Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ItzWolfyRl
Artio
Level 69
God Stats
2W - 4L
1,238 SR
Queue Stats
123W - 122L
1,437 Elo+
Party 1
Rama
Rama
Sarrick
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,388 Elo+
Party 2
Poseidon
Poseidon
adamedward13
Poseidon
Level 68
God Stats
5W - 4L
1,520 SR
Queue Stats
185W - 201L
1,434 Elo+
Solo
Geb
Geb
zaxsa32
Geb
Level 29
God Stats
2W - 1L
1,413 SR
Queue Stats
66W - 78L
1,388 Elo+
Party 2
Team Averages
Level 67
1,434 SR
1,430 Elo+

VS

Team Averages
Level 83
1,534 SR
1,422 Elo+
Mulan
Mulan
LennyLennerson
Mulan
Level 22
God Stats
6W - 4L
1,793 SR
Queue Stats
38W - 47L
1,429 Elo+
Party 3
Izanami
Izanami
Murermesteren
Izanami
Level 155
God Stats
266W - 191L
1,587 SR
Queue Stats
861W - 878L
1,345 Elo+
Solo
Loki
Loki
ZenHeras
Loki
Level 66
God Stats
3W - 4L
1,375 SR
Queue Stats
67W - 85L
1,362 Elo+
Solo
Terra
Terra
killClown456
Terra
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 258L
1,503 Elo+
Party 3
Ra
Ra
lazyturtlesin
Ra
Level 89
God Stats
5W - 8L
1,414 SR
Queue Stats
222W - 233L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
8 / 2 / 3
8,716
623
6,714
9,666
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
13
3 / 1 / 6
8,018
573
7,065
12,259
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Sarrick
Rama
12
2 / 5 / 2
6,746
482
6,537
6,720
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
adamedward13
Poseidon
14
5 / 1 / 4
8,397
600
10,949
7,051
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
11
2 / 3 / 3
7,147
511
3,667
8,896
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,871
491
7,827
14,146
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
13
6 / 2 / 2
7,698
550
10,288
9,855
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
1 / 4 / 2
7,091
507
5,652
8,764
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 6
7,193
514
3,078
13,542
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
7,037
503
3,068
8,363
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
20
Kills
12
12
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
3
4.75
W
Artio
3
1
6
6
L
2
7
0
0.29
L
Izanami
6
2
2
3.5
W
Rama
Sarrick
Rama
2
5
2
0.6
L
Loki
1
4
2
0.5
W
Poseidon
adamedward13
Poseidon
5
1
4
7
L
3
3
6
2
L
0
4
1
0.13
W
Geb
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
29,913
44,592
Taken
54,670
20,412
Mitigated
30,283
21,532
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,714
2,036
0
9,836
9,666
3,098
0
721
8,888
0
33,745
W
Artio
7,065
779
227
6,790
12,259
9,705
0
0
11,548
37,544
0
L
7,827
1,739
0
4,009
14,146
9,615
0
5,461
7,729
0
33,581
L
Izanami
10,288
6,875
0
2,828
9,855
3,175
774
2,937
6,918
0
66,875
W
Rama
Sarrick
Rama
6,537
5,655
0
1,175
6,720
1,350
1,608
1,060
5,660
0
37,083
L
Loki
5,652
1,592
0
2,769
8,764
2,574
0
2,152
6,477
0
39,809
W
Poseidon
adamedward13
Poseidon
10,949
1,540
0
1,850
7,051
2,199
0
3,110
3,775
57,133
0
L
3,078
1,098
824
3,288
13,542
11,859
120
5,378
8,164
10,320
0
L
3,068
379
156
3,472
8,363
3,060
23
4,812
3,551
44,094
0
W
Geb
3,667
429
0
1,654
8,896
4,060
702
1,065
7,831
22,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
35,890
345
Minions Killed
389
0
Camps Cleared
0
1,420,635
Distance Traveled
1,240,669
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,716
623
65
5
0
330,787
1
W
Artio
8,018
573
84
6
0
277,949
5
L
Mulan
6,871
491
63
5
0
246,342
4
L
Izanami
7,698
550
131
9
0
221,593
3
W
Rama
6,746
482
70
5
0
230,729
2
L
Loki
7,091
507
90
6
0
275,886
4
W
Poseidon
8,397
600
95
7
0
295,233
3
L
Terra
7,193
514
10
1
0
285,934
2
L
Ra
7,037
503
95
7
0
210,914
1
W
Geb
7,147
511
31
2
0
285,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role