Player Matchup

Da Ji
Da Ji
Silver I
Giggle
Da Ji
Silver I
Level 159
God Stats
7W - 1L
1,745 SR
Queue Stats
7W - 1L
1,676 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
LucidWhispers
Erlang Shen
Silver I
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,650 MMR
Party 1
Ganesha
Ganesha
Silver I
Shell
Ganesha
Silver I
Level 156
God Stats
3W - 0L
1,644 SR
Queue Stats
7W - 1L
1,676 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,630 SR
1,667 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,712 SR
1,646 MMR
Ravana
Ravana
Silver I
Dairashi
Ravana
Silver I
Level 121
God Stats
0W - 1L
1,855 SR
Queue Stats
8W - 4L
1,596 MMR
Party 2
Tyr
Tyr
Silver I
HabZo
Tyr
Silver I
Level 129
God Stats
1W - 1L
1,631 SR
Queue Stats
8W - 4L
1,638 MMR
Party 2
Ra
Ra
Gold V
SNFrosty
Ra
Gold V
Level 125
God Stats
0W - 1L
1,649 SR
Queue Stats
9W - 4L
1,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Giggle
Da Ji
15
6 / 3 / 5
10,240
731
8,791
8,712
4,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
LucidWhispers
Erlang Shen
15
8 / 2 / 6
10,551
754
13,480
12,976
11,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Shell
Ganesha
14
0 / 0 / 14
10,400
743
7,838
9,983
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshThothHelBastetHeimdallr

VS

Bans
GebAchillesSolHerculesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dairashi
Ravana
12
1 / 7 / 2
8,443
603
3,666
11,633
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
HabZo
Tyr
13
3 / 2 / 2
9,135
653
12,019
13,200
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 2
8,798
628
7,361
7,670
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dairashi
Ravana
1
7
2
0.29
W
Da Ji
Giggle
Da Ji
6
3
5
2.83
L
Tyr
HabZo
Tyr
3
2
2
2
W
Erlang Shen
LucidWhispers
Erlang Shen
8
2
6
5.5
L
1
5
2
0.4
W
Ganesha
Shell
Ganesha
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
23,046
31,671
Taken
32,503
27,102
Mitigated
24,780
10,132
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dairashi
Ravana
3,666
1,365
0
695
11,633
6,861
0
1,970
9,663
0
15,327
W
Da Ji
Giggle
Da Ji
8,791
2,978
0
1,050
8,712
4,879
446
2,464
5,765
0
34,165
L
Tyr
HabZo
Tyr
12,019
1,513
0
2,859
13,200
14,020
0
4,919
8,281
0
17,128
W
Erlang Shen
LucidWhispers
Erlang Shen
13,480
7,324
0
5,731
12,976
11,971
805
2,826
9,744
0
45,534
L
7,361
876
1,083
1,795
7,670
3,899
0
1,331
6,339
44,008
0
W
Ganesha
Shell
Ganesha
7,838
1,399
485
2,866
9,983
10,252
0
2,704
7,015
26,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
26,376
156
Minions Killed
142
10
Camps Cleared
4
821,475
Distance Traveled
801,929
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,443
603
28
2
1
251,558
3
W
Da Ji
10,240
731
74
5
5
271,751
3
L
Tyr
9,135
653
17
1
1
295,282
4
W
Erlang Shen
10,551
754
76
5
5
276,664
6
L
Ra
8,798
628
97
7
2
255,089
3
W
Ganesha
10,400
743
6
0
0
273,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role