlas
13,442
4,804
0
6,238
25,692
10,675
182
5,538
20,154
35,271
0
L
Tsukuyomi
TurtlTomas
Tsukuyomi
17,581
4,434
308
1,484
17,519
8,007
411
3,769
13,750
0
48,066
W
Guan Yu
dowhatwedo
Guan Yu
10,949
752
2,785
9,958
27,989
34,992
228
10,973
16,332
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
37,739
160
Minions Killed
183
3
Camps Cleared
9
877,395
Distance Traveled
846,615
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,011
707
55
3
0
250,918
1
W
Izanami
13,433
790
115
7
8
291,492
3
L
Chang'e
11,115
654
64
4
1
296,081
2
L
Atlas
12,193
717
39
2
0
307,552
0
L
Tsukuyomi
11,615
683
57
3
2
273,762
8
W
Guan Yu
12,295
723
13
1
1
304,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role